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Expressive Virtual Characters for Social Demonstration Games
KTH, Skolan för datavetenskap och kommunikation (CSC), Beräkningsvetenskap och beräkningsteknik (CST).
KTH, Skolan för datavetenskap och kommunikation (CSC), Beräkningsvetenskap och beräkningsteknik (CST).
KTH, Skolan för datavetenskap och kommunikation (CSC).
KTH, Skolan för datavetenskap och kommunikation (CSC).
Vise andre og tillknytning
2017 (engelsk)Inngår i: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017 - Proceedings, IEEE, 2017, s. 217-224Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

Virtual characters are an integral part of many game and learning environments and have practical applications as tutors, demonstrators or even representations of the user. However, creating virtual character behaviors can be a time-consuming and complex task requiring substantial technical expertise. To accelerate and better enable the use of virtual characters in social games, we present a virtual character behavior toolkit for the development of expressive virtual characters. It is a midlleware toolkit which sits on top of the game engine with a focus on providing high-level character behaviors to quickly create social games. The toolkit can be adapted to a wide range of scenarios related to social interactions with individuals and groups at multiple distances in the virtual environment and supports customization and control of facial expressions, body animations and group formations. We describe the design of the toolkit, providing an examplar of a small game that is being created with it and our intended future work on the system.

sted, utgiver, år, opplag, sider
IEEE, 2017. s. 217-224
Serie
International Conference on Games and Virtual Worlds for Serious Applications, ISSN 2474-0470
HSV kategori
Identifikatorer
URN: urn:nbn:se:kth:diva-224103DOI: 10.1109/VS-GAMES.2017.8056604ISI: 000425228700038Scopus ID: 2-s2.0-85029005495ISBN: 978-1-5090-5812-9 (tryckt)OAI: oai:DiVA.org:kth-224103DiVA, id: diva2:1189702
Konferanse
9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), SEP 06-08, 2017, Athens, Greece
Forskningsfinansiär
EU, Horizon 2020, 644204
Merknad

QC 20180312

Tilgjengelig fra: 2018-03-12 Laget: 2018-03-12 Sist oppdatert: 2018-03-12bibliografisk kontrollert

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Yang, FangkaiPeters, Christopher

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Yang, FangkaiLi, ChengjiePalmberg, RobinVan der Heide, EwoudPeters, Christopher
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Totalt: 57 treff
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