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  • 1.
    Boman, Magnus
    et al.
    KTH, School of Information and Communication Technology (ICT), Software and Computer systems, SCS.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Mediated Futures: Technical Foresight report. European Institute of Innovation and Technology, EIT ICT Labs2015Report (Other academic)
    Abstract [en]

    This report outlines trends, challenges, and opportunities relating to the future of

    Smart Spaces and ICT-mediated human communication, as observed from within

    one of the EIT ICT Labs focus areas: Mediating Presence, during 2012-2013. The

    study should be seen as an initial and open-ended exploration that seeks to

    contribute a productive point of departure for more ambitious work, which will be

    undertaken across the Smart Spaces Action Line and using the Innovation Radar

    platform in future years. In particular, the business potential of mediating presence is

    the focus of a forthcoming 2014 Foresight Technical Report.

    As a foresight, Mediated Futures identifies and exposes future themes with high

    innovation potential relating to presence technologies, using a time frame roughly six

    months to five years ahead. Its purpose is to create a common outlook on the future

    of ICT and to establish a shared vocabulary and fruitful methodologies for future

    strategy thinking across the EIT ICT Labs nodes and partner organisations.

    A series of workshops and other collaborative activities have been organised within

    the Mediating Presence activity over the last 15 months. The pivotal output is a

    series of one-pagers, short fictional texts, three of which can be encountered on the

    following pages. Tentative and possibly provocative, these are slogan-based

    descriptions of future scenarios that serve to trigger new perspectives. A total of six

    clusters of topics were covered by one-pagers:

     Data doubles

     New magic

     Luddites

     Socialites

     Future of WorkA working future

     Spaces and things

  • 2.
    de Greef, Tjerk
    et al.
    TU Delft.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Nefs, H.T.
    TU Delft.
    Parnes, Peter
    Luleå Tekniska Universitet.
    Shared mediated workspaces2012Conference paper (Refereed)
    Abstract [en]

    Shared mediated spaces provide viable alternatives for meetings and interactions. The development of collaborative mediated workspaces and shared negotiation spaces will have a fundamental impact on all human practices. Previous design-led research, has identified spatial design concepts, such as mediated gaze, and spatial montage, which, if unaddressed, may be said to impose friction, and thus impact negatively on the experience of mediated presence. The current paper discusses a set of conceptual tools for presence design, in relation to a prototype that is currently being developed by an interdisciplinary academic work group: The Mediated Sketching Table. The prototype combines analogue and digital interaction tools and technologies including HTML5 and WebRTC. Here, we present our initial observations when using the prototype and discuss possible ways to overcome design friction in the prototype. We acknowledge that mediated presence cannot be ensured by design or technology alone. However, by monitoring various design features, presence designers can seek to reduce the friction that otherwise inhibits mediated presence, mutual trust, knowledge-sharing, and teamwork efficiency.

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  • 3.
    Greef, T.J.
    et al.
    TU Delft.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Nefs, H.T.
    TU Delft.
    Kort, J.
    TNO.
    Parnes, P.
    Connected media and presence2013In: SAM 2013: Proceedings of the 2nd International Workshop on Socially-Aware Multimedia, Co-located with ACM Multimedia 2013, ACM Press, 2013, p. 43-48Conference paper (Refereed)
    Abstract [en]

    Effective design of shared mediated spaces, information and connectedness requires theory and practice from a range of disciplines such as found in European projects like Together Anywhere, Together Anytime (TA2) and the EIT ICT Labs Mediating Presence activity. Building on this work we continue to investigate the changes in the European digital media industry such as changed traditional distribution of media content and the progressive integration of (social) communication means in information distribution and shared mediated spaces. Our past research has given valuable insights in how to design and evaluate systems and services that provide a high quality of experience, in how trust is established in mediated environments, and how the formation of tacit communication between participants in new distributed and connected media is negotiated. In the new Seventh Framework Program project COnnected Media and Presence from European Institute of Technology (COMPEIT) we aim to enhance the quality of experience in face-to-face and broadcast communication further in three domains: 1) Spatial connectedness, 2) Social connectedness and 3) Information connectedness, by developing three key services: Shared Experience with Tangible Interaction (SETI); Broadcast Presence Studio (BPS) and Mixed-Reality Interaction (MRI). The quality of experience of these services will be enhanced in terms of for example: spatial connectedness, by providing shared spaces and supporting spatial features such as eye contact; social connectedness, by using natural means for interaction suiting different settings and activities; and information connectedness, by providing better means to share, manipulate and use information suiting different task or activities. In this paper we will discuss the background of this work and give an overview of our planned future work in COMPEIT.

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  • 4.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Arkitekturskolans självvärderingsrapport till Universitetskanslerämbetet: Self evaluation report of the Architecture Programme at KTH, for the Swedish Agency for Higher Education Services2013Report (Other (popular science, discussion, etc.))
    Abstract [en]

    The current report was commissioned by the Swedish Higher Education Authority in 2012 and delivered in 2013. It is a Self-Evaluation Report that results from a thorough process 2011-2013 to develop the Degree Programme in Architecture and Master of Science in Architecture at KTH School of Architecture. Its editor is Charlie Gullström, Head of Programme 2012-2013 and appointed process leader for the assessment of the Architecture Degree Programme. The process involved all pedagogic staff at KTH School of Architecture and was initiated as part of the EAE Education Exercise, undertaken by KTH in 2011 (Gullström, ed. 2011). The two reports document the pedagogic development and shared pedagogic vision, which in particular has sought to improve the programme as follows:

    -By defining the Bachelor Level as a quality threshold for the programme as a whole. Measures were taken to ensure that basic skills are in place at this level of the programme, such as clarified examination routines, guidelines and templates for the formative assessment in design courses. In particular, improved examination routines for the Diploma Degree Project were implemented in 2013, as a result of the process.

