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Haptic Feedback Increases Perceived Social Presence
KTH, School of Computer Science and Communication (CSC), Numerical Analysis and Computer Science, NADA.ORCID iD: 0000-0003-3743-100X
2010 (English)In: Lecture Notes in Computer Science, ISSN 0302-9743, E-ISSN 1611-3349, Vol. 6192, 178-185 p.Article in journal (Refereed) Published
Abstract [en]

Passing an object between two people is a common event that happens in various forms for example when giving someone a cup of coffee. An experimental study is presented where passing objects between two people in a virtual environment with haptic feedback was compared to passing objects in a nonhaptic virtual environment. The aim of the experiment was to investigate if and how added haptic feedback in such an environment affects perceived virtual presence, perceived social presence and perceived task performance. A within subject design was used, were nine pairs of subjects performed a hand off task with six differently sized cubes without audio communication. Results showed that haptic force feedback significantly improved perceived virtual presence, perceived social presence and perceived performance in this experiment.

Place, publisher, year, edition, pages
Berlin: Springer Berlin/Heidelberg, 2010. Vol. 6192, 178-185 p.
Keyword [en]
Haptic, Presence, Social presence, Collaborative
National Category
Human Computer Interaction
Identifiers
URN: urn:nbn:se:kth:diva-29230DOI: 10.1007/978-3-642-14075-4_26ISI: 000281598300026Scopus ID: 2-s2.0-77955146356OAI: oai:DiVA.org:kth-29230DiVA: diva2:392916
Note

QC 20110128

Available from: 2011-01-28 Created: 2011-01-27 Last updated: 2017-12-11Bibliographically approved

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Sallnäs Pysander, Eva-Lotta

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  • nn-NB
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  • Other locale
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Output format
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