Evocative Balance: Designing for Interactional Empowerment
2014 (English)In: International Journal of Design, ISSN 1991-3761, E-ISSN 1994-036X, Vol. 8, no 1, 43-57 p.Article in journal (Refereed) Published
We propose an experiential quality called evocative balance as key in designing for affective interaction that aims to empower users in and through the interaction. Evocative balance draws on the dual meaning of the word "evoke" in characterizing the user's sense that data and actions evoke familiar recollections of lived experience, yet are still open enough to evoke multiple interpretations in an ongoing process of co-constructive making of meaning. Our aim is to capture those experiences that resonate with our lived, everyday, social and bodily experiences; those experiences that we can recognise in ourselves and, through empathy, in others. We elaborate on and substantiate the meaning of this quality by means of retrospective reflection on three of our own design projects. This account provides detailed insights on how to find the balance between openness and familiarity through design.
Place, publisher, year, edition, pages
2014. Vol. 8, no 1, 43-57 p.
Experiential Quality, Interaction Design, Affective Interaction
Information Systems, Social aspects
IdentifiersURN: urn:nbn:se:kth:diva-155500ISI: 000342864100004ScopusID: 2-s2.0-84899800978OAI: oai:DiVA.org:kth-155500DiVA: diva2:762101
QC 201411102014-11-102014-11-062015-02-02Bibliographically approved