A comparative perceptual evaluation of thunder synthesis techniques
2021 (English)In: 150th Audio Engineering Society Convention, AES 2021, Audio Engineering Society , 2021Conference paper, Published paper (Refereed)
Abstract [en]
The sound of thunder is widely used in game, film and virtual reality sound design. It is also a phenomenon for which we seek a better understanding of the physics underlying the sound. Though many models of thunder have been proposed, there has not yet been a formal perceptual evaluation of the models to assess their realism and sound quality. Here, we present and evaluate the implementation of several thunder sound effect synthesis models. The models include different physical modeling and signal-based approaches, as well as a recorded sample. Evaluation was with over 50 participants. The results showed that none of the models were close to the recording in terms of realism, though signal-based models slightly outperformed the physical models. This highlights the need for comparative perceptual evaluation in sound synthesis, and identifies the limitations of current thunder simulation approaches.
Place, publisher, year, edition, pages
Audio Engineering Society , 2021.
Keywords [en]
Cryptography, Engineering, Industrial engineering, Perceptual evaluation, Physical model, Simulation approach, Sound designs, Sound effects, Sound synthesis, Synthesis models, Synthesis techniques, Quality control
National Category
Media Engineering
Identifiers
URN: urn:nbn:se:kth:diva-316048Scopus ID: 2-s2.0-85113895027OAI: oai:DiVA.org:kth-316048DiVA, id: diva2:1687000
Conference
150th Audio Engineering Society Convention, AES 2021, 25 May 2021 through 28 May 2021
Note
Part of proceedings: ISBN 978-1-7138-3067-2
QC 20220812
2022-08-122022-08-122023-01-17Bibliographically approved