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Supporting Cross-Modal Collaboration: Adding a Social Dimension to Accessibility
KTH, School of Computer Science and Communication (CSC), Human - Computer Interaction, MDI.
2006 (English)In: Lecture Notes in Computer Science, ISSN 0302-9743, E-ISSN 1611-3349, Vol. 4129, 102-110 p.Article in journal (Refereed) Published
Abstract [en]

This paper presents a study of cross-modal collaboration, where blind and sighted persons collaboratively solve two different tasks using a prototype that has one auditory and one graphical interface. The results shows the importance of context and the design of tasks for the accessibility of cross-modal collaborative settings, as well as the importance of supporting the participation in a working division of labour.

Place, publisher, year, edition, pages
2006. Vol. 4129, 102-110 p.
Keyword [en]
Auditory interface, Cross modal collaboration, Cross modal collaborative settings, Artificial intelligence, Computer science, Graphical user interfaces, Handicapped persons, Logic design, Social aspects
National Category
Social Work
Identifiers
URN: urn:nbn:se:kth:diva-8469DOI: 10.1007/11821731_10ISI: 000240360700010Scopus ID: 2-s2.0-33749576597OAI: oai:DiVA.org:kth-8469DiVA: diva2:13800
Note
QC 20100921. Ingår i "Proceedings of HAID 2006, First International Workshop on Haptic and Audio Interaction Design"Available from: 2008-05-16 Created: 2008-05-16 Last updated: 2010-09-21Bibliographically approved
In thesis
1. Contextualizing Accessibility: Interaction for Blind Computer Users
Open this publication in new window or tab >>Contextualizing Accessibility: Interaction for Blind Computer Users
2008 (English)Doctoral thesis, comprehensive summary (Other scientific)
Abstract [en]

Computer usage today is predominantly based on graphical interaction, where the visual presentation of information is essential both for input (hand-eye coordination when using a computer mouse), and output (seeing the information on a computer screen). This can create difficulties for blind computer users, both at an individual level when interacting with a computer, and also when collaborating with other computer users.

The work presented in this thesis has investigated interaction for blind computer users in three stages. First investigating access to information by making studies on an interactive audio-only game, drawing conclusions about auditory direct manipulation and auditory interface design. Second studying collaboration between blind and sighted computer users in two different contexts, leading to questioning of commonly expressed design principles regarding access to collaboration. Finally studying accessibility in a working environment, finding out how technology, the assistive device used by the blind person, communication with others and professional knowledge interplayed to create an accessible work environment.

Based on these empirical studies, the main conclusion from this work is a proposal of a research perspective, Assistive interfaces as cooperative interfaces. Here, the context where the interface is going to be used is in focus, and cooperative and social dimensions of interaction are acknowledged and highlighted. The design and analysis of assistive devices should be highly sensitive to the socio-interactional environment, and not just focusing on the single individual using an assistive device.

Place, publisher, year, edition, pages
Stockholm: KTH, 2008. 88 p.
Series
Trita-CSC-A, ISSN 1653-5723 ; 2008:10
Keyword
Accessibility, contextual, blind users, auditory displays and sonification, collaboration, CSCW, working division of labour, assistive interfaces, human-computer interaction
National Category
Social Work
Identifiers
urn:nbn:se:kth:diva-4758 (URN)978-91-7178-992-1 (ISBN)
Public defence
2008-06-05, Q1, Osquldasväg 4, Stockholm, 10:15
Opponent
Supervisors
Note
QC 20100921Available from: 2008-05-16 Created: 2008-05-16 Last updated: 2010-09-21Bibliographically approved

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