Programming for Moving BodiesShow others and affiliations
2020 (English)In: ACM International Conference Proceeding Series, Association for Computing Machinery , 2020Conference paper, Published paper (Refereed)
Abstract [en]
Movement plays an increasingly important role in interactive systems design, from users' physical engagement, to how designed artefacts can move or be moved, and to the concert between users and artefacts. Designers, as well as programmers, have to engage more and more in physical activities when they want to create appealing experiences involving movement. There is a need for articulating emerging dialogues between designers, developers, and their materials. We will explore such dialogues in a 2-half-day workshop, focusing on data and its challenges, on tools and methods, on sensing and actuation when designing or detecting subtle body movements, and on catering for bodily changes over time.
Place, publisher, year, edition, pages
Association for Computing Machinery , 2020.
Keywords [en]
Computer applications, Computer programming, Body movements, Interactive system, Moving body, Physical activity, Tools and methods, Human computer interaction
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:kth:diva-290320DOI: 10.1145/3419249.3420069Scopus ID: 2-s2.0-85123040677OAI: oai:DiVA.org:kth-290320DiVA, id: diva2:1530618
Conference
11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society, NordiCHI 2020, 25 October 2020 through 29 October 2020
Note
QC 20210223
2021-02-232021-02-232023-03-30Bibliographically approved