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Kilic Afsar, Ozgun
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Kilic Afsar, O., Luft, Y., Cotton, K., Stepanova, E. R., Núñez-Pacheco, C., Kleinberger, R., . . . Höök, K. (2023). Corsetto: A Kinesthetic Garment for Designing, Composing for, and Experiencing an Intersubjective Haptic Voice. In: CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. Paper presented at Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, CHI '23, April 23–28, 2023, Hamburg, Germany (pp. 1-23). New York, NY, USA: Association for Computing Machinery (ACM), Article ID 181.
Öppna denna publikation i ny flik eller fönster >>Corsetto: A Kinesthetic Garment for Designing, Composing for, and Experiencing an Intersubjective Haptic Voice
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2023 (Engelska)Ingår i: CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, New York, NY, USA: Association for Computing Machinery (ACM) , 2023, s. 1-23, artikel-id 181Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

We present a novel intercorporeal experience – an intersubjective haptic voice. Through an autobiographical design inquiry, based on singing techniques from the classical opera tradition, we created Corsetto, a kinesthetic garment for transferring somatic reminiscents of vocal experience from an expert singer to a listener. We then composed haptic gestures enacted in the Corsetto, emulating upper-body movements of the live singer performing a piece by Morton Feldman named Three Voices. The gestures in the Corsetto added a haptics-based ‘fourth voice’ to the immersive opera performance. Finally, we invited audiences who were asked to wear Corsetto during live performances. Afterwards they engaged in micro-phenomenological interviews. The analysis revealed how the Corsetto managed to bridge inner and outer bodily sensations, creating a feeling of a shared intercorporeal experience, dissolving boundaries between listener, singer and performance. We propose that ‘intersubjective haptics’ can be a generative medium not only for singing performances, but other possible intersubjective experiences.

Ort, förlag, år, upplaga, sidor
New York, NY, USA: Association for Computing Machinery (ACM), 2023
Nyckelord
Robotic textiles, shape changing interfaces, haptics, machine learning, voice, somaesthetic interaction design, micro-phenomenology
Nationell ämneskategori
Annan teknik
Forskningsämne
Medieteknik
Identifikatorer
urn:nbn:se:kth:diva-329114 (URN)10.1145/3544548.3581294 (DOI)001048393802059 ()2-s2.0-85160021179 (Scopus ID)
Konferens
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, CHI '23, April 23–28, 2023, Hamburg, Germany
Forskningsfinansiär
Stiftelsen för strategisk forskning (SSF), CHI19-0034
Anmärkning

QC 20230616

Tillgänglig från: 2023-06-15 Skapad: 2023-06-15 Senast uppdaterad: 2025-02-18Bibliografiskt granskad
Brocker, A., Barreiros, J. A., Shtarbanov, C., Gohlke, K., Kilic Afsar, Ö. & Schröder, S. (2022). Actuated Materials and Sof Robotics Strategies for Human-Computer Interaction Design. In: CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing System. Paper presented at 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, 30 April 2022 through 5 May 2022, Virtual, Online. Association for Computing Machinery, Article ID 81.
Öppna denna publikation i ny flik eller fönster >>Actuated Materials and Sof Robotics Strategies for Human-Computer Interaction Design
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2022 (Engelska)Ingår i: CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing System, Association for Computing Machinery , 2022, artikel-id 81Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

