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RoboCup Soccer SimulationA hand-coded approach to creating autonomousagents
KTH, School of Computer Science and Communication (CSC).
KTH, School of Computer Science and Communication (CSC).
2013 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This thesis aims to implement and analyze the success of a number

of autonomous soccer teams implemented for RoboCup Soccer Simulation.

RoboCup is an initiative with the goal of advancing research

in the field of artificial intelligence and robotics, hosting international

tournaments each year in both computer simulated and robot soccer.

While many of the competitive teams of RoboCup use advanced

machine learning algorithms in their design, the teams presented here

exclusively use hand-coded methods, and this thesis aims to explore

the success of such teams.

The different strategies used in the teams are presented and compared

to each other along with a more precise analysis of the different

player skills and their usefulness. Additionally, possible further improvements

are recognized, as well as their plausibilities. Finally, the

thesis touches on the goal of the RoboCup organization and its role as

a gateway for developers entering the world of artificial intelligence.

Abstract [sv]

Målet med denna rapport är att implementera och analysera framgången

hos ett antal autonoma fotbollslag implementerade för RoboCup

Soccer Simulation. RoboCup är ett initiativ vars mål är att driva

utvecklingen av artificiell intelligens och läran om robotik framåt. Varje

år genomför de internationella turneringar inom datorsimulerad och

robotstyrd fotboll.

Även om de flesta tävlingsinriktade lag inom RoboCup idag implementerar

avancerade maskininlärningsalgoritmer, använder sig de lag

som presenteras här endast av handkodade metoder, och rapporten

syftar till att utforska framgången hos sådana lag.

De olika lagens strategier presenteras och jämförs mot varandra tillsammans

med en noggrannare analys av de olika spelarnas färdigheter

och funktionsduglighet. Dessutom identifieras möjliga framtida förbättringar

och deras rimlighet. Slutligen så belyses RoboCup-organisationens

mål och dess roll som en inkörsport för utvecklare som strävar efter att

komma igång med artificiell intelligens.

Place, publisher, year, edition, pages
Kandidatexjobb CSC, K13055
National Category
Computer Science
URN: urn:nbn:se:kth:diva-136403OAI: diva2:675974
Educational program
Master of Science in Engineering - Computer Science and Technology
Available from: 2013-12-13 Created: 2013-12-05 Last updated: 2013-12-13Bibliographically approved

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