Effects of gender mapping on the perception of emotion from upper body movement in virtual characters
2014 (English)In: 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014 - Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014, 2014, no PART 1, 263-273 p.Conference paper (Refereed)
Despite recent advancements in our understanding of the human perception of the emotional behaviour of embodied artificial entities in virtual reality environments, little remains known about various specifics relating to the effect of gender mapping on the perception of emotion from body movement. In this paper, a pilot experiment is presented investigating the effects of gender congruency on the perception of emotion from upper body movements. Male and female actors were enrolled to conduct a number of gestures within six general categories of emotion. These motions were mapped onto virtual characters with male and female embodiments. According to the gender congruency condition, the motions of male actors were mapped onto male characters (congruent) or onto female characters (incongruent) and vice-versa. A significant effect of gender mapping was found in the ratings of perception of three emotions (anger, fear and happiness), suggesting that gender may be an important aspect to be considered in the perception, and hence generation, of some emotional behaviours.
Place, publisher, year, edition, pages
2014. no PART 1, 263-273 p.
Mapping, Social sciences, Virtual reality, Body movements, Human perception, Pilot experiment, Upper bodies, Virtual character, Virtual-reality environment, Behavioral research
Electrical Engineering, Electronic Engineering, Information Engineering
IdentifiersURN: urn:nbn:se:kth:diva-167851DOI: 10.1007/978-3-319-07458-0_25ScopusID: 2-s2.0-84903640081ISBN: 9783319074573OAI: oai:DiVA.org:kth-167851DiVA: diva2:820167
22 June 2014 through 27 June 2014, Heraklion, Crete
QC 201506112015-06-112015-05-222015-06-11Bibliographically approved