The fields of programmable matter, actuated materials, and Soft Robotics are becoming increasingly more relevant for the design of novel applications, interfaces, and user experiences in the domain of Human-Computer Interaction (HCI). These research fields often use soft, flexible materials with elastic actuation mechanisms to build systems that are more adaptable, compliant, and suitable for a very broad range of environments. However, at the intersection between HCI and the aforementioned domains, there are numerous challenges related to fabrication methods, development tools, resource availability, nomenclature, design for inclusion, etc. This workshop aims to explore how to make Soft Robotics more accessible to both researchers and nonresearchers alike. We will (1) investigate and identify the various difficulties people face when developing HCI applications that require the transfer of knowledge from those other domains, and (2) discuss possible solutions and visions on how to overcome those difficulties.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery, 2022
Serie
Conference on Human Factors in Computing Systems - Proceedings
Nyckelord
Design Tools, Fabrication, Fluidic, HCI, Interaction Design, Pneumatic, Programmable Materials, Shape Change, Soft Robotics, Tangible Interfaces
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign)
Identifikatorer
urn:nbn:se:kth:diva-317657 (URN)10.1145/3491101.3503711 (DOI)2-s2.0-85129710841 (Scopus ID)
Konferens
2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, 30 April 2022 through 5 May 2022, Virtual, Online
Anmärkning

QC 20220914

Part of proceedings: ISBN 978-145039156-6

Tillgänglig från: 2022-09-14 Skapad: 2022-09-14 Senast uppdaterad: 2023-06-12Bibliografiskt granskad
Allen D'Ávila Silveira, C., Kilic Afsar, Ö. & Fdili Alaoui, S. (2022). Wearable Choreographer: Designing Soft-Robotics for Dance Practice. In: DIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing. Paper presented at 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing, DIS 2022, 13 June 2022 through 17 June 2022, Virtual, Online (pp. 1581-1596). Association for Computing Machinery, Inc
Öppna denna publikation i ny flik eller fönster >>Wearable Choreographer: Designing Soft-Robotics for Dance Practice
2022 (Engelska)Ingår i: DIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing, Association for Computing Machinery, Inc , 2022, s. 1581-1596Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

In this pictorial, we describe an auto-biographical design process that led to the fabrication of a soft robotic wearable for lower limb movement guidance that we designated Wearable Choreographer. We first explored the design from a first-person perspective and then shared it with four dancers. Our experiments illustrate how the wearable both constrains and inspires the dancers towards new ways of performing, challenging them to rethink their movements. Our design inquiry contributes with reflections on soft robotics that uncover the challenges and prospects designers and researchers in Human-Computer Interaction face when designing, prototyping and experimenting with such technologies for embodied interactions.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery, Inc, 2022
Nyckelord
autobiographical design, dance, soft robotics, soma design, wearables
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign)
Identifikatorer
urn:nbn:se:kth:diva-317100 (URN)10.1145/3532106.3533499 (DOI)001036715000108 ()2-s2.0-85133643708 (Scopus ID)
Konferens
2022 ACM Designing Interactive Systems Conference: Digital Wellbeing, DIS 2022, 13 June 2022 through 17 June 2022, Virtual, Online
Anmärkning

Part of proceedings: ISBN 978-145039358-4

QC 20230922

Tillgänglig från: 2022-09-06 Skapad: 2022-09-06 Senast uppdaterad: 2024-03-15Bibliografiskt granskad
Juul Sondergaard, M. L., Kilic Afsar, O. & Balaam, M. (2021). Material experiences of menstruation through symbiotic technologies. In: Materials Experience 2: Expanding Territories of Materials and Design: (pp. 147-152). Elsevier
Öppna denna publikation i ny flik eller fönster >>Material experiences of menstruation through symbiotic technologies
2021 (Engelska)Ingår i: Materials Experience 2: Expanding Territories of Materials and Design, Elsevier , 2021, s. 147-152Kapitel i bok, del av antologi (Övrigt vetenskapligt)
Ort, förlag, år, upplaga, sidor
Elsevier, 2021
Nationell ämneskategori
Design
Identifikatorer
urn:nbn:se:kth:diva-316273 (URN)10.1016/B978-0-12-819244-3.00007-7 (DOI)2-s2.0-85126413616 (Scopus ID)
Anmärkning

