Towards people based movement interaction and kinaesthetic interaction experiences
2005 (English)In: Critical Computing - Between Sense and Sensibility: Proceedings of the 4th Decennial Aarhus Conference, 2005, 121-124 p.Conference paper (Refereed)
Despite a long tradition of user centred human computer interaction design, movement interaction, as it is still in its early phase, could be described as technology driven. This paper suggests taking the starting point in personal experiences as well as theories, of modern dance and body-centred philosophies, when studying human movement in order to inform people centred movement interaction design. Taking this approach also implies designing for a kinaesthetic interaction experience that includes the aesthetic part of kinaesthetics.
Place, publisher, year, edition, pages
2005. 121-124 p.
aesthetic experience, human movement, kinaesthetic interaction, modern dance, somaesthetics, the lived body, Human computer interaction design, Human movements, Interaction design, Interaction experiences, Personal experience, Philosophical aspects, Human computer interaction
Computer and Information Science
IdentifiersURN: urn:nbn:se:kth:diva-156277DOI: 10.1145/1094562.1094579ScopusID: 2-s2.0-77953623410ISBN: 1595932038ISBN: 9781595932037OAI: oai:DiVA.org:kth-156277DiVA: diva2:767523
4th Decennial Aarhus Conference on Critical Computing - Between Sense and Sensibility, 20 August 2005 through 24 August 2005, Aarhus, Denmark
QC 201412012014-12-012014-11-262014-12-01Bibliographically approved