Designing the Experience of Visuohaptic Carving
(English)Manuscript (preprint) (Other academic)
This paper introduces an interaction technique called visuohaptic carving, and a strategy for how it can be utilized concretely by designers. Visuohaptic carving is well suited for visualization of multi-layered computer graphics objects where the aim is to illustrate and explore spatial relationships between segments and structures within three-dimensional objects. Possible applications include anatomy exploration, cut-away illustrations and interactive art. Through our work with designing applications that uses visuohaptic carving, we have identified three key requirements as a strategy for making visuohaptic carving an effective design resource: 1) a ready-made but mutable implementation, 2) tools to directly form and tune the implementation in terms of scale, stiffness and carving rate, and 3) formulation of a work-flow practice.
Human Computer Interaction
Research subject Human-computer Interaction
IdentifiersURN: urn:nbn:se:kth:diva-183372OAI: oai:DiVA.org:kth-183372DiVA: diva2:910066
QS 20162016-03-082016-03-082016-03-09Bibliographically approved