How do you play with a robotic toy animal?: A long-term study of Pleo
2010 (English)In: IDC '10 Proceedings of the 9th International Conference on Interaction Design and Children, 2010, 39-48 p.Conference paper (Refereed)
Pleo is one of the more advanced interactive toys currently available for the home market, taking the form of a robotic dinosaur. We present an exploratory study of how it was interacted with and reflected upon in the homes of six families during 2 to 10 months. Our analysis emphasizes a discrepancy between the participants' initial desires to borrow a Pleo and what they reported later on about their actual experiences. Further, the data suggests an apparent tension between participants expecting the robot to work as a 'toy' while making consistent comparisons with real pet animals. We end by discussing a series of implications for design of this category of toys, in order to better maintain interest and engagement over time.
Place, publisher, year, edition, pages
2010. 39-48 p.
Children, Home, Long-term, Pleo, Robot, Robotic toys
Human Computer Interaction
IdentifiersURN: urn:nbn:se:kth:diva-59120DOI: 10.1145/1810543.1810549ScopusID: 2-s2.0-77954908003ISBN: 978-1-60558-951-0OAI: oai:DiVA.org:kth-59120DiVA: diva2:475196
9th International Conference on Interaction Design and Children, IDC2010; Barcelona; 9 June 2010 through 12 June 2010
QC 201201112012-01-102012-01-102012-01-11Bibliographically approved