A review of gaming simulation in transportation
2014 (English)In: Frontiers in Gaming Simulation: 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers, Springer, 2014, 237-244 p.Conference paper (Refereed)
Gaming simulation has proven to be an invaluable method for experimentation and learning and exploring scenarios in various fields of policy making. In this paper, we present a case for the use of gaming simulation in transportation analysis. We also present a review of games and gaming simulation in transportation analysis. We observe that gaming simulation is not widely used in transportation, despite its wide use in associated fields.
Place, publisher, year, edition, pages
Springer, 2014. 237-244 p.
, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), ISSN 1611-3349 ; 8264 LNCS
Learning systems, Gaming simulation, Policy making, Transportation analysis, Educational technology
Transport Systems and Logistics
IdentifiersURN: urn:nbn:se:kth:diva-145503DOI: 10.1007/978-3-319-04954-0-28ISI: 000341131500028ScopusID: 2-s2.0-84958539130ISBN: 978-331904953-3OAI: oai:DiVA.org:kth-145503DiVA: diva2:718524
44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management; Stockholm; Sweden; 24 June 2013 through 28 June 2013
QC 201405212014-05-212014-05-212014-10-03Bibliographically approved