    -By articulating and refining the underlying pedagogy of the particular assessment form known as “The Crit”, a final review session which all architecture schools abide to, and which combines formative and summative assessment in a unique format.

    -By articulating and refining the summative assessment criteria following CDIO pedagogy, that studio teachers and an external examination jury benefit from in the Diploma Degree Projects at Bachelor and Master level.

    -By formulating a quality system for the programme as a whole, by addressing how learning outcomes at course level constructively align with the course structure of the programme.

    -By articulating the Portfolio and Thesis Booklet as important pedagogic tools at the Advanced level of the programme.

    -By articulating the pedagogic tools at hand for teachers: examination routines, validated critique forms, assessment criteria, studio-based teaching structure, templates for tutorial, assessment of progression, early warning signals in design course throughout the programme. Finally, a compulsory Reflection Form was introduced to conclude all courses across the programme, linked to an online anonymous course evaluation.

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  • 5.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Design Frictions2011In: AI & Society: The Journal of Human-Centred Systems and Machine Intelligence, ISSN 0951-5666, E-ISSN 1435-5655, Vol. 27, no 1, p. 91-110Article in journal (Refereed)
    Abstract [en]

    A fusion of architecture and media technology, video-mediated spaces facilitate collaborative practices across spatial extensions. This paper contributes an architectural perspective on presence design, exploring its potential to create architectural extensions that facilitate knowledge-sharing and remote presence. With the example of a mediated therapist, taken from the author’s design-led research (Gullström 2010), the paper illustrates spatial design concepts (e.g. mediated gaze, spatial montage, shared mediated space), which, unaddressed, may be said to impose friction, and thus impact negatively on the experience of witnessed mediated presence (Nevejan 2007). Mediated presence cannot be ensured by design, however, by acknowledging that certain features are related to spatial design, a presence designer can monitor them and, in effect, seek to reduce the ‘design friction’ that otherwise may inhibit e.g. trust and knowledge-sharing. It concludes that a presence-in-person paradigm prevails in our society, founded on the expectations of trust and knowledge-sharing between individuals, and hereby addresses the contribution from presence design to architectural practice – as well as the reciprocal contribution from architecture to presence design – given that mediated spaces currently provide viable alternatives for meetings and interactions, hence with a fundamental impact on all human practices. 

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  • 6.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Billinghurst, Kevin (Narrator)
    KTH.
    Diploma Days – KTH School of Architecture: Curated impact event and fim production2013Other (Other (popular science, discussion, etc.))
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  • 7.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Diploma Days, KTH School of Architecture: Exhibition of Diploma Degree Projects (January 2013, June 2013): Curated impact event2013Other (Other academic)
    Abstract [en]

    Welcome everyone, to the final stage of the examination process for the Diploma Degree project at KTH School of Architecture. Throughout this week, 69 students from the Degree Programme in Architecture, including our 2-year Master’s Programme in Architecture, will present their projects. We are very proud that so many students have reached this last stage of the architectural education at KTH – and soon ready to meet the challenges of professional life. 

    The Diploma Degree Project at KTH comprises 30 credits and is a final assignment that the student develops independently to demonstrate that s/he masters academic and professional skills of the architect. The project should address an architectural design problem and must be carried out within the specified time frame of one term. During the term that precedes the degree project, however, the student formulates a programme and a workplan, a so-called 

    Thesis Booklet, in close dialogue with an appointed supervisor from one of our design studios. 

    As part of the examination, an external jury is appointed to ensure a fruitful and critical discussion; and to contextualise each project in relation to contemporary practice and discourse. The external jury also contributes a most valuable quality assessment of our programme as a whole, twice a year. 

    On this occasion we have invited experienced architects from universities and architectural firms across Europe, who will work in three parallel jury groups. We welcome you all to our school! 

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  • 8.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    En stjärna har gått ur tiden: Till minne av arkitekt Léonie Geisendorf2016In: Arkitektur: byggnad, interiör, plan, landskap, ISSN 0004-2021, no 3, p. 21-21Article in journal (Other (popular science, discussion, etc.))
    Abstract [sv]

    Arkitekten Léonie Geisendorf har avlidit vid en ålder av 102 år. Charlie Gullström minns ett livsverk som går till historien.

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  • 9.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Furnishing the Fun Palace – with new digital design materials2014In: Proceedings from What the matter? Materiality and Materialism at the Age of Computation, International Conference, ENHSA, Barcelona, September 4-5-6, 2014 / [ed] Maria Voyatzaki, Barcelona: European Network of Heads of Schools of Architecture , 2014, p. 228-241Conference paper (Refereed)
    Abstract [en]

    An on-going interdisciplinary research project relating to the future of connected media creates a web-based system for highly interactive, personalised, shared media experiences.[1] The new technologies will improve the feeling of being together in a shared mediated space and support interaction and collaboration between people who are separated in time or space. This area of research is called presence design and specifically addresses the fusion of architecture and interactive media that enables mediated presence, i.e dialogic interaction across time and space (Gullström 2010, 2012). While architects conventionally design physical spaces and material artefacts to support human interaction, we are increasingly drawn into the realms of digital, immaterial and hybrid design contexts. New building materials have become available, borrowed from the fields of media and communications.

