Towards Sustainable Serious Games
2023 (English)In: Entertainment Computing – ICEC 2023, 22nd IFIP TC 14 International Conference Proceedings, Springer Nature , 2023, p. 389-396Conference paper, Published paper (Refereed)
Abstract [en]
This paper introduces the concept of sustainable serious games and discusses selected issues regarding sustainability with respect to the serious game life cycle. We take a closer look at game aging and maintenance, particularly in the context of educational serious games. We outline what aspects play into game aging and argue for the need to consider these aspects earlier in the design process. In line with the goal to outline sustainable practices in the field of serious games, we further look into the reuse of artefacts, as well as repurposing of serious games as means to create long-term value.
Place, publisher, year, edition, pages
Springer Nature , 2023. p. 389-396
Keywords [en]
Game Aging, Game Component Reuse, Game Maintenance, Game Repurposing, Serious Games
National Category
Information Systems
Identifiers
URN: urn:nbn:se:kth:diva-359868DOI: 10.1007/978-981-99-8248-6_36ISI: 001160614300036Scopus ID: 2-s2.0-85216599858OAI: oai:DiVA.org:kth-359868DiVA, id: diva2:1937177
Conference
22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, Bologna, Italy, November 15-17, 2023
Note
Part of ISBN 9789819982479
QC 20250213
2025-02-122025-02-122025-02-13Bibliographically approved