kth.sePublikationer
Ändra sökning
RefereraExporteraLänk till posten
Permanent länk

Direktlänk
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annat format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annat språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
Transforming Game Premise: An Approach for Developing Cooperative Serious Games
KTH, Skolan för industriell teknik och management (ITM), Hållbar produktionsutveckling (ML), Avancerad underhållsteknik och produktionslogistik.ORCID-id: 0000-0002-3747-0845
2021 (Engelska)Ingår i: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Springer Nature , 2021, Vol. 13134, s. 208-219Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Developing cooperative serious games has specific challenges of enabling players to achieve both gaming and learning goals in a cooperative fashion. The complexity of handling game and learning requirements leads to the lack of guidance for systematically developing cooperative serious games (SGs). To overcome the challenges, we propose a systematic approach to utilize elements of entertainment cooperative games to foster player engagement in SGs. The guideline, which consists of steps to transform the existing cooperative entertainment games into cooperative SGs, is proposed. To demonstrate the guideline application, we developed a game prototype follow the steps. To validate our guidelines, we conducted a user study to verify games for their learning potential. Learning objectives related to urban logistics are defined and limited the scope of our research. We ask participants to do pretest and posttest to measure their memorization. The study showed that the game developed followed by our method could support players to achieve learning objectives.

Ort, förlag, år, upplaga, sidor
Springer Nature , 2021. Vol. 13134, s. 208-219
Nyckelord [en]
Cooperative games, Cooperative serious games, Game premise, Serious games development, Software prototyping, Cooperative game, Cooperative serious game, Game prototypes, Learning goals, Learning objectives, Learning potential, Serious game development, Urban logistics, User study, Serious games
Nationell ämneskategori
Datavetenskap (datalogi)
Identifikatorer
URN: urn:nbn:se:kth:diva-316062DOI: 10.1007/978-3-030-92182-8_20Scopus ID: 2-s2.0-85121913054OAI: oai:DiVA.org:kth-316062DiVA, id: diva2:1691964
Konferens
1 December 2021 through 2 December 2021
Anmärkning

Part of proceedings: ISBN 978-3-030-92181-1

QC 20220831

Tillgänglig från: 2022-08-31 Skapad: 2022-08-31 Senast uppdaterad: 2023-01-17Bibliografiskt granskad

Open Access i DiVA

Fulltext saknas i DiVA

Övriga länkar

Förlagets fulltextScopus

Person

Baalsrud Hauge, Jannicke

Sök vidare i DiVA

Av författaren/redaktören
Baalsrud Hauge, Jannicke
Av organisationen
Avancerad underhållsteknik och produktionslogistik
Datavetenskap (datalogi)

Sök vidare utanför DiVA

GoogleGoogle Scholar

doi
urn-nbn

Altmetricpoäng

doi
urn-nbn
Totalt: 69 träffar
RefereraExporteraLänk till posten
Permanent länk

Direktlänk
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annat format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annat språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf