Foot motion sensing: Augmented game interface based on foot interaction for smartphone
2014 (English)In: Conference on Human Factors in Computing Systems - Proceedings, 2014, 293-296 p.Conference paper (Refereed)
We designed and developmented two games: real-time augmented football game and augmented foot piano game to demonstrate a innovative interface based on foot motion sensing approach for smart phone. In the proposed novel interface, the computer vision based hybrid detection and tracking method provides a core support for foot interaction interface by accurately tracking the shoes. Based on the proposed interaction interface, wo demonstrations are developed, the applications employ augmented reality technology to render the game graphics and game status information on smart phones screen. The players interact with the game using foot interaction toward the rear camera, which triggers the interaction event. This interface supports basic foot motion sensing (i.e. direction of movement, velocity, rhythm).
Place, publisher, year, edition, pages
2014. 293-296 p.
Augmented game, Foot interaction, Motion sensing, Smartphone game, Augmented reality, Human engineering, Signal encoding, Augmented reality technology, Game interfaces, Hybrid detection, Interaction interface, Status informations, Smartphones
IdentifiersURN: urn:nbn:se:kth:diva-167858DOI: 10.1145/2559206.2580096ScopusID: 2-s2.0-84900541202ISBN: 9781450324748OAI: oai:DiVA.org:kth-167858DiVA: diva2:820778
32nd Annual ACM Conference on Human Factors in Computing Systems, CHI EA 2014, 26 April 2014 through 1 May 2014, Toronto, ON
QC 201506112015-06-122015-05-222015-06-12Bibliographically approved