Part of book: ISBN 978-0-12-819244-3

QC 20220819

Tillgänglig från: 2022-08-19 Skapad: 2022-08-19 Senast uppdaterad: 2025-02-24Bibliografiskt granskad
Kilic Afsar, Ö., Shtarbanov, A., Mor, H., Nakagaki, K., Forman, J., Modrei, K., . . . Ishii, H. (2021). OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the Fabric of Everyday Life'. In: UIST 2021 - Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology: . Paper presented at 34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021, 10 October 2021 through 14 October 2021, Virtual, Online (pp. 1010-1026). Association for Computing Machinery (ACM)
Öppna denna publikation i ny flik eller fönster >>OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the Fabric of Everyday Life'
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2021 (Engelska)Ingår i: UIST 2021 - Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology, Association for Computing Machinery (ACM) , 2021, s. 1010-1026Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Fiber - a primitive yet ubiquitous form of material - intertwines with our bodies and surroundings, from constructing our fibrous muscles that enable our movement, to forming fabrics that intimately interface with our skin. In soft robotics and advanced materials science research, actuated fibers are gaining interest as thin, flexible materials that can morph in response to external stimuli. In this paper, we build on fluidic artificial muscles research to develop OmniFiber - a soft, line-based material system for designing movement-based interactions. We devised actuated thin (øouter < 1.8 mm) fluidic fibers with integrated soft sensors that exhibit perceivably strong forces, up to 19 N at 0.5 MPa, and a high speed of linear actuation peaking at 150mm/s. These allow to flexibly weave them into everyday tangible interactions; including on-body haptic devices for embodied learning, synchronized tangible interfaces for remote communication, and robotic crafting for expressivity. The design of such interactive capabilities is supported by OmniFiber's design space, accessible fabrication pipeline, and a fluidic I/O control system to bring omni-functional fluidic fibers to the HCI toolbox of interactive morphing materials.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery (ACM), 2021
Nyckelord
e-textiles, haptics, microfluidics, movement-based HCI, soft actuator, stretchable sensor
Nationell ämneskategori
Teknik och teknologier
Identifikatorer
urn:nbn:se:kth:diva-312845 (URN)10.1145/3472749.3474802 (DOI)2-s2.0-85118203951 (Scopus ID)
Konferens
34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021, 10 October 2021 through 14 October 2021, Virtual, Online
Anmärkning

QC 20220524

Part of proceedings: ISBN 978-145038635-7

Tillgänglig från: 2022-05-24 Skapad: 2022-05-24 Senast uppdaterad: 2023-01-03Bibliografiskt granskad
Cotton, K., Kilic Afsar, O., Luft, Y., Syal, P. & Ben Abdesslem, F. (2021). SymbioSinging: Robotically transposing singing experience across singing and non-singing bodies. In: ACM International Conference Proceeding Series: . Paper presented at 13th Conference on Creativity and Cognition, C and C 2021, 22 June 2021 through 23 June 2021. Association for Computing Machinery (ACM)
Öppna denna publikation i ny flik eller fönster >>SymbioSinging: Robotically transposing singing experience across singing and non-singing bodies
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2021 (Engelska)Ingår i: ACM International Conference Proceeding Series, Association for Computing Machinery (ACM) , 2021Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

In this paper we present our late-breaking work in leveraging a soft robotic fiber-based wearable system for the transposition of somatic knowledge and experience within the context of singing. We examine how the transposition of the physical nuances of singing from one body to another, or multiple other bodies, is possible by engaging with a soma design process. We share our findings in the context of experience transposition, resulting in a preliminary prototype: A pneumatically controlled soft robotic garment-called ADA (short for air-driven actuator) for re-enacting felt experiences of singing onto the human body. We contribute with 1) our initial findings in transposing singing experiences between and across bodies, and 2) a preliminary wearable robotic garment to mediate intersomatic experiences of singing.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery (ACM), 2021
Nyckelord
closed-loop control, intersomatic, movement-based HCI, soft actuators, soft sensors, Somaesthetic interaction design, touch, voice, Clothes, Knowledge management, Robotics, Breaking work, Design process, Human bodies, Knowledge and experience, Wearable systems, Wearable technology
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign)
Identifikatorer
urn:nbn:se:kth:diva-310170 (URN)10.1145/3450741.3466718 (DOI)000946594800049 ()2-s2.0-85109091194 (Scopus ID)
Konferens
13th Conference on Creativity and Cognition, C and C 2021, 22 June 2021 through 23 June 2021
Anmärkning

