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Film and theatre-based approaches for sonic interaction design
Department of Theatre, Film and Television, University of York, United Kingdom.ORCID iD: 0000-0002-9404-851X
2014 (English)In: Digital Creativity, ISSN 1462-6268, E-ISSN 1744-3806, Vol. 25, no 1, p. 15-26Article in journal (Refereed) Published
Abstract [en]

Sonic interaction design studies how digital sound can be used in interactive contexts to convey information, meaning, aesthetic and emotional qualities. This area of research is positioned at the intersection of sound and music computing, auditory displays and interaction design. The key issue the designer is asked to tackle is to create meaningful sound for objects and interactions that are often new. To date, there are no set design methodologies, but a variety of approaches available to the designer. Knowledge and understandingofhow humans listen and interpret sound is the first step toward being able to create such sounds.This article discusses two original approaches that borrow techniques from film sound and theatre. Cinematic sound highlights how our interpretation of sounddependson listening modes and context, while theatre settings allow us to explore sonic interactions from the different perspectives of the interacting subject, the observer and the designer.

Place, publisher, year, edition, pages
Routledge, 2014. Vol. 25, no 1, p. 15-26
Keywords [en]
sonic interaction design, audio film, theatre sound
National Category
Interaction Technologies Performing Arts Studies on Film
Identifiers
URN: urn:nbn:se:kth:diva-249411DOI: 10.1080/14626268.2012.752754ISI: 000328191800002Scopus ID: 2-s2.0-84890398724OAI: oai:DiVA.org:kth-249411DiVA, id: diva2:1313816
Note

QC 20190614

Available from: 2019-05-06 Created: 2019-05-06 Last updated: 2019-06-14Bibliographically approved

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  • de-DE
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  • Other locale
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Output format
  • html
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  • asciidoc
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