Change search
Link to record
Permanent link

Direct link
BETA
Alternative names
Publications (10 of 101) Show all publications
Zhang, C., Grandits, T., Härenstam, K., Hauge, J. & Meijer, S. (2018). A systematic literature review of simulation models for non-technical skill training in healthcare logistics. Advances in Simulation, 1-15
Open this publication in new window or tab >>A systematic literature review of simulation models for non-technical skill training in healthcare logistics
Show others...
2018 (English)In: Advances in Simulation, ISSN 2059-0628, p. 1-15Article in journal (Refereed) Published
Abstract [en]

Resource allocation in patient care relies heavily on individual judgements of healthcare professionals. Such professionals perform coordinating functions by managing the timing and execution of a multitude of care processes for multiple patients. Based on advances in simulation, new technologies that could be used for establishing realistic representations have been developed. These simulations can be used to facilitate understanding of various situations, coordination training and education in logistics, decision-making processes, and design aspects of the healthcare system. However, no study in the literature has synthesized the types of simulations models available for non-technical skills training and coordination of care. A systematic literature review, following the PRISMA guidelines, was performed to identify simulation models that could be used for training individuals in operative logistical coordination that occurs on a daily basis. This article reviewed papers of simulation in healthcare logistics presented in the Web of Science Core Collections, ACM digital library, and JSTOR databases. We conducted a screening process to gather relevant papers as the knowledge foundation of our literature study. The screening process involved a query-based identification of papers and an assessment of relevance and quality. Two hundred ninety-four papers met the inclusion criteria. The review showed that different types of simulation models can be used for constructing scenarios for addressing different types of problems, primarily for training and education sessions. The papers identified were classified according to their utilized paradigm and focus areas. (1) Discrete-event simulation in single-category and single-unit scenarios formed the most dominant approach to developing healthcare simulations and dominated all other categories by a large margin. (2) As we approached a systems perspective (cross-departmental and cross-institutional), discrete-event simulation became less popular and is complemented by system dynamics or hybrid modeling. (3) Agent-based simulations and participatory simulations have increased in absolute terms, but the share of these modeling techniques among all simulations in this field remains low. An extensive study analyzing the literature on simulation in healthcare logistics indicates a growth in the number of examples demonstrating how simulation can be used in healthcare settings. Results show that the majority of studies create situations in which non-technical skills of managers, coordinators, and decision makers can be trained. However, more system-level and complex system-based approaches are limited and use methods other than discrete-event simulation.

Keywords
Quality, Safety, Logistical simulations, Non-technical skills
National Category
Production Engineering, Human Work Science and Ergonomics
Research subject
Industrial Economics and Management
Identifiers
urn:nbn:se:kth:diva-232674 (URN)10.1186/s41077-018-0072-7 (DOI)
Funder
Stockholm County Council
Note

QC 20180808

Available from: 2018-07-28 Created: 2018-07-28 Last updated: 2018-08-08Bibliographically approved
Roungas, B., de Wijse, M., Meijer, S. & Verbraeck, A. (2018). Pitfalls for debriefing games and simulations: Theory and practice. In: 21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016: . Paper presented at 21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016, 26 September 2016 through 29 September 2016 (pp. 101-115). Springer Verlag
Open this publication in new window or tab >>Pitfalls for debriefing games and simulations: Theory and practice
2018 (English)In: 21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016, Springer Verlag , 2018, p. 101-115Conference paper, Published paper (Refereed)
Abstract [en]

Debriefing is considered, by many scholars, to be a fundamental part of learning through games and simulations. Despite its significance, there is a lack of research in the area of debriefing, which results in unaddressed factors that inhibit debriefing. Research in the field is complicated by many influencing factors varying from context to game, the purpose of the game, conditions and player specifics, facilitators etc. Insight in the role of these influencing factors can aid in understanding how debriefing can be optimized. In doing this research so far two viewpoints are relevant, the first is the design of debriefing and the second one is the actual execution of the debriefing. The aim of this study is to identify, on the basis of literature, the influence of factors and their interrelation, and subsequently, to categorize them based on expert opinions, so as to determine which pitfalls have the highest influence on inefficiency and ineffectiveness of debriefing. Based on 12 pitfalls identified in literature, and through the use of an online questionnaire, facilitation experts evaluated the extent to which these pitfalls occur due to the design or the execution of the debriefing, and the extent to which they are influenced by the rules of games and simulations. All 12 pitfalls seem to occur in practice, to some extent, due to both the design and the execution of the debriefing. Nevertheless, some pitfalls appear to be more influenced either by design or by execution. Moreover, the results on the extent to which the pitfalls are influenced by the rules of games and simulations are inconclusive, due to the contradiction between the answers on the pre-defined questions and the comments of the experts. A method for further extending the list of pitfalls and verifying the results, hence minimizing the threat to the internal validity of the study, is proposed, which includes a more extensive literature review, interviews, and case studies. 

