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Exploring emotion perception in sonic HRI
KTH, School of Electrical Engineering and Computer Science (EECS), Human Centered Technology, Media Technology and Interaction Design, MID. (Sound and Music Computing)ORCID iD: 0000-0003-3572-6429
KTH, School of Electrical Engineering and Computer Science (EECS), Human Centered Technology, Media Technology and Interaction Design, MID. (Sound and Music Computing)ORCID iD: 0000-0002-1244-881x
KTH, School of Electrical Engineering and Computer Science (EECS), Human Centered Technology, Media Technology and Interaction Design, MID. (Sound and Music Computing)ORCID iD: 0000-0002-3086-0322
2020 (English)In: 17th Sound and Music Computing Conference, Torino: Zenodo , 2020, p. 434-441Conference paper, Published paper (Refereed)
Abstract [en]

Despite the fact that sounds produced by robots can affect the interaction with humans, sound design is often an overlooked aspect in Human-Robot Interaction (HRI). This paper explores how different sets of sounds designed for expressive robot gestures of a humanoid Pepper robot can influence the perception of emotional intentions. In the pilot study presented in this paper, it has been asked to rate different stimuli in terms of perceived affective states. The stimuli were audio, audio-video and video only and contained either Pepper’s original servomotors noises, sawtooth, or more complex designed sounds. The preliminary results show a preference for the use of more complex sounds, thus confirming the necessity of further exploration in sonic HRI.

Place, publisher, year, edition, pages
Torino: Zenodo , 2020. p. 434-441
National Category
Computer and Information Sciences Human Computer Interaction Computer graphics and computer vision Other Computer and Information Science
Research subject
Media Technology; Art, Technology and Design; Human-computer Interaction
Identifiers
URN: urn:nbn:se:kth:diva-277947DOI: 10.5281/ZENODO.3898928Scopus ID: 2-s2.0-85101259342OAI: oai:DiVA.org:kth-277947DiVA, id: diva2:1451162
Conference
Sound and Music Computing Conference, Torino, 24-26 June 2020
Projects
SONAO
Funder
Swedish Research Council, 2017-03979
Note

QC 20200722

Available from: 2020-07-02 Created: 2020-07-02 Last updated: 2025-02-18Bibliographically approved
In thesis
1. From Motion Pictures to Robotic Features: Adopting film sound design practices to foster sonic expression in social robotics through interactive sonification
Open this publication in new window or tab >>From Motion Pictures to Robotic Features: Adopting film sound design practices to foster sonic expression in social robotics through interactive sonification
2024 (English)Doctoral thesis, comprehensive summary (Other academic) [Artistic work]
Alternative title[sv]
Från filmer till robotfunktioner : Användning av praxis inom filmljuddesign för att främja ljuduttryck i social robotik genom interaktiv sonifiering
Abstract [en]

This dissertation investigates the role of sound design in social robotics, drawing inspiration from robot depictions in science-fiction films. It addresses the limitations of robots’ movements and expressive behavior by integrating principles from film sound design, seeking to improve human-robot interaction through expressive gestures and non-verbal sounds.

The compiled works are structured into two parts. The first part focuses on perceptual studies, exploring how people perceive non-verbal sounds displayed by a Pepper robot related to its movement. These studies highlighted preferences for more refined sound models, subtle sounds that blend with ambient sounds, and sound characteristics matching the robot’s visual attributes. This part also resulted in a programming interface connecting the Pepper robot with sound production tools.

The second part focuses on a structured analysis of robot sounds in films, revealing three narrative themes related to robot sounds in films with implications for social robotics. The first theme involves sounds associated with the physical attributes of robots, encompassing sub-themes of sound linked to robot size, exposed mechanisms, build quality, and anthropomorphic traits. The second theme delves into sounds accentuating robots’ internal workings, with sub-themes related to learning and decision-making processes. Lastly, the third theme revolves around sounds utilized in robots’ interactions with other characters within the film scenes.

Based on these works, the dissertation discusses sound design recommendations for social robotics inspired by practices in film sound design. These recommendations encompass selecting the appropriate sound materials and sonic characteristics such as pitch and timbre, employing movement sound for effective communication and emotional expression, and integrating narrative and context into the interaction.

Abstract [sv]

Denna avhandling undersöker ljuddesignens roll i social robotik, med inspiration från robotskildringar i science fiction filmer. Avhandlingen diskuterar begränsningar i robotars uttrycksfulla beteenden genom att integrera principer från filmljuddesign. Arbetet syftar till att främja interaktionen mellan människa och robot genom att förse robotar med uttrycksfulla gester och icke-verbala ljud.

Denna sammanläggningsavhandling inkluderar ett antal artiklar som är strukturerade i två separata delar. Den första delen fokuserar på perceptuella studier och undersöker hur människor uppfattar de icke-verbala ljud som roboten Pepper producerar i samband med sina rörelser. Dessa studier belyste preferenser för mer förfinade ljudmodeller, subtila ljud som blandas med omgivande ljud, och ljudegenskaper som matchar robotens visuella attribut. Denna del resulterade också i ett programmeringsgränssnitt som sammankopplar Pepper-roboten och ljudproduktionsverktyg.

Den andra delen fokuserar på en strukturerad analys av robotljud i filmer och avslöjar tre narrativa teman relaterade till robotljud i filmer med implikationer för social robotik. Det första temat handlar om ljud som förknippas med robotarnas fysiska attribut och omfattar underteman av ljud som är kopplade till robotstorlek, exponerade mekanismer, byggkvalitet, och antropomorfa drag. Det andra temat fördjupar sig i ljud som betonar robotarnas interna arbete, med underteman relaterade till inlärnings- och beslutsprocesser. Slutligen kretsar det tredje temat kring ljud som används i robotarnas interaktion med andra karaktärer i filmscenerna.

Baserat på ovan beskrivna arbeten diskuterar denna avhandling rekommendationer för ljuddesign inom social robotik inspirerade av praxis inom filmljuddesign. Dessa rekommendationer omfattar att välja lämpliga ljudmaterial och ljudegenskaper såsom tonhöjd och klangfärg, att använda rörelseljud för effektiv kommunikation och känslomässiga uttryck, samt att integrera narrativ och sammanhang i interaktionen.

Place, publisher, year, edition, pages
Stockholm, Sweden: KTH Royal Institute of Technology, 2024. p. xiii, 54
Series
TRITA-EECS-AVL ; 2024:13
Keywords
human-robot interaction, social robotics, film sound design, robot sound, interactive sonification, människa-robotinteraktion, social robotik, filmljuddesign, robotljud, interaktiv sonifiering
National Category
Robotics and automation Human Computer Interaction Studies on Film
Research subject
Media Technology
Identifiers
urn:nbn:se:kth:diva-342759 (URN)978-91-8040-831-8 (ISBN)
Public defence
2024-02-22, https://kth-se.zoom.us/j/61765490226, Kollegiesalen, Brinellvägen 8, Stockholm, 10:00 (English)
Opponent
Supervisors
Note

QC 20240131

Available from: 2024-01-31 Created: 2024-01-30 Last updated: 2025-02-05Bibliographically approved

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Publisher's full textScopushttps://zenodo.org/record/3898928

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Latupeirissa, Adrian BenignoPanariello, ClaudioBresin, Roberto

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