Leather as a material for crafting interactive and physical artifacts
2014 (English)In: Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS, 2014, 5-14 p.Conference paper (Refereed)
Leather is a material used for the making of artifacts ever since early human history, and which can be used also in contemporary design for various types of interactive and electronic products. In this paper, we present a series of small scale explorations of leather, first as skin close interfaces for physical engagement, and secondly in terms of crafting using hand tools and a laser cutter. We reflect on our experiences along these two strands and discuss future possibilities of leather as a rich material for providing new types of interactive experiences. By discussing emerging topics related to traditional crafting processes and contemporary rapid fabrication with this material, we find a great potential of merging such processes and tools for future interaction design settings.
Place, publisher, year, edition, pages
2014. 5-14 p.
Computer and Information Science
IdentifiersURN: urn:nbn:se:kth:diva-168552DOI: 10.1145/2598510.2598574ScopusID: 2-s2.0-84904490720OAI: oai:DiVA.org:kth-168552DiVA: diva2:817504
2014 ACM SIGCHI Conference on Designing Interactive Systems, DIS 2014; Vancouver, BC; Canada
QC 201506052015-06-052015-06-042015-06-05Bibliographically approved