Kinect@Home: Crowdsourcing a large 3D dataset of real environments
2012 (English)In: AAAI Spring Symposium - Technical Report: Volume SS-12-06, 2012, 2012, Vol. SS-12-06, 8-9 p.Conference paper (Refereed)
We present Kinect@Home, aimed at collecting a vast RGB-D dataset from real everyday living spaces. This dataset is planned to be the largest real world image collection of everyday environments to date, making use of the availability of a widely adopted robotics sensor which is also in the homes of millions of users, the Microsoft Kinect camera.
Place, publisher, year, edition, pages
2012. Vol. SS-12-06, 8-9 p.
Crowdsourcing, Data sets, MicroSoft, Real environments, Real-world image
Computer and Information Science
IdentifiersURN: urn:nbn:se:kth:diva-101348ScopusID: 2-s2.0-84865033752ISBN: 978-157735555-7OAI: oai:DiVA.org:kth-101348DiVA: diva2:547571
2012 AAAI Spring Symposium; Stanford, CA; 26 March 2012 through 28 March 2012
FunderICT - The Next Generation
QC 201208282012-08-282012-08-272013-10-15Bibliographically approved