Place, publisher, year, edition, pages
Springer Verlag, 2018
Keywords
Debriefing, Game and simulations, Pitfalls, Computer science, Computers, Expert opinion, Games and simulation, Literature reviews, Online questionnaire, Theory and practice, Artificial intelligence
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:kth:diva-227487 (URN)10.1007/978-3-319-78795-4_8 (DOI)2-s2.0-85045476398 (Scopus ID)9783319787947 (ISBN)
Conference
21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016, 26 September 2016 through 29 September 2016
Note

Conference code: 212689; Export Date: 9 May 2018; Conference Paper; Correspondence Address: Roungas, B.; Delft University of TechnologyNetherlands; email: v.roungas@tudelft.nl. QC 20180516

Available from: 2018-05-16 Created: 2018-05-16 Last updated: 2018-05-16Bibliographically approved
Naweed, A., Wardaszko, M., Leigh, E. & Meijer, S. (2018). Preface. In: 21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016: . Paper presented at 21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016, 26 September 2016 through 29 September 2016 (pp. v-vi). Springer Verlag
Open this publication in new window or tab >>Preface
2018 (English)In: 21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016, Springer Verlag , 2018, p. v-viConference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
Springer Verlag, 2018
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:kth:diva-227489 (URN)2-s2.0-85045480337 (Scopus ID)9783319787947 (ISBN)
Conference
21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016, 26 September 2016 through 29 September 2016
Note

 QC 20180516

Available from: 2018-05-16 Created: 2018-05-16 Last updated: 2018-05-23Bibliographically approved
Kleiman, F., Janssen, M. & Meijer, S. (2018). Serious gaming for developing open government data policies by local governments. In: ACM International Conference Proceeding Series: . Paper presented at 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018, Galway, Ireland, 4 April 2018 through 6 April 2018 (pp. 702-703). Association for Computing Machinery (ACM)
Open this publication in new window or tab >>Serious gaming for developing open government data policies by local governments
2018 (English)In: ACM International Conference Proceeding Series, Association for Computing Machinery (ACM), 2018, p. 702-703Conference paper, Published paper (Refereed)
Abstract [en]

Developing open government by local government is cumbersome. Many local governments have no policies or are struggling to develop policies enabling to create value from open data. Policy-making is challenging due to the wicked nature of many policy problems, unclear objectives, and the involvement of diverse stakeholders. At the same time governments are opening their policy-making processes for participation by citizens and private companies. The goal of this paper is to present the structure of a game to increase the understanding of open-data policies by local governments. Open Data Policies are aimed at making public data available to be accessed and used by civil society. The game participants can experience the implications of various policies. This should help them to developed better policies.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2018
Series
ACM International Conference Proceeding Series
Keywords
Decision-Making, Open Data Policy, Policy Gaming
National Category
Public Administration Studies
Identifiers
urn:nbn:se:kth:diva-233723 (URN)10.1145/3209415.3209496 (DOI)2-s2.0-85051438419 (Scopus ID)9781450354219 (ISBN)
Conference
11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018, Galway, Ireland, 4 April 2018 through 6 April 2018
Note

QC 20180828

Available from: 2018-08-28 Created: 2018-08-28 Last updated: 2018-08-28Bibliographically approved
van Lankveld, G., Sehic, E., Lo, J. C. & Meijer, S. A. (2017). Assessing Gaming Simulation Validity for Training Traffic Controllers. Journal Simulation & Gaming, 48(2), 219-235
Open this publication in new window or tab >>Assessing Gaming Simulation Validity for Training Traffic Controllers
2017 (English)In: Journal Simulation & Gaming, ISSN 1046-8781, E-ISSN 1552-826X, Vol. 48, no 2, p. 219-235Article in journal (Refereed) Published
Abstract [en]

