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Internet of Musical things: Visit and Challenges
Queen Mary Univ London, Ctr Digital Mus, London E1 4NS, England..ORCID iD: 0000-0003-0711-8098
KTH, School of Electrical Engineering and Computer Science (EECS), Network and Systems engineering.ORCID iD: 0000-0001-9810-3478
Univ Wisconsin, Coll Letters & Sci, Milwaukee, WI 53211 USA..
Univ Fed Acre, Amazon Ctr Mus Res NAP, BR-69920900 Rio Branco, Brazil..
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2018 (English)In: IEEE Access, E-ISSN 2169-3536, Vol. 6, p. 61994-62017Article in journal (Refereed) Published
Abstract [en]

The Internet of Musical Things (IoMusT) is an emerging research field positioned at the intersection of Internet of Things, new interfaces for musical expression, ubiquitous music, human-computer interaction, artificial intelligence, and participatory art. From a computer science perspective, IoMusT refers to the networks of computing devices embedded in physical objects (musical things) dedicated to the production and/or reception of musical content. Musical things, such as smart musical instruments or wearables, are connected by an infrastructure that enables multidirectional communication, both locally and remotely. We present a vision in which the IoMusT enables the connection of digital and physical domains by means of appropriate information and communication technologies, fostering novel musical applications and services. The ecosystems associated with the IoMusT include interoperable devices and services that connect musicians and audiences to support musician-musician, audience-musicians, and audience-audience interactions. In this paper, we first propose a vision for the IoMusT and its motivations. We then discuss five scenarios illustrating how the IoMusT could support: 1) augmented and immersive concert experiences; 2) audience participation; 3) remote rehearsals; 4) music e-learning; and 5) smart studio production. We identify key capabilities missing from today's systems and discuss the research needed to develop these capabilities across a set of interdisciplinary challenges. These encompass network communication (e.g., ultra-low latency and security), music information research (e.g., artificial intelligence for real-time audio content description and multimodal sensing), music interaction (e.g., distributed performance and music e-learning), as well as legal and responsible innovation aspects to ensure that future IoMusT services are socially desirable and undertaken in the public interest.

Place, publisher, year, edition, pages
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC , 2018. Vol. 6, p. 61994-62017
Keywords [en]
Internet of Things, sound and music computing, ubiquitous music, mobile music, networked music performance, participatory art
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:kth:diva-239854DOI: 10.1109/ACCESS.2018.2872625ISI: 000450264400001Scopus ID: 2-s2.0-85054356246OAI: oai:DiVA.org:kth-239854DiVA, id: diva2:1270971
Note

QC 20181214

Available from: 2018-12-14 Created: 2018-12-14 Last updated: 2018-12-14Bibliographically approved

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Fischione, Carlo

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