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Network-aware server placement for highly interactive distributed virtual environments
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2008 (English)Conference paper (Refereed)
Abstract [en]

In distributed virtual environments, e.g., online gaming, collaborative designs and distributed military simulations, interactivity is one of the most important requirements. The users may notice serious degradations in quality of service when interacting in the virtual world if the response from the system is much slower than what they have experienced in real life. In this paper, we consider the problem of placing distributed servers in the network to reduce clientserver communication latencies, which is termed the server placement problem. We proposed two new network-aware placement algorithms which take into account users' locations in the network and connectivity at the Autonomous System level to determine good sites for servers. Extensive experiments with realistic network models showed that these new algorithms significantly outperform existing approaches that require full knowledge of network connectivity at the router-level topologies.

Place, publisher, year, edition, pages
2008. 95-102 p.
, Proceedings - 12th 2008 IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2008
Keyword [en]
Autonomous systems, Client-server communication, Collaborative design, Distributed servers, Distributed Virtual Environments, Interactivity, Military simulation, Network connectivity, Network models, On-line gaming, Placement algorithm, Server placements, Virtual worlds, Adaptive filtering, Dielectric relaxation, Distributed computer systems, Routing algorithms, Virtual reality, Servers
National Category
Computer Systems
URN: urn:nbn:se:kth:diva-154114DOI: 10.1109/DS-RT.2008.31ISI: 000262507400013ScopusID: 2-s2.0-67549148704ISBN: 9780769534251OAI: diva2:758122
12th 2008 IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2008; Vancouver, BC; Canada; 27 October 2008 through 29 October 2008

QC 20141024

Available from: 2014-10-24 Created: 2014-10-14 Last updated: 2015-10-06Bibliographically approved

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Ayani, Rassul
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Software and Computer Systems, SCS (Closed 20120101)
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ReferencesLink to record
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