Background. The Dutch railway company ProRail is performing large-scale capacity upgrades to their infrastructure network. As part of these upgrades, ProRail uses gaming simulations to help prepare train traffic controllers for new infrastructure situations. Researching the validity of these gaming simulations is essential, since the conclusions drawn from gaming simulation use may result in decisions with large financial and social impact for ProRail and Dutch train passengers. Aim. In this article, we aim to investigate the validity of the gaming simulations for training traffic controllers for new situations in rail infrastructure. We also aim to contribute to the discussion on the minimum level of fidelity required to develop and conduct gaming simulations in a valid way. Method. We investigate the validity by using training sessions in conjunction with questionnaires. We based the approach and questionnaires on the earlier work of Raser. Results. Our results show that the validity of the gaming simulation ranges from medium to good. They also show that while the fidelity of the gaming simulation is not like the real-world operating conditions, this does not reduce validity to low levels. Conclusions. We conclude that the gaming simulation used in this study was of medium to good validity. We also conclude that maximum fidelity is not required in order to run a valid gaming simulation session.

Place, publisher, year, edition, pages
Sage Publications, 2017
Keywords
fidelity, gaming simulation, infrastructure, questionnaire, railway, teaching, traffic controller, train, training, validity
National Category
Transport Systems and Logistics
Identifiers
urn:nbn:se:kth:diva-210117 (URN)10.1177/1046878116683578 (DOI)2-s2.0-85015839151 (Scopus ID)
Note

QC 20170630

Available from: 2017-06-30 Created: 2017-06-30 Last updated: 2017-06-30Bibliographically approved
Raghothama, J., Moustaid, E., Magal Shreenath, V. & Meijer, S. (2017). Bridging borders: Integrating data analytics, modeling, simulation, and gaming for interdisciplinary assessment of health aspects in city networks. In: City Networks: Collaboration and Planning for Health and Sustainability (pp. 137-155). Springer
Open this publication in new window or tab >>Bridging borders: Integrating data analytics, modeling, simulation, and gaming for interdisciplinary assessment of health aspects in city networks
2017 (English)In: City Networks: Collaboration and Planning for Health and Sustainability, Springer, 2017, p. 137-155Chapter in book (Refereed)
Abstract [en]

The health perspective in urban science brings new methodological challenges to planning of city networks. Due to the system of systems nature of healthcare, new methods are needed to facilitate disciplinary integration and management of models and models-of-models. Participation of stakeholders and policy makers demands the uptake of new methods and a new perspective on the use of interfaces and boundary objects. In this chapter, the authors discuss evidence from five projects that use gaming, simulation, modeling, and data analytics in unconventional ways for design of large-scale urban systems to provide a methodological path forward for overcoming traditional engineering approach issues.

Place, publisher, year, edition, pages
Springer, 2017
Series
Springer Optimization and Its Applications, ISSN 1931-6828 ; 128
Keywords
City health, Data analytics, Gaming, Large-scale urban systems, Modeling, Simulation
National Category
Transport Systems and Logistics
Identifiers
urn:nbn:se:kth:diva-223103 (URN)10.1007/978-3-319-65338-9_8 (DOI)2-s2.0-85037638142 (Scopus ID)978-3-319-65336-5 (ISBN)
Note

QC 20180214

Available from: 2018-02-14 Created: 2018-02-14 Last updated: 2018-02-14Bibliographically approved
Zhang, C., Hanchi, H. & Meijer, S. (2017). Evaluating the Effect of Centralized Administration on Health Care Performances Using Discrete-Event Simulation. In: Kocaoglu, DF Anderson, TR Daim, TU Kozanoglu, DC Niwa, K Perman, G Steenhuis, HJ (Ed.), 2017 PORTLAND INTERNATIONAL CONFERENCE ON MANAGEMENT OF ENGINEERING AND TECHNOLOGY (PICMET): . Paper presented at Portland International Conference on Management of Engineering and Technology (PICMET), JUL 09-13, 2017, Portland, OR. IEEE
Open this publication in new window or tab >>Evaluating the Effect of Centralized Administration on Health Care Performances Using Discrete-Event Simulation
2017 (English)In: 2017 PORTLAND INTERNATIONAL CONFERENCE ON MANAGEMENT OF ENGINEERING AND TECHNOLOGY (PICMET) / [ed] Kocaoglu, DF Anderson, TR Daim, TU Kozanoglu, DC Niwa, K Perman, G Steenhuis, HJ, IEEE , 2017Conference paper, Published paper (Refereed)
Abstract [en]