QC 20220323

Tillgänglig från: 2022-03-23 Skapad: 2022-03-23 Senast uppdaterad: 2023-09-21Bibliografiskt granskad
Juul Sondergaard, M. L., Kilic Afsar, O., Ciolfi Felice, M., Campo Woytuk, N. & Balaam, M. (2020). Designing with Intimate Materials and Movements: Making “Menarche Bits”. In: In Proceedings of the 2020 Designing Interactive Systems Conference (DIS ’20): . Paper presented at DIS 2020 Designing Interactive Systems Conference. New York, NY, USA
Öppna denna publikation i ny flik eller fönster >>Designing with Intimate Materials and Movements: Making “Menarche Bits”
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2020 (Engelska)Ingår i: In Proceedings of the 2020 Designing Interactive Systems Conference (DIS ’20), New York, NY, USA, 2020Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

 Menarche is the first occurrence of menstrual bleeding and it usually begins between the ages of 9–15. This makes menarche a crucial transition among other social, physiological and behavioural changes during puberty. In this soma-based research-through-design project we design an open-ended prototyping kit: Menarche Bits. The aim of Menarche Bits is to open a design space for young adolescents to create body-worn technologies that support them in making space for their experiences of menarche and trusting their menstruating bodies. Menarche Bits consists of heat elements and shape-changing actuators that can be worn directly on the body by adhering to the skin or being inserted into pockets in a stretchable fabric as part of a garment. We describe the soma design process behind Menarche Bits as an example of how body-worn technologies can intimately interact with the body and its movement, temporality and material changes.

Ort, förlag, år, upplaga, sidor
New York, NY, USA: , 2020
Nyckelord
Women’s health; soma design; research through design; menarche; shape-changing technologies; soft robotics
Nationell ämneskategori
Annan teknik
Forskningsämne
Konst, teknik och design
Identifikatorer
urn:nbn:se:kth:diva-273156 (URN)10.1145/3357236.3395592 (DOI)000747501900045 ()2-s2.0-85090496625 (Scopus ID)
Konferens
DIS 2020 Designing Interactive Systems Conference
Forskningsfinansiär
Vetenskapsrådet, 2017-05133
Anmärkning

QC 20200511

Tillgänglig från: 2020-05-08 Skapad: 2020-05-08 Senast uppdaterad: 2025-02-18Bibliografiskt granskad
Balaam, M., Campo Woytuk, N., Ciolfi Felice, M., Kilic Afsar, O., Stål, A. & Søndergaard, M. L. (2020). Intimate Touch. interactions, 27(6), 14-17
Öppna denna publikation i ny flik eller fönster >>Intimate Touch
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2020 (Engelska)Ingår i: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 27, nr 6, s. 14-17Artikel i tidskrift (Övrigt vetenskapligt) Published
Ort, förlag, år, upplaga, sidor
Association for Computing Machinery, 2020
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign) Design
Identifikatorer
urn:nbn:se:kth:diva-295770 (URN)10.1145/3427781 (DOI)2-s2.0-85095844536 (Scopus ID)
Anmärkning

