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  • 1.
    Aniander, Magnus
    et al.
    KTH, Superseded Departments, Industrial Economics and Management.
    Blomgren, Henrik
    KTH, Superseded Departments, Industrial Economics and Management.
    Handberg, Leif
    KTH, Superseded Departments, Numerical Analysis and Computer Science, NADA.
    Investigating a new production technique: the case of digital printing1997In: Journal of prepress and printing technology, ISSN 1365-7321, Vol. 1, p. 30-38Article in journal (Refereed)
  • 2.
    Bellander, Mats
    et al.
    KTH, Superseded Departments, Numerical Analysis and Computer Science, NADA.
    Handberg, Leif
    KTH, Superseded Departments, Numerical Analysis and Computer Science, NADA.
    Koulouvari, Panagiota
    KTH, Superseded Departments, Numerical Analysis and Computer Science, NADA.
    Identifying requirements for the implementation of production management systems in graphic arts companies1999In: Proceedings of the 31th conference of the technical association of graphic arts, 1999, p. 36-54Conference paper (Other academic)
  • 3. Bellander, Mats
    et al.
    Handberg, Leif
    KTH, Superseded Departments, Numerical Analysis and Computer Science, NADA.
    Stenberg, Johan
    KTH, School of Computer Science and Communication (CSC), Media technology and interaction design.
    Workflow analyses in commercial printing: methods and results1997In: Proceedings of the 24th conference of the international association of research institutes of the graphic arts industry / [ed] Bristow, J.A., 1997, p. 163-176Conference paper (Refereed)
  • 4.
    Blomqvist, Ulf
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media.
    Naeve, Ambjörn
    KTH, School of Computer Science and Communication (CSC), Centres, Center for Useroriented IT Design, CID.
    New Methods for focusing on Students’ Learning Process and Reflection in Higher Education2003In: Proceedings of the 28th IUT (Improving University Teaching) Conference, 2003Conference paper (Refereed)
    Abstract [en]

     

    Among many studies about students’ use of portfolios much focus is on assessment and the need to document learning processes in distance education, both from a teacher perspective. This paper focuses more on students’ attitudes towards learning and learning process, why  it is important, and it also introduces some methodology to support the students to bridge the responsibility gap that is experienced among new students at which students tend to neglect. Really shifting focus towards the learner, aside from proper methods and tools, is essential. We have implemented dialogue sheets as a method and tool for freshmen students, with the aim to create a positive atmosphere for peer learning where the focus is on the learning process. We encourage students to reflect upon why, what and how they learn to help them manage as life-long learners. The study has been performed at the Royal Institute of Technology (KTH) with the students at the Media technology program. The effect of the dialogue sheets is visible in students showing greater and better performance and participation in classes and in teamwork. Also an increased awareness and willingness to reflect is noted. The study made is important when understanding the fundamental mechanisms of the learner in relation to motivation and reflection. It can be useful when developing and implementing technological tools as support for reflection and learning process focus.

     

  • 5.
    de Greef, Tjerk
    et al.
    TU Delft.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Nefs, H.T.
    TU Delft.
    Parnes, Peter
    Luleå Tekniska Universitet.
    Shared mediated workspaces2012Conference paper (Refereed)
    Abstract [en]

    Shared mediated spaces provide viable alternatives for meetings and interactions. The development of collaborative mediated workspaces and shared negotiation spaces will have a fundamental impact on all human practices. Previous design-led research, has identified spatial design concepts, such as mediated gaze, and spatial montage, which, if unaddressed, may be said to impose friction, and thus impact negatively on the experience of mediated presence. The current paper discusses a set of conceptual tools for presence design, in relation to a prototype that is currently being developed by an interdisciplinary academic work group: The Mediated Sketching Table. The prototype combines analogue and digital interaction tools and technologies including HTML5 and WebRTC. Here, we present our initial observations when using the prototype and discuss possible ways to overcome design friction in the prototype. We acknowledge that mediated presence cannot be ensured by design or technology alone. However, by monitoring various design features, presence designers can seek to reduce the friction that otherwise inhibits mediated presence, mutual trust, knowledge-sharing, and teamwork efficiency.

