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T(ether): Spatially-aware handhelds, gestures and proprioception for multi-user 3D modeling and animation
KTH, School of Computer Science and Communication (CSC), High Performance Computing and Visualization (HPCViz). GoogleMountain View, United States .ORCID iD: 0000-0003-2578-3403
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2014 (English)In: SUI 2014 - Proceedings of the 2nd ACM Symposium on Spatial User Interaction, Association for Computing Machinery (ACM), 2014, 90-93 p.Conference paper (Refereed)
Abstract [en]

T(ether) is a spatially-aware display system for multi-user, collaborative manipulation and animation of virtual 3D objects. The handheld display acts as a window into virtual reality, providing users with a perspective view of 3D data. T(ether) tracks users' heads, hands, fingers and pinching, in addition to a handheld touch screen, to enable rich interaction with the virtual scene. We introduce gestural interaction techniques that exploit proprioception to adapt the UI based on the hand's position above, behind or on the surface of the display. These spatial interactions use a tangible frame of reference to help users manipulate and animate the model in addition to controlling environment properties. We report on initial user observations from an experiment for 3D modeling, which indicate T(ether)'s potential for embodied viewport control and 3D modeling interactions.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2014. 90-93 p.
Keyword [en]
3D modeling, 3D user interfaces, Collaborative, Gestural interaction, Multi-user, Spatially-aware displays, VR
National Category
Human Computer Interaction
URN: urn:nbn:se:kth:diva-157950DOI: 10.1145/2659766.2659785ScopusID: 2-s2.0-84910604125ISBN: 978-145032820-3OAI: diva2:773669
2nd ACM Symposium on Spatial User Interaction, SUI 2014, 4 October 2014 through 5 October 2014, Honolulu, United States

QC 20141219

Available from: 2014-12-19 Created: 2014-12-18 Last updated: 2014-12-19Bibliographically approved

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Olwal, Alex
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ReferencesLink to record
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