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Noise Control: Designing with Entropic Processes
KTH, School of Architecture and the Built Environment (ABE), Architecture, Architectural Technologies.ORCID iD: 0000-0001-8770-3216
2013 (English)In: New Constellations / New Ecologies: Proceedings of the 101st Annual Meeting of the Association of Collegiate Schools of Architecture (ACSA) / [ed] Ila Berman and Edward Mitchell, ACSA Press , 2013, 283-288 p.Conference paper, Published paper (Refereed)
Abstract [en]

Noise Control offers a specific approach to design where noise is understood as a productive rather than destructive force. This approach is distinct from others in architecture, where the noise produced by entropic processes is simply accepted as inevitable, or from those that celebrate the purely picturesque nature of matter in a state of decay. Noise Control draws from an eclectic collection of sources ranging from contemporary dis-courses on matter and digital design, to disciplinary history and neighboring disciplines. It argues that the distortion produced by noise can be productively associated with the precision of digital design in order to produce specificmaterialsensibilities.These sensibilities lean towards the strange, because of their pe-culiar pairing of immediate, sensory experiences of matter with a slower set of associations that rely on manipulation of vaguely familiar objects.

Place, publisher, year, edition, pages
ACSA Press , 2013. 283-288 p.
Keyword [en]
Digital fabrication, Noise, Entropy
National Category
Architectural Engineering Architecture
Research subject
Architecture
Identifiers
URN: urn:nbn:se:kth:diva-119828ISBN: 978-0-935502-84-8 (print)OAI: oai:DiVA.org:kth-119828DiVA: diva2:612639
Conference
New Constellations / New Ecologies: The 101st Annual Meeting of the Association of Collegiate Schools of Architecture (ACSA), San Francisco, CA, USA, March 21-24 2013. Hosted by the California College of the Arts.
Note

QC 20130830

Available from: 2013-03-22 Created: 2013-03-22 Last updated: 2016-11-02Bibliographically approved
In thesis
1. Taming the Erratic: Representation and materialization in post-digital architectural design
Open this publication in new window or tab >>Taming the Erratic: Representation and materialization in post-digital architectural design
2016 (English)Licentiate thesis, comprehensive summary (Other academic)
Abstract [en]

This thesis investigates materialization and representation in contemporary architectural design practice. Due to cultural and technological shifts, the act of design is no longer squarely located in the abstract realms of drawings or digital geometries. Computer aided manufacturing, simulation and scanning offer new design opportunities that are located in the transfer between representation and material. This has given rise to a post-digital model of practice and thought, in which ‘real’ and discrete chunks of matter are incorporated at the earliest stages of design.

The thesis is practice-based, and spans in scope from design to technology to theory. The design work included explores materialization and representation from a particular point of view. In addition, it suggests a methodological approach to design, and explores the theoretical implications in this approach. These implications are addressed in two connected research questions: How can material processes, whether real or simulated, turn transfers between geometry and materialized objects into productive design opportunities? And how might material simulation alter the ways in which representations are conceptualized and used by architects? In parallel with practice-based work, the thesis suggests a theoretical framework for current issues of representation and materialization in architecture. This framework draws from the recent history of the digital turn in architecture as well as from recent design research work and theory in a post-digital turn.

This thesis makes contributions in three main areas. Through the design work Erratic, it makes a visceral case for how the use of material simulation might open up new ways of harnessing material agency. It positions simulation in the field of architecture in-between established polarities such as geometry vs. matter, virtual vs. real and drawing vs. mock-up. It discusses the conceptual difference between design based on geometry and design based on discrete pieces of material. Finally, it proposes that form in architecture increasingly can be conceptualized as ‘chunks,’ as opposed to reduced descriptions of geometry. 

Place, publisher, year, edition, pages
Stockholm: KTH Royal Institute of Technology, 2016. 113 p.
Series
TRITA-ARK. Forskningspublikationer, ISSN 1402-7453 ; 2016:3
Keyword
Representation, Materialization, Post-digital, Material simulation, Chunk
National Category
Architecture
Research subject
Architecture
Identifiers
urn:nbn:se:kth:diva-195099 (URN)978-91-7729-088-9 (ISBN)
Presentation
2016-12-01, A608, Osquars Backe 5, Stockholm, 13:00 (English)
Opponent
Supervisors
Funder
Swedish Research Council Formas, 2011-75
Note

QC 20161102

Available from: 2016-11-02 Created: 2016-11-01 Last updated: 2017-11-06Bibliographically approved

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Norell, Daniel

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