  • 6.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Beyond Talking Heads – Presence Design Experiments2013In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems / [ed] CHI 2013, Paris: ACM Press, 2013Conference paper (Refereed)
    Abstract [en]

     Based on design-driven research and ten years teaching a Masters level course in presence design and production, an interdisciplinary team of researchers present a series of reflections. The topic of mediated presence requires that both teacher and student indulge in theory and practice from a range of disciplines. Over 200 student projects and 20 research installations have been designed and executed over the years, each addressing spatial and temporal strategies for producing presence, along with critical design concepts: how to establish trust in mediated environments and the formation of a tacit communication contract between participants. These will be key aspects for the future of personal video communication.

  • 7.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, LeifKTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    KTH Symposium on Art, Design & Science 2012: Curated impact event in KTH Värmeverket and KTH R1 Experimental Performance Space and Presence Lab2012Conference proceedings (editor) (Other academic)
    Abstract [en]

    Organisation and curation of KTH Symposium on Art, Design & Science, March 2012, which assembled researchers who share an interest in how creative and academic practices in art and design relate to overall scientific practices at KTH. Linked to KTH internal report (Brodersen, Gullström, Grillner 2012) "KTH Art-Design-Science

  • 8.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE).
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC).
    Kulturmiljö på distans: En verktygslåda för mediering av närvaro, tillämpbar för museer och andra kulturmiljöinstitutioner2011Report (Other (popular science, discussion, etc.))
    Abstract [sv]

    Utvecklingen inom informations- och kommunikationstekniken har gjort det möjligt för museer och 

    andra kulturarvsinstitutioner att förändra de traditionella sätt som kulturarvet och kulturmiljöer beskrivs och förmedlas. Det är idag möjligt att förbinda platser med varandra, med ljud och bild i 

    realtid, vilket skapar möjlighet att förlänga museibyggnader till de specifika kulturmiljöer och platser som museiverksamheten har koppling till. Föreliggande skrift kan ses som en kortfattad introduktion till detta sätt att arbeta och innehåller en beskrivning av ingående och påverkande komponenter och en liten exempelsamling. Arbetet syftar till inspiration och kunskapsspridning för planering och praktiskt genomförande av medieringssituationer. Målgruppen är museer, utställningsproducenter, arkitekter, AV- och medietekniker vilka erbjuds konkreta uppslag för eget utförande och för upphandlingssituationer inom musei- och kulturarvssektorn. 

  • 9.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media technology and interaction design.
    Hauptman, Katherine
    Museum of National Antiquities.
    Svanberg, Fredrik
    Museum of National Antiquity.
    Det medierade museet: Moderna kulturarvsprocesser och medierad tillgänglighet2012Report (Other (popular science, discussion, etc.))
    Abstract [en]

    Based on a case study where the Museum of National Antiquities in Stockholm, Sweden, was extended to an archaeological excavation site, this paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. During two weeks in the summer of 2008 the Stockholm Art and Industry Fair of 1897 was excavated as part of a collaborative process between archaeologists and the general public. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between the museum and the excavation site, thus creating an architectural, mediated extension of space. The case study confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. The mediated museum extension attracted large numbers of visitors, including new categories of visitors who were less likely to visit the museum. The study showed that a mediated extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts. 

  • 10.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Hauptman, Katherine
    Museum of National Antiquities.
    Svanberg, Fredrik
    Museum of National Antiquity.
    Det medierade museet: Moderna kulturarvsprocesser och medierad tillgänglighet2013In: Mångvetenskapliga möten för ett breddat kulturmiljöarbete: Riksantikvarieämbetets FoU-verksamhet 2006–2010/11 / [ed] Holmström, Marie, Stockholm: Riksantikvarieämbetet, 2013, , p. 25p. 121-134Chapter in book (Other (popular science, discussion, etc.))
    Abstract [en]

    This paper describes collaborative research at the intersection of media technology, architecture, archaeology and museum studies between The Royal Institute of Technology (KTH) and The National Historical Museum in Stockholm (SHM). The two projects presented are “Mediated presence to cultural heritage environments” and “Modern Heritage Processes and Remote Presence”, which were funded by the Swedish National Heritage Board. The paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between two different sites, thus creating an architectural, mediated extension of space. The case studies confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. Further, the studies showed that a mediated spatial extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts.

  • 11.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Hauptman, Katherine
    Svanberg, Fredrik
    Museum of National Antiquities.
    First prize, Nodem Award 2008 for Digital Excellence in Museums Communication: The Mediated Museum Project2008Other (Other academic)
    Abstract [en]

    Based on a case-study where the Museum of National Antiquities in Stockholm, Sweden was extended to an archaeological excavation site, this paper addresses the potential for increased public access to cultural heritage sites by means of video mediated communications and outreach activities. A recently formed interdisciplinary research group representing skills in designing mediated environments as well as public archaeology have carried out the study in the summer of 2008. A “Mediated Window” was designed for the occasion, enabling visitors to remotely experience presence and interact between two locations, thus creating an architectural, mediated extension of space. Preliminary results confirm that presence in mediated spaces is to a high degree dependent on eye contact, can be achieved inexpensively but that many different design variables and illusory techniques borrowed from film, architecture and theatre must be addressed in designing presence. The paper argues that such new design contexts require combined skills in architectural design, user interaction and media technology. Results also show that large numbers of visitors, but also new categories of visitors, can be reached when mediated communication is applied to cultural heritage contexts, in combination with public learning activities outside museum buildings.  

  • 12.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Hauptman, Katherine
    Museum of National Antiquities.
    Svanberg, Fredrik
    Museum of National Antiquities.
    Mediated Museum2009In: The Best in Heritage 200 / [ed] Steohen Harrison, 2009, p. 74-78Conference paper (Refereed)
    Abstract [en]

    Based on a case study where the Museum of National Antiquities in Stockholm, Sweden, was extended to an archaeological excavation site, this paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. During two weeks in the summer of 2008 the Stockholm Art and Industry Fair of 1897 was excavated as part of a collaborative process between archaeologists and the general public. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between the museum and the excavation site, thus creating an architectural, mediated extension of space. The case study confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. The mediated museum extension attracted large numbers of visitors, including new categories of visitors who were less likely to visit the museum. The study showed that a mediated extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts. 

  • 13.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Hauptman, Katty
    Historiska museet.
    Svanberg, Fredrik
    Historiska museet.
    Jakten på den försvunna staden / Search for the lost city: Curated impact event. Exhibition and interactive media installation about the Stockholm 1897 Art & Industry Fair, at the Museum of National Antiquities, Stockholm2008Other (Other (popular science, discussion, etc.))
    Abstract [en]

    The exhibition forms part of public dissemination from a hree-year research project addressing modern cultural heritage processes and remote presence funded by the Swedish National Heritage Board (Riksantikvarieämbetet). The project explores how public participation and remote presence may affect cultural heritage processes over time. Case studies include mediated museum extensions to Birka and Djurgården, where a public archaeological excavation was carried out in 2008 to investigate the remains and traces of the 1897 Stockholm Art and Industry fair. Interdisciplinary research collaboration between researchers at KTH Dept. Architecture (Charlie Gullström), Media Technology (Leif Handberg) and archaeologists at the Museum of National Antiquities, Stockholm (Fredrik Svanberg, Katty Hauptman-Wahlgren). 

  • 14.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC).
    Jonsson, Alex
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Mediated Mingling2008Conference paper (Other academic)
    Abstract [en]

    The Poster  and design for Mediated Mingling was carried out as part of the ‘Mediated Spaces’ project, KTH 2008 (Project Leader Charlie Gullström). Two different scientific conferences took place simultaneously in Stockholm in October 2008: one at the Grand Hotel and another at KTH. In order to enable social interaction between participants who would attend either conference, the conference venues were mediated. The Grand Hotel conference eChallenges was held 22-24 October. This is an annual conference in the field of information and communication technology which drew 500 participants and included 270 presentations from 35 countries. A magnificent ballroom called ‘Spegelsalen’ had been allocated for poster exhibitions, networking, coffee and lunch breaks. This was considered a suitable space for mediated mingling across time and space. The Nordic Creative Commons Conference at KTH 22-23 October included 45 researchers. The conference venue was Sydöstra Galleriet, a large space that allows for formal sessions as well as informal lunch and coffee breaks. 

    The eChallenges e-2008 Conference takes place in the Grand Hotel, Stockholm. This is the eighteenth in a series of Annual Conferences supported by the European Commission, which regularly attracts over 650 delegates from leading commercial, government and research organisations around the world to share knowledge and experience, lessons learnt and good practice in the areas of ICT for Networked Enterprise & RFID, eGovernment & eDemocracy, eHealth, Collaborative Working Environments, Technology Enhanced Learning and ICT Skills, Knowledge and Content Technologies, Security and Identity Management, GRID and Mobility.

  • 15.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Jonsson, Alex
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Meet York. Mediated Poster Pub: A mediated extension of a scientific conference in Stockholm to York, UK, in 2008. Poster contribution, Stockholm Resilience Conference 20082008Other (Other academic)
    Abstract [en]

    The Mediated Conference Pub’ extended the Stockholm Resilience Conference to York, England, in 2008 as part of the Mediated Spaces research project (Project Leader: Gullström) at KTH Royal Institute of Technology. 

  • 16.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE).
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC).
    Jonsson, Alex
    KTH, School of Computer Science and Communication (CSC).
    Teaching Presence: Reflections on ten years of teaching presence design and production2011In: Proceedings from International Society for Presence Research Annual Conference – ISPR 2011 / [ed] Phil Turner, 2011Conference paper (Refereed)
    Abstract [en]

    Based on ten years teaching a Masters level course in presence design and production, an interdisciplinary team of teachers present a series of reflections. The topic of mediated presence requires that both teacher and student indulge intheory and practice from a range of disciplines. The course pedagogy described in this paper focuses team-based design, learning by doing, prototyping and scenarios. The intended learning outcomes (ILO) cover spatial and temporal strategies for producing presence, along with critical design concepts: how to establish trust in mediated environments and the formation of a tacit communication contract between participants. The analysis of the reflective home assignment which concludes the course, shows that the intended learning outcomes were reached; the students show a fundamental understanding of how the presence experience relates to a combination of spatial and technical design. Through their prototypes and scenario constructs, the students further demonstrate necessary skills to successfully design, prepare and carry out a variety of presence situations extrapolated from their gained knowledge. 

  • 17.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Hauptman, Katherine
    Museum of National Antiquities, Stockholm.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media technology and interaction design.
    Svanberg, Fredrik
    Museum of National Antiquities, Stockholm.
    A Mediated Window to the Stockholm Art and Industry Fair of 1897: Remote presence and public interaction as a means of exploring and evoking interest in cultural heritage sites2011In: Proceedings from the fourth international Conference on the Histories of Media Art, Science and Technology / [ed] Mike Stubbes, 2011Conference paper (Refereed)
    Abstract [en]

    Based on a case study where the Museum of National Antiquities in Stockholm, Sweden, was extended to an archaeological excavation site, this paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. During two weeks in the summer of 2008 the Stockholm Art and Industry Fair of 1897 was excavated as part of a collaborative process between archaeologists and the general public. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between the museum and the excavation site, thus creating an architectural, mediated extension of space. The case study confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. The mediated museum extension attracted large numbers of visitors, including new categories of visitors who were less likely to visit the museum. The study showed that a mediated extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts.   