    What emerges from our recent design-led research is a digital toolbox of new design materials to furnish interiors and create architectural space. Real-time video and audio streams are combined with embedded smart devices and building components that respond to users’ presence by local action or remote interaction.

    The new materials are e.g. augmented textile surfaces (such as Softwalls) that transform and react in response to (local or remote) movement or touch; or virtual shared spaces and ambient wall furnishings that can prompt reactions from far away (such as SharedSpace or PixelPresence); or instant acoustic dividers that suddenly appear from thin air, and partition your space, created from a combination of projected video streams and sound design. These are new architectural interfaces which, it is argued, will contribute new materiality to architectural design and inform its practitioners, and that can be distinguished from mobile interfaces or tangible interface design.

    [1] COMPEIT (EU FP7 project 2013-2016) is the acronym of “Connected Media and Presence from European Institute of Technology”, see http://www.compeit.eu.

     

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  • 10.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Jonsson, Alex (Contributor)
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Handberg, Leif (Contributor)
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Miranda Corranza, Pablo
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Lefter, Iulia (Contributor)
    TU Delft.
    Nefs, Harold T (Contributor)
    TU Delft.
    Nyström, Jimmy (Contributor)
    Luleå Tekniska Universitet.
    Nyström, Nicklas (Contributor)
    Luleå Tekniska Universitet.
    Amram, Noam (Contributor)
    LiveU.
    Valli, Seppo (Contributor)
    VTT.
    Kristiansson, Johan (Contributor)
    Ericsson.
    High-fidelity Mock-up Report: Public deliverable D.2.4 from COMPEIT, EU FP7 project2015Report (Other academic)
    Abstract [en]

    COMPEIT is a 3-year EU 7th framework project and focuses on a web-based system for highly interactive, personalised, shared media experiences by developing technologies that A) enrich social connections, B) improve the feeling of being together in one shared space and C) enhance collaboration whilst being separated in time or space. COMPEIT takes the view that Internet-based distribution will transform traditional broadcasting towards higher levels of interactivity and integration with virtual and augmented reality, enabled by advanced web technologies and the proliferation of tangible devices. The project addresses Quality of Experience as a key variable in the experience of media production and consumption systems.

    A first mock-up of the COMPEIT system has been put together. It illustrates technical components from WP 4 (Mediated Presence Components); services from WP 5 (New Media Services); and D3.2 Initial System Specification. It informs further research towards D3.4 First Prototype.

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  • 11.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Jonsson, Alex (Contributor)
    KTH, School of Computer Science and Communication (CSC).
    Nyström, Jimmy (Contributor)
    Luleå Technical UNiversity.
    Handberg, Leif (Contributor)
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Nefs, Harold (Contributor)
    Delft University of Technology.
    Immersive Spaces 1.0: WP4 Mediated Presence Components2016Report (Other academic)
    Abstract [en]

    COMPEIT creates a web-based system for highly interactive, personalised, shared media experiences. The new technologies will improve the feeling of being together in a shared mediated space and support interaction and collaboration between people who are separated in time or space.

    Immersive spaces 1.0 is a software component for the COMPEIT presence system with a feature set that allows users to interact and perform shared actions in virtual spaces, simply using their web browser. The main features are called SharedSpace, a virtual 3D environment which users can redesign and populate by scaling and rearranging their avatar-like live videostream representations; and PixelPresence which is an overlay technique that offers a pixelated view of a livestream, hereby adding an ambient and discrete presence filter, which indicates movement and subtly prompts users to enter a mediated interaction. 

    The COMPEIT presence system supports individuals and distributed groups who want to stay close with one another on a regular basis, ready to spontaneously interact in mediated and virtual space. Feedback from users and user requirements in WP2 showed that people want to be subtly aware of what others are doing, and if they are at a particular place at a given time – which, of course, is quite different to keeping a videolink open 24/7. Whether the context is professional or social, ambient forms of presence are thus called for, in order to support gradation and, perhaps more importantly, to prompt users to join a shared virtual space. 

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  • 12.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Ehrlemark, Björn (Curator)
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Léonie Geisendorf – Architect, Pedagogue and Critic.: Accompanying exhibition directed to students, in the entrance of KTH School of Architecture 140801-1409302014Other (Other (popular science, discussion, etc.))
  • 13.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Mediated Windows: The Use of Framing and Transparency in Designing for Presence2010In: Footprint Journal - Digitally Driven Architecture, ISSN 1875-1504, no 6, p. 69-92Article in journal (Refereed)
    Abstract [en]

    This paper explores the fusion of architecture and media technology that facilitates collaborative practices across spatial extensions: video-mediated spaces. The example presented is a mediated extension of the Museum of National Antiquities in Stockholm to a neighbouring park area and archaeological excavation site in 2008, referred to as a mediated window, or a glass-door.

    The concepts framing and transparency are used to outline the significance of windows and glazing in architecture and art. The author then considers the potential contribution of architecture in representing the passage from indoors to outdoors and designing for presence. Presence design assumes a contribution from architects to presence research, a currently diversified field, spanning media space research, cognitive science, interaction design, ubiquitous computing, second order cybernetics, and computer-supported collaborative work, but in which architecture and artistic practices are less represented. The paper thereby addresses the potential of an extended architectural practice, which incorporates the design of mediated spaces, and outlines presence design as a transdisciplinary practice in which presence research meets architectural design, and spatial and aesthetic conceptual tools, derived from related visual practices, may be productively applied.

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  • 14.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Närvaro på distans2010In: Arkitektur: byggnad, interiör, plan, landskap, ISSN 0004-2021, no 9, p. 60-60Article in journal (Other academic)
    Abstract [en]

    Om video som nytt byggnadsmaterial skriver Charlie Gullström som forskar om mötet mellan arkitektur, media, interaktion och kommunikation på KTH.

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  • 15.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Närvaro på distans – om video som nytt byggnadsmaterial2010In: Arkitektur: byggnad, interiör, plan, landskap, ISSN 0004-2021, no 5Article in journal (Other (popular science, discussion, etc.))
    Abstract [sv]

    Om video som nytt byggnadsmaterial skriver charlie gullström som forskar om mötet mellan arkitektur, media, interaktion och kommunikation på Kth.

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  • 16.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Brodersen, Leif (Contributor)
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Rapport över genomförda rektorsuppdrag ‘KTH Art-Design-Science’2012Report (Other academic)
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  • 17.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Stora stiliga starka och stolta. Léonie Geisendorf älskar hus: Specialnummer om Léonie Geisendorf2014In: Arkitektur: byggnad, interiör, plan, landskap, ISSN 0004-2021, no 3, p. 28-49Article in journal (Other (popular science, discussion, etc.))
    Abstract [en]

    “Upwind!” was the motto of Léonie Geisendorf’s competition entry for the new parliament building overlooking Stockholms Ström in 1971. It also aptly describes her career as an architect and entrepreneur – for over half a century she has guided her practice with a firm hand on the tiller, steering, against the odds, upwind. She calls herself uncompromising, but, of course, seeing a vision through from idea to finished building takes courage, strength and awareness, qualities which have accompanied Léonie Geisendorf from childhood: “I want to design buildings!

    Great, powerful, proud, beautiful buildings.”

    When Léonie Geisendorf turned a hundred this year (2014), she became one of the world’s oldest architects and an inspiration to several generations of architects in Sweden. Together, she and her Swiss husband, Charles-Édouard Geisendorf, started an architectural practice in Stockholm in 1950. It caught the public eye in the late 1950s with its expressive, meticulous treatment of raw concrete. The entrance hall of St Göran Gymnasium, a former domestic science and needlework college in Stockholm (p. 28), is one good example of this, and Villa Delin in Djursholm (p. 50) is another. Both provide a vigorous, three-dimensional spatial experience and a distinctive treatment of daylight, which, quite simply, creates warm, sunny interiors – from raw concrete.

    Sadly, the Catholic Church in Kungsträdgården (p. 18), a masterpiece that the practice designed for over thirteen years, never materialised. The carefully sculpted concrete façade addresses the street with an open portico of varying height. The portico elegantly filters the light coming from the west, imparting lustre to the majestic columns supporting the office floors overhead.

    One may ask why the city of Stockholm has not been blessed with more landmark buildings. Was Léonie Geisendorf too stubborn, too uncompromising? Did she do herself no favours? Or could it be that Sweden at that time was not ready for her particular brand of expressive architecture?

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  • 18.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Studio Themes at Advanced Level 2013-2014: KTH School of Architecture Master Degree catalogue and exhibition of Master Studios2013Other (Other academic)
    Abstract [en]

    Welcome to KTH School of Architecture for the academic year 2013/2014.

    The programme at the Advanced Level consists of two years of study, including your

    Diploma Degree project, which is carried out during the last term, and after which

    you may be awarded the degree of Master in Architecture or Master of Science with a

    Major in Architecture, depending on whether you are enrolled in the five-year Degree Programme in Architecture or the two-year Master’s Programme in Architecture.

    Our teaching at KTH is studio based, and we currently offer 10 different master studios, each of which provides a unique path through the programme. We genuinely hope that you will find the choices appealing and that one of the studios matches your direction of interest for the coming two-year period. A new feature this year is that the studios are numbered and devoted to a specific theme. The studio themes and course plans are introduced in this booklet and more thoroughly presented by the faculty on 2 September, 10.00-12.00 in the Red Tent.

    Because the places in each studio are limited to 20-24 students, there is an annual selection procedure allowing you to list your preferences for the studios on offer. The programme administration then assigns places according to selection criteria that are presented beforehand. Please check the school’s website for all details and formal course requirements. Also please note that studios #9 and #10 will be offered only in the autumn term; they will include Diploma Degree students in the spring however. Fourth-year students who wish to enrol in studios #9 or #10 are therefore invited to choose another studio for the spring term.

    The overall purpose of our studio structure at KTH is to ensure individual progression and individual deepening of knowledge, skill, and judgement within architecture and related knowledge areas. At this level of education, a student must demonstrate sufficient skills and abilities to complete and critically evaluate independently and with adequate methods architectural design projects. During the Advanced Level, an individual student completes six design courses in a studio (socalled Studio Projects), each providing an opportunity to apply and develop skills in varied application areas and tools to reflect on the learning process.

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  • 19.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Swedish Research Council’s Annual Symposium on Artistic Research: Curated impact event in KTH R1 Experimental Performance Space & Presence Lab.2012Other (Other (popular science, discussion, etc.))
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  • 20.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Hallemar, Dan (Editor)
    Upwind. Léonie Geisendorf Architecture. In Swedish: Upp i Vind. Léonie Geisendorf Arkitektur: Curated impact event. Exhibition at Swedish Architecture & Design Centre, Stockholm, 140410-1408312014Other (Other (popular science, discussion, etc.))
    Abstract [en]

    “Upwind!” was the motto of Léonie Geisendorf’s competition entry for the new parliament building overlooking Stockholms Ström in 1971. It also aptly describes her career as an architect and entrepreneur – for over half a century she has guided her practice with a firm hand on the tiller, steering, against the odds, upwind. She calls herself uncompromising, but, of course, seeing a vision through from idea to finished building takes courage, strength and awareness, qualities which have accompanied Léonie Geisendorf from childhood: “I want to design buildings! Great, powerful, proud, beautiful buildings.”

    When Léonie Geis endorf turned a hundred this year (2014), she became one of the world’s oldest architects and an inspiration to several generations of architects in Sweden. Together, she and her Swiss husband, Charles-Édouard Geisendorf, started an architectural practice in Stockholm in 1950. It caught the public eye in the late 1950s with its expressive, meticulous treatment of raw concrete. The entrance hall of St Göran Gymnasium, a former domestic science and needlework college in Stockholm (p. 28), is one good example of this, and Villa Delin in Djursholm (p. 50) is another. Both provide a vigorous, three-dimensional spatial experience and a distinctive treatment of daylight, which, quite simply, creates warm, sunny interiors – from raw concrete. Sadly, the Catholic Church in Kungsträdgården (p. 18), a masterpiece that the practice designed for over thirteen years, never materialised. The carefully sculpted concrete façade addresses the street with an open portico of varying height. The portico elegantly filters the light coming from the west, imparting lustre to the majestic columns supporting the office floors overhead.

    One may ask why the city of Stockholm has not been blessed with more landmark buildings. Was Léonie Geisendorf too stubborn, too uncompromising? Did she do herself no favours? Or could it be that Sweden at that time was not ready for her particular brand of expressive architecture?

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    Download full text (pdf)
    Exhibition catalogue in English
  • 21.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Boman, Magnus
    KTH, School of Information and Communication Technology (ICT), Software and Computer systems, SCS.
    Analogue Friday 1: Thumbs Up! and Analogue Friday 2: InstaYum!: Impact event and film production2015Other (Other (popular science, discussion, etc.))
    Abstract [en]

    As part of a public dissemination impact activity within the Mediating Presence project of EIT ICT Labs in 2013, partners were invited to a series of Mediated Seminars, seeking to identify valuable trends relating to the future of the media industry in general, and to smart spaces in a particular. The participants reviewed and discussed all the recent publications available via the EIT ICT Labs Web site (www.eitictlabs.eu/publications), as well as a wide range of publicly available reports and white papers. As a result of this process, the idea was put forward to produce four films that would trigger reflection within the research community about the technical development relating to "smart spaces". This represents a new and experimental form of outreach and dissemination for the activity.

    The workshop was successfully concluded, with preliminary drafts for scripts, intended for the creation of four short films, handed over to four different film producers by responsible activity researchers in four different cities (Delft, Helsinki, Luleå, and Stockholm). Tentative versions of three films were screened according to plan at the Espoo SSP Results Day event in December, from which valuable feedback was received, allowing for the first three films to be slightly revised and completed at the end of December. In parallel, the fourth film was realised in two parts and completed at the end of December: Analogue Friday 1 and 2.

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    popular summary
  • 22.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Boman, Magnus
    KTH, School of Information and Communication Technology (ICT), Software and Computer systems, SCS.
    Smart Collaboration Spaces: Technical Foresight report. European Institute of Innovation and Technology, EIT ICT Labs2015Report (Other academic)
    Abstract [en]

    This report outlines trends, challenges, and opportunities relating to the future of Smart Spaces and ICT-mediated human communication, as observed from within one of the EIT ICT Labs focus areas: Mediating Presence, during 2012-2013. The study should be seen as an initial and open-ended exploration that seeks to contribute a productive point of departure for more ambitious work, which will be undertaken across the Smart Spaces Action Line and using the Innovation Radar platform in future years. In particular, the business potential of mediating presence is the focus of a forthcoming 2014 Foresight Technical Report.

    As a foresight, Mediated Futures identifies and exposes future themes with high innovation potential relating to presence technologies, using a time frame roughly six months to five years ahead. Its purpose is to create a common outlook on the future of ICT and to establish a shared vocabulary and fruitful methodologies for future strategy thinking across the EIT ICT Labs nodes and partner organisations.

    A series of workshops and other collaborative activities have been organised within the Mediating Presence activity over the last 15 months. The pivotal output is a series of one-pagers, short fictional texts, three of which can be encountered on the following pages. Tentative and possibly provocative, these are slogan-based descriptions of future scenarios that serve to trigger new perspectives. A total of six clusters of topics were covered by one-pagers:

    Data doubles

     New magic

     Luddites

     Socialites

     Future of WorkA working future

     Spaces and things

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    fulltext
  • 23.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Beyond Talking Heads – Presence Design Experiments2013In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems / [ed] CHI 2013, Paris: ACM Press, 2013Conference paper (Refereed)
    Abstract [en]

     Based on design-driven research and ten years teaching a Masters level course in presence design and production, an interdisciplinary team of researchers present a series of reflections. The topic of mediated presence requires that both teacher and student indulge in theory and practice from a range of disciplines. Over 200 student projects and 20 research installations have been designed and executed over the years, each addressing spatial and temporal strategies for producing presence, along with critical design concepts: how to establish trust in mediated environments and the formation of a tacit communication contract between participants. These will be key aspects for the future of personal video communication.

    Download full text (pdf)
    fulltext
  • 24.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, LeifKTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    KTH Symposium on Art, Design & Science 2012: Curated impact event in KTH Värmeverket and KTH R1 Experimental Performance Space and Presence Lab2012Conference proceedings (editor) (Other academic)
    Abstract [en]

    Organisation and curation of KTH Symposium on Art, Design & Science, March 2012, which assembled researchers who share an interest in how creative and academic practices in art and design relate to overall scientific practices at KTH. Linked to KTH internal report (Brodersen, Gullström, Grillner 2012) "KTH Art-Design-Science

    Download (pdf)
    Invitation and Programme
  • 25.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE).
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC).
    Kulturmiljö på distans: En verktygslåda för mediering av närvaro, tillämpbar för museer och andra kulturmiljöinstitutioner2011Report (Other (popular science, discussion, etc.))
    Abstract [sv]

    Utvecklingen inom informations- och kommunikationstekniken har gjort det möjligt för museer och 

    andra kulturarvsinstitutioner att förändra de traditionella sätt som kulturarvet och kulturmiljöer beskrivs och förmedlas. Det är idag möjligt att förbinda platser med varandra, med ljud och bild i 

    realtid, vilket skapar möjlighet att förlänga museibyggnader till de specifika kulturmiljöer och platser som museiverksamheten har koppling till. Föreliggande skrift kan ses som en kortfattad introduktion till detta sätt att arbeta och innehåller en beskrivning av ingående och påverkande komponenter och en liten exempelsamling. Arbetet syftar till inspiration och kunskapsspridning för planering och praktiskt genomförande av medieringssituationer. Målgruppen är museer, utställningsproducenter, arkitekter, AV- och medietekniker vilka erbjuds konkreta uppslag för eget utförande och för upphandlingssituationer inom musei- och kulturarvssektorn. 

  • 26.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Hauptman, Katherine
    Museum of National Antiquities.
    Svanberg, Fredrik
    Museum of National Antiquity.
    Det medierade museet: Moderna kulturarvsprocesser och medierad tillgänglighet2013In: Mångvetenskapliga möten för ett breddat kulturmiljöarbete: Riksantikvarieämbetets FoU-verksamhet 2006–2010/11 / [ed] Holmström, Marie, Stockholm: Riksantikvarieämbetet, 2013, , p. 25p. 121-134Chapter in book (Other (popular science, discussion, etc.))
    Abstract [en]

    This paper describes collaborative research at the intersection of media technology, architecture, archaeology and museum studies between The Royal Institute of Technology (KTH) and The National Historical Museum in Stockholm (SHM). The two projects presented are “Mediated presence to cultural heritage environments” and “Modern Heritage Processes and Remote Presence”, which were funded by the Swedish National Heritage Board. The paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between two different sites, thus creating an architectural, mediated extension of space. The case studies confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. Further, the studies showed that a mediated spatial extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts.

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    fulltext
  • 27.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Hauptman, Katherine
    Museum of National Antiquities.
    Svanberg, Fredrik
    Museum of National Antiquity.
    Det medierade museet: Moderna kulturarvsprocesser och medierad tillgänglighet2012Report (Other (popular science, discussion, etc.))
    Abstract [en]

    Based on a case study where the Museum of National Antiquities in Stockholm, Sweden, was extended to an archaeological excavation site, this paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. During two weeks in the summer of 2008 the Stockholm Art and Industry Fair of 1897 was excavated as part of a collaborative process between archaeologists and the general public. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between the museum and the excavation site, thus creating an architectural, mediated extension of space. The case study confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. The mediated museum extension attracted large numbers of visitors, including new categories of visitors who were less likely to visit the museum. The study showed that a mediated extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts. 

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    KTHMemusrapport
  • 28.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Electrical Engineering and Computer Science (EECS), Human Centered Technology, Media Technology and Interaction Design, MID.
    Hauptman, Katherine
    Museum of National Antiquities.
    Svanberg, Fredrik
    Museum of National Antiquities.
    The Mediated Window: Enabling remote presence to cultural heritage sites2008Conference paper (Refereed)
    Download full text (pdf)
    fulltext
  • 29.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Hauptman, Katty
    Historiska museet.
    Svanberg, Fredrik
    Historiska museet.
    Jakten på den försvunna staden / Search for the lost city: Curated impact event. Exhibition and interactive media installation about the Stockholm 1897 Art & Industry Fair, at the Museum of National Antiquities, Stockholm2008Other (Other (popular science, discussion, etc.))
    Abstract [en]

    The exhibition forms part of public dissemination from a hree-year research project addressing modern cultural heritage processes and remote presence funded by the Swedish National Heritage Board (Riksantikvarieämbetet). The project explores how public participation and remote presence may affect cultural heritage processes over time. Case studies include mediated museum extensions to Birka and Djurgården, where a public archaeological excavation was carried out in 2008 to investigate the remains and traces of the 1897 Stockholm Art and Industry fair. Interdisciplinary research collaboration between researchers at KTH Dept. Architecture (Charlie Gullström), Media Technology (Leif Handberg) and archaeologists at the Museum of National Antiquities, Stockholm (Fredrik Svanberg, Katty Hauptman-Wahlgren). 

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    popular summary
  • 30.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE).
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC).
    Jonsson, Alex
    KTH, School of Computer Science and Communication (CSC).
    Teaching Presence: Reflections on ten years of teaching presence design and production2011In: Proceedings from International Society for Presence Research Annual Conference – ISPR 2011 / [ed] Phil Turner, 2011Conference paper (Refereed)
    Abstract [en]

    Based on ten years teaching a Masters level course in presence design and production, an interdisciplinary team of teachers present a series of reflections. The topic of mediated presence requires that both teacher and student indulge intheory and practice from a range of disciplines. The course pedagogy described in this paper focuses team-based design, learning by doing, prototyping and scenarios. The intended learning outcomes (ILO) cover spatial and temporal strategies for producing presence, along with critical design concepts: how to establish trust in mediated environments and the formation of a tacit communication contract between participants. The analysis of the reflective home assignment which concludes the course, shows that the intended learning outcomes were reached; the students show a fundamental understanding of how the presence experience relates to a combination of spatial and technical design. Through their prototypes and scenario constructs, the students further demonstrate necessary skills to successfully design, prepare and carry out a variety of presence situations extrapolated from their gained knowledge. 

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    fulltext
  • 31.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Hauptman, Katherine
    Museum of National Antiquities, Stockholm.
    Handberg, Leif
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Svanberg, Fredrik
    Museum of National Antiquities, Stockholm.
    A Mediated Window to the Stockholm Art and Industry Fair of 1897: Remote presence and public interaction as a means of exploring and evoking interest in cultural heritage sites2011In: Proceedings from the fourth international Conference on the Histories of Media Art, Science and Technology / [ed] Mike Stubbes, 2011Conference paper (Refereed)
    Abstract [en]

    Based on a case study where the Museum of National Antiquities in Stockholm, Sweden, was extended to an archaeological excavation site, this paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. During two weeks in the summer of 2008 the Stockholm Art and Industry Fair of 1897 was excavated as part of a collaborative process between archaeologists and the general public. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between the museum and the excavation site, thus creating an architectural, mediated extension of space. The case study confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. The mediated museum extension attracted large numbers of visitors, including new categories of visitors who were less likely to visit the museum. The study showed that a mediated extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts.   

  • 32.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Kordas, Olga
    KTH, School of Architecture and the Built Environment (ABE), Sustainable development, Environmental science and Engineering.
    Molinari, Marco
    KTH, School of Industrial Engineering and Management (ITM), Energy Technology.
    Sharing Spaces in the Sharing Economy - to save energy, increasewell-being or boost inn vation? How do new initiatives align with energy transition?2017In: BIWAES - Biennial International Workshop Advances in Energy Studies, Graz, 2017Conference paper (Other academic)
    Abstract [en]

    Our paper is informed by the recent interest in how the sharing economy and related initiatives mayact as drivers for energy transition and increase well-being and social sustainability in smart sustainable city contexts. We take the example of temporary buildings that for a limited time period offer shared public spaces for public events in the city. Such initiatives are often linked to quadruple helix initiatives in which a local city council, industry and academia join forces to engage citizens in the energy and climate debate, with a temporary building structure as the focal point. The paper argues that such energy initiatives are valuable in terms of social sustainability since they create additional public space for the benefit of citizen debate; contribute scalable solutions and effective infrastructure that can promote energy awareness among citizens. However, there is limited scientific evidence, and a lacking awareness, of the energy efficiency and climate comfort relating to temporary buildings for public use. Our preliminary results show that such factors risk to obscure the well-intended objectives of quadruple helix initiatives to support energy transition. The revealed problems of a Stockholm use case suggest that in spite of significant social and economic impact resulting from curated public events which attracted an unprecedented number of visitors, energy consumption, climate comfort and indoor air quality are nevertheless important factors that also must be considered in the design and implementation of temporary building structures. The paper concludes that better climate controlshared economy thinking is necessary at theearliest stage of a planning process, for temporary buildings to be successful.

  • 33.
    Gullström, Charlie
    et al.
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Kort, Joke
    TNO.
    Where did my Office go? Is it in the Cloud!?: Workshop on Spatial and Social Connectedness in Virtual and Mediated Work Environments2016In: Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing Companion / [ed] Darren Gergle, Meredith Ringel Morris, New York: ACM Digital Library, 2016, p. 457-464Conference paper (Refereed)
    Abstract [en]

    The physical workplace, a hub for communication, collaboration and co-located interaction can no longer be taken for granted. Today, the design of intelligent interactive media, physical products and ubiquitous environments has passed the phase of being technology-driven. Meaning, insight and experience are now the key design drivers for the bridging of digital and physical design. We foresee how new interconnected knowledge systems – objects/devices, buildings and even cities created from web-based services and IoT – thoroughly transforms CSCW. A wide spectrum of services already invites users to seamlessly move between real and virtual workspaces, using a range of previously separated media channels. This interdisciplinary workshop welcomes researchers and practitioners to a day-long exchange targeting User eXperience (UX) and, specifically, the relationship between social and spatial connectedness in mediated and virtual work environments. Examples from ongoing research and developments informs a discussion on how the borders between the virtual and real become increasingly obsolete.

