kth.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Ray scattering in fiber-reinforced transparent wood composites – wood microstructural effects and virtual camera simulation
KTH, School of Engineering Sciences in Chemistry, Biotechnology and Health (CBH), Fibre- and Polymer Technology, Biocomposites. KTH, School of Engineering Sciences in Chemistry, Biotechnology and Health (CBH), Centres, Wallenberg Wood Science Center.ORCID iD: 0000-0001-8849-0339
KTH, School of Engineering Sciences (SCI), Applied Physics, Light and Matter Physics.ORCID iD: 0000-0002-3627-8085
KTH, School of Engineering Sciences in Chemistry, Biotechnology and Health (CBH), Fibre- and Polymer Technology, Biocomposites. KTH, School of Engineering Sciences in Chemistry, Biotechnology and Health (CBH), Centres, Wallenberg Wood Science Center.ORCID iD: 0000-0001-5818-2378
2025 (English)In: Optical materials (Amsterdam), ISSN 0925-3467, E-ISSN 1873-1252, Vol. 162, article id 116953Article in journal (Refereed) Published
Abstract [en]

Transparent wood (TW) is a sustainable composite material with high optical transmittance and excellent mechanical properties. Nanoparticles, dyes and quantum dots can be added in a controlled manner for new functionalities relying on the light scattering properties of the composite. The scattering properties of 3D TW models of cellular microstructure are investigated numerically using geometrical optics. A group of 3D TW material models with controlled microstructural parameters are generated based on an analytical method. A ray tracing approach is adopted to model scattering in these complex materials. Effects from different material parameters on ray scattering are analyzed. A virtual camera or virtual eye to render images positioned behind a TW plate is simulated using backward ray tracing. The blurred impression in human eyes of real objects viewed through a TW “window” can then be mimicked.

Place, publisher, year, edition, pages
Elsevier BV , 2025. Vol. 162, article id 116953
Keywords [en]
Backward ray tracing, Ray scattering, Transparent wood, Virtual camera
National Category
Composite Science and Engineering Atom and Molecular Physics and Optics
Identifiers
URN: urn:nbn:se:kth:diva-362011DOI: 10.1016/j.optmat.2025.116953ISI: 001453163500001Scopus ID: 2-s2.0-105000449058OAI: oai:DiVA.org:kth-362011DiVA, id: diva2:1949684
Note

QC 20250409

Available from: 2025-04-03 Created: 2025-04-03 Last updated: 2025-05-05Bibliographically approved

Open Access in DiVA

No full text in DiVA

Other links

Publisher's full textScopus

Authority records

Chen, BinPopov, SergeiBerglund, Lars A.

Search in DiVA

By author/editor
Chen, BinPopov, SergeiBerglund, Lars A.
By organisation
BiocompositesWallenberg Wood Science CenterLight and Matter Physics
In the same journal
Optical materials (Amsterdam)
Composite Science and EngineeringAtom and Molecular Physics and Optics

Search outside of DiVA

GoogleGoogle Scholar

doi
urn-nbn

Altmetric score

doi
urn-nbn
Total: 38 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf