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Picha Edwardsson, MalinORCID iD iconorcid.org/0000-0002-3017-3813
Publications (5 of 5) Show all publications
Hultén, G. & Picha Edwardsson, M. (2018). Storylab lessons: A collaborative project between courses in journalism and media technology. Nordicom Review, 39(1), 3-17
Open this publication in new window or tab >>Storylab lessons: A collaborative project between courses in journalism and media technology
2018 (English)In: Nordicom Review, ISSN 1403-1108, E-ISSN 2001-5119, Vol. 39, no 1, p. 3-17Article in journal (Refereed) Published
Abstract [en]

This article examines Storylab, a collaborative learning project between the journalism programme at Stockholm University and the engineering programme in media technology at the KTH Royal Institute of Technology in Stockholm, designed to combine journalistic storytelling with pervasive media technology. The aim of the study is to identify and reflect on the challenges associated with the approach. The methods used are a survey and semi-structured interviews with the students. The analyses draw on research concerning the current main challenges for the news industry and journalism educators. The results show that Storylab was highly appreciated, and provided students with useful skills for their professional lives. However, not all groups worked well together, and some students wished that the collaboration had been more extensive. Differences in motivations and priorities were mentioned as restraining factors. Therefore, it is argued that for a sustainable media landscape, journalists and engineers must collaborate, and that this cooperation can be brought about during professional training.

Place, publisher, year, edition, pages
Nordicom, 2018
Keywords
Collaborative learning, Higher education, Innovation, Professional training, Storytelling
National Category
Learning
Identifiers
urn:nbn:se:kth:diva-228735 (URN)10.1515/nor-2017-0417 (DOI)000433247600001 ()2-s2.0-85047057569 (Scopus ID)
Note

QC 20180529

Available from: 2018-05-29 Created: 2018-05-29 Last updated: 2018-06-19Bibliographically approved
Kasperi, J., Picha Edwardsson, M. & Romero, M. (2017). Occlusion in outdoor Augmented Reality using geospatial building data. In: VRST '17 Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology: . Paper presented at 23rd ACM Conference on Virtual Reality Software and Technology, VRST 2017, 8 November 2017 through 10 November 2017. Association for Computing Machinery (ACM), Part F131944, Article ID a30.
Open this publication in new window or tab >>Occlusion in outdoor Augmented Reality using geospatial building data
2017 (English)In: VRST '17 Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, Association for Computing Machinery (ACM), 2017, Vol. Part F131944, article id a30Conference paper (Refereed)
Abstract [en]

Aligning virtual and real objects in Augmented Reality (AR) is essential for the user experience. Without alignment, the user loses suspension of disbelief and the sense of depth, distance, and size. Occlusion is a key feature to be aligned. Virtual content should be partially or fully occluded if real world objects are in its line-of-sight. The challenge for simulating occlusion is to construct the geometric model of the environment. Earlier studies have aimed to create realistic occlusions, yet most have either required depth-sensing hardware or a static predened environment. is paper proposes and evaluates an alternative model-based method for dynamic outdoor AR of virtual buildings rendered on non depth-sensing smartphones. It uses geospatial data to construct the geometric model of real buildings surrounding the virtual building. The method removes the target regions from the virtual building using masks constructed from real buildings. While the method is not pixel-perfect, meaning that the simulated occlusion is not fully realistic, results from the user study indicate that it fullled its goal. A majority of the participants expressed that their experience and depth perception improved with the method activated. The result from this study has applications to mobile AR since the majority of smartphones are not equipped with depth sensors. Using geospatial data for simulating occlusions is a suciently eective solution until depth-sensing AR devices are more widely available.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2017
Series
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
Keywords
AR, Augmented Reality, Geospatial data, Occlusion, Open Street Maps, Physical simulation
National Category
Other Computer and Information Science
Identifiers
urn:nbn:se:kth:diva-220740 (URN)10.1145/3139131.3139159 (DOI)2-s2.0-85038585895 (Scopus ID)9781450355483 (ISBN)
Conference
23rd ACM Conference on Virtual Reality Software and Technology, VRST 2017, 8 November 2017 through 10 November 2017
Note

