Open this publication in new window or tab >>2020 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]
Human-Robot/Agent Interaction is well researched in many areas, but approaches commonly either focus on dyadic interactions or crowd simulations. However, the intermediate structure between individuals and crowds, i.e., small groups, has been studied less. In small group situations, it is challenging for mobile robots or agents to approach free-standing conversational groups in a socially acceptable manner. It requires the robot or agent to plan trajectories that avoid collisions with people and consider the perception of group members to make them feel comfortable. Previous methods are mostly procedural with handcrafted features that limit the realism and adaptation of the simulation. In this thesis, Human-Robot/Agent Interaction is investigated at multiple levels, including individuals, crowds, and small groups. Firstly, this thesis is an exploration of proxemics in dyadic interactions in virtual environments. It investigates the impact of various embodiments on human perception and sensitivities. A related toolkit is developed as a foundation for simulating virtual characters in the subsequent research. Secondly, this thesis extends proxemics to crowd simulation and trajectory prediction by proposing neighbor perception models. It then focuses on group interactions in which robots/agents approach small groups in order to join them. To address the challenges above, novel procedural models based on social space and machine learning models, including generative adversarial neural networks, state refinement LSTM, reinforcement learning, and imitation learning, are proposed to generate approach behaviors. A novel dataset of full-body motion-captured markers was also collected in order to support machine learning approaches. Finally, these methods are evaluated in scenarios involving humans, virtual agents, and physical robots.
Place, publisher, year, edition, pages
KTH Royal Institute of Technology, 2020
National Category
Robotics and automation Computer graphics and computer vision Social Sciences
Research subject
Computer Science
Identifiers
urn:nbn:se:kth:diva-287337 (URN)
Public defence
2021-01-25, VIC Studio, Lindstedtsvägen 5, plan 4, KTH, 114 28 Stockholm, Stockholm, 10:00 (English)
Opponent
Supervisors
Note
QC 20201208
2020-12-082020-12-072025-02-05Bibliographically approved