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Evaluation of a Pilot Game to Change Civil Servants’ Willingness Towards Open Data Policy Making
KTH, School of Engineering Sciences in Chemistry, Biotechnology and Health (CBH), Biomedical Engineering and Health Systems, Health Informatics and Logistics.ORCID iD: 0000-0003-1126-3781
2021 (English)In: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Springer Nature , 2021, p. 23-34Conference paper, Published paper (Refereed)
Abstract [en]

The adoption of open data policy-making by governments is limited due to different types of constraints. Civil servants are reluctant to open their data to the public for many reasons. The lack of knowledge of benefits that can be produced by the release of data and the overestimation of risks and operational complexity seems to decrease their willingness to support the opening of data. The idea that a serious game intervention can change awareness of participants in different domains is already known. Yet, games are domain dependent and concepts differ per domain. A game has never been used for the emerging domain of open data in which civil servants are operating in a bureaucratic environment having a risk-averse culture and strict institutional rules. A role-playing game prototype was designed for civil servants to experience open data policy-making. This paper analyses its first results aiming at changes of perception for the participants of the game and aims to understand the changes in behavior of civil servants that played it. For some participants, the game influenced their attitude, whereas others were not influenced. Suggesting that different approaches might be necessary for changing the attitude of different groups.

Place, publisher, year, edition, pages
Springer Nature , 2021. p. 23-34
Keywords [en]
Design, Game, Open data, Open government, Quasi-experiment, Survey, Decision making, Serious games, Change awareness, Civil servants, Different domains, Emerging domains, Institutional rules, Operational complexity, Paper analysis, Role-playing game
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:kth:diva-309677DOI: 10.1007/978-3-030-72132-9_3Scopus ID: 2-s2.0-85107295820OAI: oai:DiVA.org:kth-309677DiVA, id: diva2:1645055
Conference
50th International Simulation and Gaming Association Conference, ISAGA 2019 Warsaw, 26 August- 30 August 2019
Note

Part of proceedings: ISBN 978-3-030-72131-2

QC 20220316

Available from: 2022-03-16 Created: 2022-03-16 Last updated: 2023-01-18Bibliographically approved

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Meijer, Sebastiaan

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CiteExportLink to record
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