QC 20210623

Tillgänglig från: 2021-05-26 Skapad: 2021-05-26 Senast uppdaterad: 2025-02-25Bibliografiskt granskad
Bogdan, C. M., Tsaknaki, V., Windlin, C., Ciolfi Felice, M., Kilic Afsar, Ö., Eriksson, S., . . . Sanches, P. (2020). Programming for Moving Bodies. In: ACM International Conference Proceeding Series: . Paper presented at 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society, NordiCHI 2020, 25 October 2020 through 29 October 2020. Association for Computing Machinery
Öppna denna publikation i ny flik eller fönster >>Programming for Moving Bodies
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2020 (Engelska)Ingår i: ACM International Conference Proceeding Series, Association for Computing Machinery , 2020Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Movement plays an increasingly important role in interactive systems design, from users' physical engagement, to how designed artefacts can move or be moved, and to the concert between users and artefacts. Designers, as well as programmers, have to engage more and more in physical activities when they want to create appealing experiences involving movement. There is a need for articulating emerging dialogues between designers, developers, and their materials. We will explore such dialogues in a 2-half-day workshop, focusing on data and its challenges, on tools and methods, on sensing and actuation when designing or detecting subtle body movements, and on catering for bodily changes over time.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery, 2020
Nyckelord
Computer applications, Computer programming, Body movements, Interactive system, Moving body, Physical activity, Tools and methods, Human computer interaction
Nationell ämneskategori
Data- och informationsvetenskap
Identifikatorer
urn:nbn:se:kth:diva-290320 (URN)10.1145/3419249.3420069 (DOI)2-s2.0-85123040677 (Scopus ID)
Konferens
11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society, NordiCHI 2020, 25 October 2020 through 29 October 2020
Anmärkning

QC 20210223

Tillgänglig från: 2021-02-23 Skapad: 2021-02-23 Senast uppdaterad: 2023-03-30Bibliografiskt granskad
Höök, K., Eriksson, S., Juul Sondergaard, M. L., Ciolfi Felice, M., Campo Woytuk, N., Kilic Afsar, O., . . . Ståhl, A. (2019). Soma design and politics of the body addressing conceptual dichotomies through somatic engagement. In: HTTF 2019: Proceedings of the Halfway to the Future Symposium 2019. Paper presented at 2019 Halfway to the Future Symposium: Exploring the Past, Present, and Future of HCI and Design-Based Research, HTTF 2019; Albert Hall Conference Centre, Nottingham; United Kingdom; 19 November 2019 through 20 November 2019. Association for Computing Machinery (ACM), Article ID 3363385.
Öppna denna publikation i ny flik eller fönster >>Soma design and politics of the body addressing conceptual dichotomies through somatic engagement
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2019 (Engelska)Ingår i: HTTF 2019: Proceedings of the Halfway to the Future Symposium 2019, Association for Computing Machinery (ACM), 2019, artikel-id 3363385Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Human reasoning often revolves around dichotomies: male-female, rational-irrational, emotion-thinking, body-mind, white-black, and so on. Through our design processes, we often repeat and reinforce these patterns. We argue that a stronger somatic engagement with the digital materials might open the design space in different manners, thereby bypassing some of these ready-made conceptualizations. Through a soma design stance we have attempted to address: dualism; feminist qualities such as pluralism and participation; addressing and counteracting privilege; and how to get closer to our bodies and our selves instead of letting data and interaction distance ourselves from our bodies, emotion, and experience.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery (ACM), 2019
Nationell ämneskategori
Annan teknik
Identifikatorer
urn:nbn:se:kth:diva-268217 (URN)10.1145/3363384.3363385 (DOI)000525639500001 ()2-s2.0-85076815498 (Scopus ID)
Konferens
2019 Halfway to the Future Symposium: Exploring the Past, Present, and Future of HCI and Design-Based Research, HTTF 2019; Albert Hall Conference Centre, Nottingham; United Kingdom; 19 November 2019 through 20 November 2019
Anmärkning

QC 20200406

Part of ISBN 9781450372039

Tillgänglig från: 2020-04-06 Skapad: 2020-04-06 Senast uppdaterad: 2025-02-18Bibliografiskt granskad
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