Patient flow management is increasingly motivated by the request to improve system performance. The improvements on local departments are expected with minimal negative effects on the upstream and downstream departments which are integral parts of the care pathway. Although it is widely debated that hospital buildings are expensively constructed and operated, we observe a lack of efforts on the logistical efficiency of care provision within facilities in hospitals, especially in developing areas. This askes for more research attentions towards the knowledge gap between health care supply and demand. Our work presented a simulation-based approach to study the impact of centralized administrative works by evaluating waiting times of services and resource utilizations. A discrete-event simulation (DES) model was constructed in reference to a hospital complex in Jiangsu, China. The results showed that the centralized administration benefited patients regarding a reduced total length of stay and waiting times of administration; however, reorganizing administration also influenced waiting times of medical services and resource utilizations of different types of facilities. Neglecting administration in care pathway might yield to unclear knowledge of their impacts. This article can also support the inclusion of simulation in the strategic planning phase of health care projects.

Place, publisher, year, edition, pages
IEEE, 2017
Series
Portland International Conference on Management of Engineering and Technology, ISSN 2159-5100
National Category
Electrical Engineering, Electronic Engineering, Information Engineering
Identifiers
urn:nbn:se:kth:diva-222221 (URN)000419843900159 ()978-1-890843-36-6 (ISBN)
Conference
Portland International Conference on Management of Engineering and Technology (PICMET), JUL 09-13, 2017, Portland, OR
Note

QC 20180205

Available from: 2018-02-05 Created: 2018-02-05 Last updated: 2018-02-05Bibliographically approved
Raghothama, J., Hanchi, H. & Meijer, S. (2017). Hybrid, composable approach to simulations in healthcare operations and management. In: W. K. V. Chan, A. D'Ambrogio, G. Zacharewicz, N. Mustafee, G. Wainer, and E. Page (Ed.), Proceedings of the 2017 Winter Simulation Conference: . Paper presented at 2017 Winter Simulation Conference, WSC 2017, Red Rock Casino Resort and SpaLas Vegas, United States, 3 December 2017 through 6 December 2017 (pp. 2857-2868). ACM Digital Library, F134102
Open this publication in new window or tab >>Hybrid, composable approach to simulations in healthcare operations and management
2017 (English)In: Proceedings of the 2017 Winter Simulation Conference / [ed] W. K. V. Chan, A. D'Ambrogio, G. Zacharewicz, N. Mustafee, G. Wainer, and E. Page, ACM Digital Library, 2017, Vol. F134102, p. 2857-2868Conference paper, Published paper (Refereed)
Abstract [en]

Simulation has been used for modeling in healthcare for many decades. Ranging from the modeling of physiological processes to group dynamics to the modeling of strategic and system-wide models of healthcare provision, simulation promises to be an effective approach to analyze healthcare operations. Effective application of simulations in healthcare operations requires that simulation deal with wide variability and unpredictability in workflow processes, the complexity of healthcare organizations and enables the participation of human experts in the modeling and operations processes. In this paper, based on requirements drawn from a participatory simulation with healthcare practitioners, we define a hybrid, composable approach to healthcare simulations. Both the participatory simulation and the composable simulation are applied in the context of the New Karolinska Solna hospital in Sweden, a highly specialized new hospital. Results point to the need to accounting for variability in workflow processes and integration with existing IT infrastructure in hospitals. 

Place, publisher, year, edition, pages
ACM Digital Library, 2017
Series
Proceedings - Winter Simulation Conference, ISSN 0891-7736
Keywords
simulation, healthcare, composable
National Category
Computer Systems
Research subject
Technology and Health
Identifiers
urn:nbn:se:kth:diva-208166 (URN)10.1109/WSC.2017.8248009 (DOI)000427768603006 ()2-s2.0-85044506543 (Scopus ID)9781538634288 (ISBN)
Conference
2017 Winter Simulation Conference, WSC 2017, Red Rock Casino Resort and SpaLas Vegas, United States, 3 December 2017 through 6 December 2017
Funder
Stockholm County Council
Note

QC 20170602

Available from: 2017-06-01 Created: 2017-06-01 Last updated: 2018-05-14Bibliographically approved
Lo, J. C., Sehic, E. & Meijer, S. (2017). Measuring Mental Workload With Low-Cost and Wearable Sensors: Insights Into the Accuracy, Obtrusiveness, and Research Usability of Three Instruments. Journal of Cognitive Engineering and Decision Making, 11(4), 323-336
Open this publication in new window or tab >>Measuring Mental Workload With Low-Cost and Wearable Sensors: Insights Into the Accuracy, Obtrusiveness, and Research Usability of Three Instruments
2017 (English)In: Journal of Cognitive Engineering and Decision Making, ISSN 1555-3434, E-ISSN 2169-5032, Vol. 11, no 4, p. 323-336Article in journal (Refereed) Published
Abstract [en]