QC 20180109

Available from: 2018-01-09 Created: 2018-01-09 Last updated: 2019-10-17Bibliographically approved
Picha Edwardsson, M. (2015). Towards a sustainable media system: Explorative studies of emerging media consumption trends and media processes for content production. (Doctoral dissertation). Stockholm: KTH Royal Institute of Technology
Open this publication in new window or tab >>Towards a sustainable media system: Explorative studies of emerging media consumption trends and media processes for content production
2015 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

Understanding the process of transformational change currently taking place in the media industry is an urgent challenge for people working in the industry as well as for media consumers and other stakeholders. There is a great need to deepen our general knowledge when it comes to what the future media landscape will look like. Which of the major consumption trends that exist today will continue and possibly lead to disruptive change? Which of today’s existing trends could give us a hint of tomorrow’s media landscape? Furthermore, we need to explore the environmental impact of the future media landscape. What parameters are important when it comes to environmental aspects of media consumption, as well as in the production and distribution of media content? These are examples of the questions explored in this thesis.

I have used a number of methods, such as qualitative interviews, workshops, scenarios, case studies, process studies and life cycle assessment, in order to explore the research questions. The characteristics of the media consumption trends are presented in four scenarios. I have assumed that the strength of influence from the government in combination with the strength of commercial powers will strongly affect the future of media. The development of media is framed by the economy, the political system, and by culture. The future of media is closely connected with its relationship to the power structures in society.

I have also defined eleven parameters, as central when discussing the environmental aspects of media consumption. These parameters are related to electronic devices, travel, transportation, energy use and waste. In the future, we may see the realisation of some of all four scenarios described in this thesis. The environmental aspects of these different future directions depend on each person’s life situation and a number of choices that each consumer makes concerning environmental issues, in combination with the overall societal structure.

In relation to the global challenge of climate change/global warming, I conclude that traditional media, public service media in particular, together with social media channels play an important role in the process of increasing knowledge and awareness among consumers, politicians and other stakeholders in society. However, in current media development, media companies are rapidly becoming more commercialized and more focused on entertainment instead of on producing serious journalism concerned with social, political and cultural matters.

To conclude, I believe that it is possible to create a sustainable media system, but it will require some conscious effort of people working in the media industry, of consumers, and ultimately at the level of regulatory authorities.

Place, publisher, year, edition, pages
Stockholm: KTH Royal Institute of Technology, 2015. p. 92
Series
TRITA-CSC-A, ISSN 1653-5723 ; 2015:04
Keywords
Future of media, media consumption, media production, environmental aspects, media and sustainability
National Category
Social Sciences
Research subject
Media Technology
Identifiers
urn:nbn:se:kth:diva-164395 (URN)978-91-7595-491-2 (ISBN)
Public defence
2015-05-08, F3, Lindstedtsvägen 26, KTH, Stockholm, 13:00 (English)
Opponent
Supervisors
Note

QC 20150416

Available from: 2015-04-16 Created: 2015-04-16 Last updated: 2015-04-16Bibliographically approved
Picha Edwardsson, M. (2014). Environmental aspects of media scenarios for the future ICT society: A qualitative study. In: Höjer, M., Lago, P., Wangel, J. (Ed.), ICT for Sustainability (ICT4S 2014): . Paper presented at 2nd International Conference on ICT for Sustainability (ICT4S 2014),Stockholm August 24-27, 2014 (pp. 218-225). Bokförlaget Atlantis
Open this publication in new window or tab >>Environmental aspects of media scenarios for the future ICT society: A qualitative study
2014 (English)In: ICT for Sustainability (ICT4S 2014) / [ed] Höjer, M., Lago, P., Wangel, J., Bokförlaget Atlantis, 2014, p. 218-225Conference paper, Published paper (Refereed)
Abstract [en]

During the past 50 years, the media channels, the media consumption patterns and the entire influence of media in society have changed dramatically. Looking into the future, the pace of change is not likely to decrease. In order to prepare for the future, it is important to increase our understanding of the present, in particular with regards to the environmental aspects of media consumption. In this study, I present four future scenarios related to media consumption trends and discuss these scenarios in relation to environmental aspects in the ICT society.

I have tried to answer the following questions: What could be the characteristics of media consumption in different future scenarios? What parameters are central in future scenarios around media consumption, seen from an environmental perspective? How will changes in these parameters affect the environmental aspects of media consumption? I have limited the question to a Nordic context.

