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Music Puzzle: An audio-based computer game that inspires to train listening abilities
KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID. KTH, School of Computer Science and Communication (CSC), Speech, Music and Hearing, TMH, Music Acoustics. (Sound and Music Computing)ORCID iD: 0000-0003-4259-484X
KTH, School of Computer Science and Communication (CSC), Speech, Music and Hearing, TMH.
KTH, School of Computer Science and Communication (CSC), Speech, Music and Hearing, TMH.
2013 (English)In: Advances in Computer Entertainment: 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings / [ed] Dennis Reidsma, Haruhiro Katayose, Anton Nijholt, Springer, 2013, 540-543 p.Conference paper, Published paper (Refereed)
Abstract [en]

The Music Puzzle is a computer game for tablets and smartphones using sounds for the gameplay. Just like an original picture is reconstructed from pieces with jigsaw puzzle, an original sound is reconstructed from musical segments with Music Puzzle. Each segment is distorted by shifting the pitch and equalization. To finish the game, the user listens to each segment visualized as pieces on the screen, reorders them, and corrects their pitch and equalization. The game has a possibility for deaf and hard of hearing people to improve their residual hearing ability since the observation shows their concentrating the game with sounds and preference for music.

Place, publisher, year, edition, pages
Springer, 2013. 540-543 p.
Series
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), ISSN 0302-9743 ; 8253 LNCS
Keyword [en]
Audio based game, Hearing ability, Tablet game, Training
National Category
Computer and Information Science
Identifiers
URN: urn:nbn:se:kth:diva-143571DOI: 10.1007/978-3-319-03161-3_48Scopus ID: 2-s2.0-84893955374ISBN: 978-331903160-6 (print)OAI: oai:DiVA.org:kth-143571DiVA: diva2:707998
Conference
10th International Conference on Advances in Computer Entertainment, ACE 2013; Boekelo; Netherlands; 12 November 2013 through 15 November 2013
Note

QC 20140326. QC 20160116

Available from: 2014-03-26 Created: 2014-03-25 Last updated: 2016-01-15Bibliographically approved

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Hansen, Kjetil Falkenberg

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CiteExportLink to record
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  • apa
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Output format
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