  • 18.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture. School of Computer Science and Communication (CSC), Centres, KTH, School of Architecture and the Built Environment (ABE), Centres, Centre for Sustainable Communications, CESC.
    Jonsson, Alex
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231). School of Computer Science and Communication (CSC), Centres, KTH, School of Architecture and the Built Environment (ABE), Centres, Centre for Sustainable Communications, CESC.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231). School of Computer Science and Communication (CSC), Centres, KTH, School of Architecture and the Built Environment (ABE), Centres, Centre for Sustainable Communications, CESC.
    Sustainable learning practices with the use of mediated communications2007Conference paper (Other academic)
  • 19.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Arctic Trombone Festival: A consert contribution2011Other (Other (popular science, discussion, etc.))
  • 20.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Connected performance spaces2005Other (Refereed)
  • 21.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    von Segebaden, Philip (Producer)
    KTH.
    "Morgondagens energilösningar för en hållbar värld": Populärvetenskapligt seminarium/Curated impact event2013Other (Other (popular science, discussion, etc.))
  • 22.
    Handberg, Leif
    KTH, Superseded Departments, Numerical Analysis and Computer Science, NADA.
    On the implementation of production management systems in the graphic arts industry2003Licentiate thesis, comprehensive summary (Other scientific)
  • 23.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    R1ro, som i retro: Från experimentreaktor till experimentscen2008In: Dædalus: Tekniska museets årsbok. Årg. 76(2008), Kärnkraft retro / [ed] Jan Garnert, Stockholm: Tekniska museet , 2008Chapter in book (Other (popular science, discussion, etc.))
  • 24.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    TEDxKTH "Future of energy": Curated impact event2011Other (Other (popular science, discussion, etc.))
  • 25.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    TEDxKTH "Power of Perspectives": Curated impact event2013Other (Other (popular science, discussion, etc.))
  • 26.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    "The Cathedral of Arts and Science - KTH R1": Curated impact event in KTH R1 Experimental Performance Space & Presence Lab2008Other (Other (popular science, discussion, etc.))
  • 27.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    "Vibragera": Performance and interactive installation: Curated impact event in KTH R1 Experimental Performance Space & Presence Lab2009Other (Other (popular science, discussion, etc.))
  • 28.
    Handberg, Leif
    et al.
    KTH, Superseded Departments, Numerical Analysis and Computer Science, NADA.
    Aniander, Magnus
    KTH, Superseded Departments, Industrial Economics and Management.
    Determining production management requirements in graphic arts companies1998In: Proceedings of the 30th conference of the technical association of graphic arts, 1998, p. 94-108Conference paper (Other academic)
  • 29.
    Handberg, Leif
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Elblaus, Ludvig
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Chafe, C.
    Canfield-Dafilou, E. K.
    Op 1254: Music for neutrons, networks and solenoids using a restored organ in a nuclear reactor2018In: TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery (ACM), 2018, p. 537-541Conference paper (Refereed)
    Abstract [en]

    In this paper, an installation is presented that connects Stanford and Stockholm through a one-of-a-kind combination of instrument and venue: the Skandia Wurlitzer theatre organ (Wurlitzer serial no. 1254) situated in the KTH R1 Experimental Performance Space, a disused nuclear reactor. A continuous stream of musical data, audio, and video between the two places explored the capabilities of the digital to play with the concepts of presence and embodiment, virtuality and the physical. In the installation, a series of performances presented new pieces written especially for this setting. The pieces were performed by musicians in Stanford, mediated in real-time, allowing them to play together with the theatre organ in Stockholm, temporarily fusing the two venues to create one ensemble, one audience, in one space.

  • 30.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    The Mediated Museum2008Other (Refereed)
  • 31.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Kort, Joke
    Expettise Group for Human Development and Organisational Innovation, TNO.
    Nyström, Jimmy
    Luleå Technical University.
    SharedSpaces Mingle2016In: Proceedings of the 34th annual ACM conference on Human factors in computing systems (CHI ’16), ACM, May 2016, ACM Digital Library, 2016, p. 269-272Conference paper (Refereed)
    Abstract [en]

    SharedSpaces is a WebRTC design prototype that creates a virtual media space where people can mingle and interact. Although you are in different locations, you appear side by side in front of a chosen backdrop. This interactive installation addresses spatial and social connectedness, stressing the importance of integrating architectural and spatial features to support complex social dynamics in mediated interaction. The tool engages users in manipulating their real-time videostreams, creatively co-designing a shared mediated space that fits a contextual need. It supports social dynamics by allowing users to draw and paint together and to move and resize video streams. Further, it enhances grounding and social cues by merging videostreams and space, representing users as if they were in the same space. Standard and easily available equipment is used. Recent user studies show that a seamless integration of space, social dynamics and shared activity benefits the experience of presence, naturalness, immersion/engagement and social connectedness.

  • 32.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Kort, Joke
    TNO.
    Nyström, Jimmy
    Luleå Technical University, Sweden.
    Spatial and Social Connectedness in Web-based Work Collaboration2016In: Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing Companion: Interactive Demo / [ed] Darren Gergle, Meredith, Ringel Morris, New Yor NY: ACM Digital Library, 2016, p. 45-48Conference paper (Refereed)
    Abstract [en]

    The work presented here seeks an integration of spatial and social features supporting shared activities, and engages users in multiple locations to manipulate realtime video-streams. Standard and easily available equipment is used together with the communication standard WebRTC. It adds a spatial quality of experience by representing the users anywhere on the screen, with easily changed diverse backdrops, inviting users to co-design a shared mediated space. User studies show that a seamless integration of space, social dynamics and shared activity benefits the experience of presence, naturalness, immersion/ engagement and social connectedness. The results inform a discussion about spatial and social connectedness, stressing the importance of design to integrate architectural/spatial features and support complex social dynamics in mediated interaction.

  • 33.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Hedin, Björn
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Dialogsduksseminarier - en metod för reflektion och introduktion till högre studier2014In: LTHs 8:e Pedagogiska Inspirationskonferens, Lund, December 17, 2004, 2014Conference paper (Other academic)
    Abstract [sv]

    På medieteknikprogrammet vid KTH har vi under tolv års tid genomfört dialogduksseminarier som ett av de första momenten som nya studenter på programmet möter. Metoden går ut på att studenterna i mindre grupper diskuterar frågor rörande sina framtida studier. Frågorna är huvudsakligen av reflektiv karaktär och tar upp ämnen såsom ansvarsfördelningen mellan universitet, kamrater och sig själv, det egentliga syftet med högre studier, och hur man vid examen skulle vilja kunna se tillbaka på sina studier på KTH. Frågorna finns på ett tryckt ark i 70x100-format, och de gemensamma svaren dokumenteras på samma ark. I denna artikel presenterar vi mer ingående den bakomliggande pedagogiska idén, de frågor som diskuteras på dialogduken, de svar som studenter brukar ge på frågorna och våra sammantagna erfarenheter av att ha genomfört seminarierna med tolv årskullar studenter. Vi argumenterar för att dialogduksseminarier är en effektiv och resurssnål metod för att introducera och reflektera kring högre studier och att denna metod är generellt tillämpbar på alla typer av högre utbildning.

