Touch and feel soft hardware
2012 (English)In: Proceedings of the 6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012, Association for Computing Machinery (ACM), 2012, 359-362 p.Conference paper (Refereed)
With soft hardware we refer to electronic components, coatings, and shells built from materials that make them elastic, flexible, floppy and malleable. By introducing new material properties into electronic and computational contexts we expect to open new paths for designing interactive things. Building electronics with textile and other soft materials may easily degrade elements such as speed, power, and storage capacities; however, these constraints can be acceptable if not down right desirable in these new contexts. We see how sensors, actuators, computers and even battery cells made of soft materials enables us to embed them into soft shapes that in turn afford certain forms of interaction. With the term soft hardware, we also highlight the interplay between computational and physical materials in interaction designs.
Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2012. 359-362 p.
Battery cells, Electronic component, Interaction design, Material property, Soft material, Storage capacity, Computer hardware
Human Computer Interaction
IdentifiersURN: urn:nbn:se:kth:diva-99662DOI: 10.1145/2148131.2148217ScopusID: 2-s2.0-84859075583ISBN: 9781450311748OAI: oai:DiVA.org:kth-99662DiVA: diva2:542607
6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012;Kingston, ON; 19 February 2012 through 22 February 2012
QC 201208022012-08-022012-08-012012-08-02Bibliographically approved