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    fulltext
  • 34.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Kort, Joke
    Expettise Group for Human Development and Organisational Innovation, TNO.
    Nyström, Jimmy
    Luleå Technical University.
    SharedSpaces Mingle2016In: Proceedings of the 34th annual ACM conference on Human factors in computing systems (CHI ’16), ACM, May 2016, ACM Digital Library, 2016, p. 269-272Conference paper (Refereed)
    Abstract [en]

    SharedSpaces is a WebRTC design prototype that creates a virtual media space where people can mingle and interact. Although you are in different locations, you appear side by side in front of a chosen backdrop. This interactive installation addresses spatial and social connectedness, stressing the importance of integrating architectural and spatial features to support complex social dynamics in mediated interaction. The tool engages users in manipulating their real-time videostreams, creatively co-designing a shared mediated space that fits a contextual need. It supports social dynamics by allowing users to draw and paint together and to move and resize video streams. Further, it enhances grounding and social cues by merging videostreams and space, representing users as if they were in the same space. Standard and easily available equipment is used. Recent user studies show that a seamless integration of space, social dynamics and shared activity benefits the experience of presence, naturalness, immersion/engagement and social connectedness.

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    fulltext
  • 35.
    Handberg, Leif
    et al.
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Kort, Joke
    TNO.
    Nyström, Jimmy
    Luleå Technical University, Sweden.
    Spatial and Social Connectedness in Web-based Work Collaboration2016In: Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing Companion: Interactive Demo / [ed] Darren Gergle, Meredith, Ringel Morris, New Yor NY: ACM Digital Library, 2016, p. 45-48Conference paper (Refereed)
    Abstract [en]

    The work presented here seeks an integration of spatial and social features supporting shared activities, and engages users in multiple locations to manipulate realtime video-streams. Standard and easily available equipment is used together with the communication standard WebRTC. It adds a spatial quality of experience by representing the users anywhere on the screen, with easily changed diverse backdrops, inviting users to co-design a shared mediated space. User studies show that a seamless integration of space, social dynamics and shared activity benefits the experience of presence, naturalness, immersion/ engagement and social connectedness. The results inform a discussion about spatial and social connectedness, stressing the importance of design to integrate architectural/spatial features and support complex social dynamics in mediated interaction.

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    fulltext
  • 36.
    Kort, Joke
    et al.
    TNO.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Nefs, H.T.
    TU Delft.
    Beyond Talking Heads – Towards Sharing Life2013In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Paris: SIGCHI, 2013Conference paper (Refereed)
    Abstract [en]

    In this workshop position paper we briefly describe our current work in the fields of mediated presence, social user experience, audio/video communication and shared activities mediated by information and communication technology. We address developments encountered in our own work which we think are important for future application and better support for social interaction and communication for people separated by distance or time. We conclude with our plans for future research and our contribution to the workshop.

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    fulltext
  • 37.
    Kostoska, Galena
    et al.
    University of Trento.
    Vermeeren, Arnold P.O.S.
    Delft University of Technology, Netherlands.
    Kort, Joke
    TNO.
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Video-mediated Participation in Virtual Museum Tours for Older Adults2016In: Proceedings of the10th International COnference on Design and Emotion: Celebration & Contemplation / [ed] Desmet, P.M.A., Fokkinga S.F., Ludden, G.D.S., Cila, N., & Van Zuthem, H., The Design & Emotion Society, , 2016Conference paper (Refereed)
    Abstract [en]

    This paper introduces a virtual tour, Visit the Louvre, designed specifically to engage older adults in an immersive visit through part of the Louvre by a distant real-life guide. An initial diary study and a creative workshop were conducted to understand the needs and values of older adults and how to support participation to virtual museum visits with a video-based communication system. Preliminary results show that ‘virtual visitors’ experienced high levels of social and spatial presence; immersion and engagement were quite high independent of the level of interactivity of the guide, or the presence of others. 

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    fulltext
  • 38.
    Martin, Michael
    et al.
    IVL Swedish Environm Res Inst, LCA & Environm Management, Valhallavagen 81, S-11428 Stockholm, Sweden..
    Lazarevic, David
    Finnish Environm Inst SYKE, Environm Policy Ctr, PL 140, Helsinki 00251, Finland..
    Gullström, Charlie
    KTH, School of Architecture and the Built Environment (ABE), Architecture.
    Assessing the Environmental Potential of Collaborative Consumption: Peer-to-Peer Product Sharing in Hammarby Sjostad, Sweden2019In: Sustainability, E-ISSN 2071-1050, Vol. 11, no 1, article id 190Article in journal (Refereed)
    Abstract [en]

    Collaborative consumption-through sharing services-has been promoted as an important step in transforming current consumption patterns toward more sustainable practices. Whilst there are high expectations for sharing services, there are few studies on the potential environmental benefits and impacts of sharing services. This study aims to analyze the potential environmental impacts of a peer-to-peer (P2P) product sharing platform and potential integration with a package drop-off/pick-up service in the urban district of Hammarby Sjostad, Stockholm, Sweden. A life cycle approach is adopted, taking into account product lifetime and use, the potential replacement of conventional products and services, impacts from digital infrastructure and their impacts on the environment. The results indicate that there is significant potential for these sharing services to reduce environmental impacts associated with production and consumption; primarily through avoiding production and reducing the production impacts of new product purchases. The results also illustrate potential synergies to integrate with the package drop-off/pick up service; where the impacts from shared products are further reduced by reducing transportation impacts through improved logistics. However, the results are dependent upon, and sensitive to, a number of methodological choices and assumptions; highlighting the need for greater knowledge on the use environmental assessments of sharing services.

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