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Designing Tangible Robot Mediated Co-located Games to Enhance Social Inclusion for Neurodivergent Children
KTH, School of Electrical Engineering and Computer Science (EECS), Intelligent systems, Robotics, Perception and Learning, RPL. Chili Lab, Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland.ORCID iD: 0000-0003-2282-9939
KTH, School of Engineering Sciences in Chemistry, Biotechnology and Health (CBH), Biomedical Engineering and Health Systems, Health Informatics and Logistics.ORCID iD: 0000-0003-1126-3781
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2022 (English)In: Proceedings of Interaction Design and Children, IDC 2022, Association for Computing Machinery, Inc , 2022, p. 536-543Conference paper, Published paper (Refereed)
Abstract [en]

Neurodivergent children with cognitive and communicative difficulties often experience a lower level of social integration in comparison to neurotypical children. Therefore it is crucial to understand social inclusion challenges and address exclusion. Since previous work shows that gamified robotic activities have a high potential to enable inclusive and collaborative environments we propose using robot-mediated games for enhancing social inclusion. In this work, we present the design of a multiplayer tangible Pacman game with three different inter-player interaction modalities: semi-dependent collaborative, dependent collaborative, and competitive. The initial usability evaluation and the observations of the experiments show the benefits of the game for creating collaborative and cooperative practices for the players and thus also potential for social interaction and social inclusion. Importantly, we observe that inter-player interaction design affects the communication between the players and their physical interaction with the game.

Place, publisher, year, edition, pages
Association for Computing Machinery, Inc , 2022. p. 536-543
Keywords [en]
Gamification, Interaction design, Neurodivergent children, Robotics, Social inclusion
National Category
Human Computer Interaction
Identifiers
URN: urn:nbn:se:kth:diva-317098DOI: 10.1145/3501712.3535300Scopus ID: 2-s2.0-85134154060OAI: oai:DiVA.org:kth-317098DiVA, id: diva2:1693191
Conference
21st ACM Interaction Design and Children Conference, IDC 2022, 27 June 2022 through 30 June 2022, Virtual, Online
Note

QC 20220906

Part of proceedings: ISBN 978-145039197-9

Available from: 2022-09-06 Created: 2022-09-06 Last updated: 2024-01-09Bibliographically approved

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Güneysu Özgür, ArzuMeijer, SebastiaanLeite, IolandaKuoppamäki, Sanna

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