A combination of different media theories, future studies methodology and interview techniques have been used. Interviews and workshops were conducted with media and environmental experts and with consumers. The result of the interviews with consumers shows that very few consumers connect media consumption with environmental concerns. The majority of the interviewed persons considered printed media as more environmentally damaging compared to electronic media, which was considered "clean".

The environmental experts participating in this study considered the most central parameters in future scenarios of media consumption, seen from an environmental perspective, to be connected to electronic devices, travel, transportation, energy use and waste. The environmental aspects of these parameters depend not only on the amount of devices, travel, transportation, energy and waste, but also on the way the devices are produced and used, how the travel and transportation are done, what kind of energy is used, and how the waste is treated.

The amount of environmental information available in society is yet another important parameter in order to create a more environmentally sustainable future, and this is where the media could play an important role.

Place, publisher, year, edition, pages
Bokförlaget Atlantis, 2014
Keywords
Media, scenarios, environmental parameters, consumers, ICT society
National Category
Social Sciences
Research subject
Media Technology
Identifiers
urn:nbn:se:kth:diva-160030 (URN)000346245500026 ()978-94-62520-22-6 (ISBN)
Conference
2nd International Conference on ICT for Sustainability (ICT4S 2014),Stockholm August 24-27, 2014
Note

QC 20150223

Available from: 2015-02-13 Created: 2015-02-13 Last updated: 2015-12-03Bibliographically approved
Picha Edwardsson, M. & Pargman, D. (2014). Explorative scenarios of emerging media trends. Journal of Print and Media Technology Research, 3(3), 195-206
Open this publication in new window or tab >>Explorative scenarios of emerging media trends
2014 (English)In: Journal of Print and Media Technology Research, ISSN 2223-8905, Vol. 3, no 3, p. 195-206Article in journal (Refereed) Published
Abstract [en]

Dealing with the on-going structural changes in the media landscape is one of the most urgent challenges in today's society, both for people working in the media industry and for consumers trying to adapt to a large and increasing number of new media technologies and services. In this article, we present and discuss a number of current media trends, outline possible future scenarios and evaluate and discuss these scenarios in terms of future media consumption, mainly focusing on the Nordic media market. The research questions are: What are the main media consumption trends today, and what could be the most important characteristics of media consumption in different future scenarios? We have used a combination of a future studies approach, semi-structured expert interviews and design fiction methodology. We have organized two reference group workshops and then interviewed 11 media experts, both from the media industry and the academic world, and combined the results of these interviews and workshops with the significant media trends generated through design fiction methodology in the project course "The Future of Media" at the KTH Royal Institute of Technology in Stockholm.

One of the conclusions drawn is that the mobile phone (smartphone) and other mobile devices such as tablets, etc., are playing an increasingly important role in current media consumption trends. We can see this through an increased number of mobile devices, an increased use of multiple devices (often used simultaneously) and in the fact that users tend to be "always connected and always synchronized". Another conclusion drawn is that there is an increased focus on personalized and individualized news with more co-creation and sharing of media content. The amount of non-text formats for news, e.g., video, is increasing, as well as the need for a high-speed, high-quality infrastructure/network. The news consumers are increasingly time-pressed, and commute more, which creates new and different demands on the media content, such as being easily accessible at all times and places. Finally, more data is collected by media companies about the consumption habits of media users and more surveillance is performed on citizens by governments and corporations. When interviewed about the scenarios and trends in this study, the experts considered the most desirable future society to have a balanced mix of governmental control and commercial powers. As an example, public service media was considered an important counterbalance to commercially oriented media companies. According to the experts that were interviewed, aspects of all four proposed scenarios could however become true in the future, depending on choices made both on an individual level and on a societal level.

Place, publisher, year, edition, pages
Zagreb: International Association of Research Organizations for the Information, Media and Graphic Arts Industrie (IARIGAI), 2014
Keywords
Media consumption, media trends, scenarios, future, design fiction
National Category
Media and Communications
Research subject
Media Technology
Identifiers
urn:nbn:se:kth:diva-160031 (URN)
Note

QC 20150223

Available from: 2015-02-13 Created: 2015-02-13 Last updated: 2017-12-04Bibliographically approved
Organisations
Identifiers
ORCID iD: ORCID iD iconorcid.org/0000-0002-3017-3813

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