Simulation Model Composition using BOMs
2006 (English)In: 10th IEEE International Symposium on Distributed Simulation and Real Time Applications, 2006, 242-249 p.Conference paper (Refereed)
The Base Object Model, BOM, is a new standard for defining reusable and composable simulation components. The introduction of BOMs into the simulation community opens zip the possibility of component based simulation development approach that is faster and more efficient than today's simulation creation process. In this paper we describe a process that has been developed at the Swedish Defence Research Agency (FOI) with the aim to speed up and improve the development of simulation models. This process utilizes the BOM concept coupled with Ontologies in simulation development, and employs SRML (Simulation Reference Markup Language) as a means to define a component based simulation on a high-level. We will present out, experimental results and findings based on our implementation of the proposed process. Our experience indicates that including ontological information in BOMs will further increase their usability.
Place, publisher, year, edition, pages
2006. 242-249 p.
, IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, ISSN 1550-6525
Computer simulation, Computer simulation languages, Markup languages, Resource consuming processes, Simulation components, Simulation Reference Markup Languages
IdentifiersURN: urn:nbn:se:kth:diva-8515DOI: 10.1109/DS-RT.2006.34ISI: 000241698500029ScopusID: 2-s2.0-34547441315ISBN: 0-7695-2697-7OAI: oai:DiVA.org:kth-8515DiVA: diva2:13860
QC 201008302008-05-262008-05-262010-08-30Bibliographically approved