A music puzzle game application for engaging in active listening
2012 (English)In: Proceedings of 97th Information Science and Music (SIGMUS) Research Conference, Tokyo: Information Processing Society of Japan, 2012Conference paper (Refereed)
InthispaperweintroduceanapplicationfortabletdeviceswithAndroidoperatingsystemcalledTheMusic Puzzle. This work is part of an ongoing projectcalled The Soundpark—Using modern smartphones to create interactive listening experiences for hearing impaired. In the Soundpark, we intend to provide different experimental applications for interacting with sound.The aim of the presented study was to create interactive and game-inspired listening experiences for persons with hearing impairments (and possibly using hearing aids or having cochlea implants). Audio-based programs constitute a significant part of the Android Market, but the scopes of existing applications are limited. Modern smart devices open up new possibilities both in terms of using external information as input and providing real-time audio feedback to the user, and the Music Puzzle has a novel approach that explores the new possibilities.
Place, publisher, year, edition, pages
Tokyo: Information Processing Society of Japan, 2012.
Computer Science Language Technology (Computational Linguistics)
IdentifiersURN: urn:nbn:se:kth:diva-109398OAI: oai:DiVA.org:kth-109398DiVA: diva2:581689
97th Information Science and Music (SIGMUS) Research Conference
tmh_import_13_01_02, tmh_id_3820. QC 20130102. QC 201601152013-01-022013-01-022016-01-15Bibliographically approved