The affordability of wearable psychophysiological sensors has led to opportunities to measure the mental workload of operators in complex sociotechnical systems in ways that are more objective and less obtrusive. This study primarily focuses on the sensors themselves by investigating low-cost and wearable sensors in terms of their accuracy, obtrusiveness, and usability for research purposes. Two sensors were assessed on their accuracy as tools to measure mental workload through heart rate variability (HRV): the E3 from Empatica and the emWave Pro from HeartMath. The BioPatch from Zephyr Technology, which is an U.S. Food and Drug Administration-approved device, was used as a gold standard to compare the data obtained from the other 2 devices regarding their accuracy on HRV. Linear dependencies for 6 of 10 HRV parameters were found between the emWave and BioPatch data and for 1 of 10 for the E3 sensor. In terms of research usability, both the E3 and the BioPatch had difficulty acquiring either sufficiently high data recording confidence values or normal distributions. However, the BioPatch output files do not require postprocessing, which reduces costs and effort in the analysis stage. None of the sensors was perceived as obtrusive by the participants.

Place, publisher, year, edition, pages
SAGE PUBLICATIONS INC, 2017
Keywords
cognitive processes, topics, command and control, domains, ground transportation, workload, analysis methods
National Category
Medical Engineering
Identifiers
urn:nbn:se:kth:diva-217931 (URN)10.1177/1555343417716040 (DOI)000414407500002 ()2-s2.0-85032956243 (Scopus ID)
Note

QC 20171121

Available from: 2017-11-21 Created: 2017-11-21 Last updated: 2017-11-21Bibliographically approved
Raghothama, J., Shreenath, V. M. & Meijer, S. (2016). Analytics on public transport delays with spatial big data. In: Proceedings of the 5th ACM SIGSPATIAL International Workshop on Analytics for Big Geospatial Data, BigSpatial 2016: . Paper presented at 5th ACM SIGSPATIAL International Workshop on Analytics for Big Geospatial Data, BigSpatial 2016, 31 October 2016 (pp. 28-33). ACM Digital Library
Open this publication in new window or tab >>Analytics on public transport delays with spatial big data
2016 (English)In: Proceedings of the 5th ACM SIGSPATIAL International Workshop on Analytics for Big Geospatial Data, BigSpatial 2016, ACM Digital Library, 2016, p. 28-33Conference paper, Published paper (Refereed)
Abstract [en]

The increasing pervasiveness of location-aware technologies is leading to the rise of large, spatio-temporal datasets and to the opportunity of discovering usable knowledge about the behaviors of people and objects. Applied extensively in transportation, spatial big data and its analytics can deliver useful insights on a number of different issues such as congestion, delays, public transport reliability and so on. Predominantly studied for its use in operational management, spatial big data can be used to provide insight in strategic applications as well, from planning and design to evaluation and management. Such large scale, streaming spatial big data can be used in the improvement of public transport, for example the design of public transport networks and reliability. In this paper, we analyze GTFS data from the cities of Stockholm and Rome to gain insight on the sources and factors influencing public transport delays in the cities. The analysis is performed on a combination of GTFS data with data from other sources. The paper points to key issues in the analysis of real time data, driven by the contextual setting in the two cities. © 2016, Association for Computing Machinery, Inc. All rights reserved.

Place, publisher, year, edition, pages
ACM Digital Library, 2016
Keywords
Big data, Decision making, Public transport, Behavioral research, Gain insight, Location-aware technology, Operational management, Planning and design, Public transport networks, Real-time data, Spatio temporal
National Category
Medical Engineering
Identifiers
urn:nbn:se:kth:diva-202280 (URN)10.1145/3006386.3006387 (DOI)2-s2.0-85005781400 (Scopus ID)9781450345811 (ISBN)
Conference
5th ACM SIGSPATIAL International Workshop on Analytics for Big Geospatial Data, BigSpatial 2016, 31 October 2016
Note

Conference Paper. QC 20170221

Available from: 2017-02-21 Created: 2017-02-21 Last updated: 2017-02-21Bibliographically approved
Organisations
Identifiers
ORCID iD: ORCID iD iconorcid.org/0000-0003-1126-3781

Search in DiVA

Show all publications