Touch-less interactive augmented reality game on vision-based wearable device
2015 (English)In: Personal and Ubiquitous Computing, ISSN 1617-4909, E-ISSN 1617-4917, Vol. 19, no 3-4, 551-567 p.Article in journal (Refereed) Published
There is an increasing interest in creating pervasive games based on emerging interaction technologies. In order to develop touch-less, interactive and augmented reality games on vision-based wearable device, a touch-less motion interaction technology is designed and evaluated in this work. Users interact with the augmented reality games with dynamic hands/feet gestures in front of the camera, which triggers the interaction event to interact with the virtual object in the scene. Three primitive augmented reality games with eleven dynamic gestures are developed based on the proposed touch-less interaction technology as proof. At last, a comparing evaluation is proposed to demonstrate the social acceptability and usability of the touch-less approach, running on a hybrid wearable framework or with Google Glass, as well as workload assessment, user's emotions and satisfaction.
Place, publisher, year, edition, pages
2015. Vol. 19, no 3-4, 551-567 p.
Wearable device, Smartphone game, Hand free, Pervasive game, Augmented reality game, Touch-less
Human Computer Interaction
IdentifiersURN: urn:nbn:se:kth:diva-172496DOI: 10.1007/s00779-015-0844-1ISI: 000357471100006ScopusID: 2-s2.0-84943362188OAI: oai:DiVA.org:kth-172496DiVA: diva2:848591
QC 201508252015-08-252015-08-252015-08-25Bibliographically approved