A system for exploring open issues in VR-based education
2002 (English)In: Computers & graphics, ISSN 0097-8493, E-ISSN 1873-7684, Vol. 26, no 4, 593-598 p.Article in journal (Refereed) Published
Virtual reality has been shown to be an effective way of teaching difficult concepts to learners. However, a number of important questions related to learning, immersion, collaboration and realism remain to be answered before truly efficient virtual learning environments can be designed. We present CyberMath, an extendable avatar-based shared virtual environment for teaching and exploration of non-trivial mathematics that allows further study of these issues.
Place, publisher, year, edition, pages
2002. Vol. 26, no 4, 593-598 p.
virtual reality, education, collaborative virtual environments
IdentifiersURN: urn:nbn:se:kth:diva-22010ISI: 000178943600007OAI: oai:DiVA.org:kth-22010DiVA: diva2:340708
QC 201005252010-08-102010-08-10Bibliographically approved