Moving with method: using cards in movement-based designShow others and affiliations
2025 (English)In: Interacting with computers, ISSN 0953-5438, E-ISSN 1873-7951Article in journal (Refereed) Epub ahead of print
Abstract [en]
Movement-based design methods have gained increased attention across various research fields and practices, particularly in interaction design. By engaging the body in movement, these methods have the potential to explore a richer, more intuitive, and immersive user experience. A recent project MeCaMinD1 brought together researchers from interaction and sports design to explore, collect, and document movement-based methods and make them practically useful across domains. The methods were explored through a series of workshops, furthering the team's understanding of their use and practical applicability. This understanding was compiled into a set of design cards that we present here. We discuss the experience of using the resulting cards in movement-based design sessions. We found that while the cards are mostly used in designing, planning, and preparing sessions, they also function as support during the design sessions, used by both facilitators and participants. Based on a final ideation session with both novice and experienced facilitators, we sketch ways to support managing the cards during sessions, integrating them with movement and physical action.
Place, publisher, year, edition, pages
Oxford University Press (OUP) , 2025.
Keywords [en]
movement-based design methods, design cards, movement-based interaction, sports and health, movement-based design
National Category
Information Systems, Social aspects
Identifiers
URN: urn:nbn:se:kth:diva-363141DOI: 10.1093/iwc/iwaf006ISI: 001454766500001OAI: oai:DiVA.org:kth-363141DiVA, id: diva2:1956537
Note
QC 20250506
2025-05-062025-05-062025-05-06Bibliographically approved