Collaborative Modeling and Simulation in a Distributed Environment.
2003 (English)Conference paper (Other academic)
Computer-based collaboration is an issue of increasing importance within the community of computer science. The advantages of the subject are many and ascribe to several different areas.The foremost purpose of computer-based collaboration is to promote the overcoming of distances between organisations and people. This advantage could also be of considerable use within thecommunity of Modelling and Simulation (M&S) to improve quality of work in the M&S processes, and to increase efficiency. Such collaboration may be beneficial in many contexts such as distance education, distance training, and distance team work.At the Swedish Defence Research Agency (FOI), we are investigating collaborative M&S indistributed environments. A prototype for collaborative modelling has been developed, in which users may collaboratively develop a simulation model. The collaborative applications, and the synchronization of the cooperative work, are managed in a distributed way, based on Peer-to-Peer technology. For this purpose the JXTA P2P framework was chosen. The work hasexposed some challenges for collaborative M&S, better understanding of computer collaboration, and identification of suitable techniques.This paper presents the collaborative M&S prototype developed so far, and highlights advantages and disadvantages with techniques chosen for the implementation. It also discusses some challenges, lessons learned and experience gained from the use of Peer-to-Peer technology in this specific area.
Place, publisher, year, edition, pages
IdentifiersURN: urn:nbn:se:kth:diva-27775OAI: oai:DiVA.org:kth-27775DiVA: diva2:380939
The European Simulation Interoperability Workshop, Stockholm, Sweden, June 2003
QC 201012222010-12-222010-12-222010-12-22Bibliographically approved