  • 34.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media.
    Jonsson, Alex
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media.
    Claus, Knudsen
    Community building through cultural exchange in mediated performance events: a conference 20052005In: The Virtual — a room without borders? / [ed] Patrik Hernwall, School of Communication, Technology and Design Södertörn College University , 2005Conference paper (Refereed)
    Abstract [en]

    A rich sense of togetherness can be achieved in distributed audiences by using scenography, dramaturgy, story telling (narratives), conscientiously applied on a foundation of advances in media technology. This paper describes the findings from a series of full-scale performances, nicknamed the "Point 25". This event was launched as a joint venture between The Royal Institute of Technology in Stockholm (KTH) and Stanford University in Palo Alto, CA within the Connected Performance Spaces Project (a.k.a COPS), funded by WGLN (Wallenberg Global Learning Network). Each performance consisted of two performing nodes (each hosting two musicians) and two audience nodes, respectively located in the universities' performance spaces, separated by 10 000 km and nine time zones. The physical scenography was based on a hexagonal boundary with a number of large projection screens, cameras, microphones, speakers et cetera. In this common “performer-audience” scene, there were designated "hot" capture areas for the performers to work in, assisted by auxiliary video feeds for real-time transitions and immersive blending. On each side of the intercontinental performance, there was a ”presence producer” in action, changing the characteristics of the interactive spaces for the performers, thus exploring new narrative tools and developing new experiences for the audience. This type of event implies that enriched convergence between media-related disciplines, will move the boundaries of what is possible to do today. To work together inevitably leads to a deeper understanding of each others’ research areas, and ultimately to what we refer to as concept calibration – a starting point for breaking new ground within presence production. It shows that it is possible to build communities between humans separated both by large distances as well as previously disjunctive fields of research, arts and performance

  • 35.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Jonsson, Alex
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Knudsen, Claus
    Høgskolen i Lillehammer, Gudbrandsdalsvegen 350, NORWAY.
    Living with a continuously produced presence – experiences from an extended office space.2007Conference paper (Refereed)
    Abstract [en]

    What is it actually like to share your office space - all day, every day - in realtime collaboration with your peer professionals, located in distributed geographical locations - in our case also involving multiple countries – yet interconnected with audiovisual technology. This empirical study aims to examine how telepresence affects various communication modes at the workplace; teamwork, reflective, leisure activities and so forth. The research team members have identified some key factors that together contribute to a sense of presence, each of them affecting the level of trust and co-existence between two or more parties. Secondly, the report attempts to address the overall notion of communication quality as such; what actually constitutes communication quality in a telepresence context, to what extent is this quality measurable in technical terms, how does the user's perceived sense of quality correlate to measurements, and how does communication quality affect the sense of presence, bonds of trust and feeling of togetherness for members of a virtually co-located, yet geographically separated, working group. This study was carried out by a joint team of researchers at Høgskolen i Lillehammer, Høgskolen i Gjøvik, both in Norway and Kungliga Tekniska Högskolan in Stockholm, Sweden during 2004-2007.

  • 36.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Ödlundh, Christine
    Time and Simultaneity: Adjusting Time2012Other (Other (popular science, discussion, etc.))
  • 37.
    Sponberg, Hilding
    et al.
    Dept. of Technology, Gjøvik College, Pb. 191, NO-2802 Gjøvik, Norway.
    Knudsen, Claus
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media (closed 20111231).
    New learning modes in the production of presence–distance techniques for education.2001Conference paper (Refereed)
    Abstract [en]

    This paper focuses on new learning modes that combine physical and virtual learning spaces and techniques. Synchronous distance technique combined with new dramaturgy and narrative techniques create new learning modes for distance learning. In a series of courses called "Networking Multimedia" students are trained on pedagogical use of video conferencing, integrating several different media tools.The research was based on analysis and evaluation of a large number of video recordings from previous exams and questionnaires among the students. Typical exam projects varied from playing games, give interactive instruction, interactive music performance to virtual marriages, combined ISDN and IP-based videoconferencing and multiple remote control of PCs over the world. During these courses, we have seen that relatively simple techniques can be used for producing programs with a high level of participation and presence – and for the best projects, the technology becomes transparent.

  • 38.
    Unander-Scharin, Carl
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media.
    Unander-Scharin, Åsa
    Luleå Tekniska Universitet.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Graphic Arts, Media.
    Opera Mecatronica: An interactive exhibition within artistic research2010Other (Other (popular science, discussion, etc.))
1 - 38 of 38
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