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  • 1.
    Adam, Jonathan
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Analyzing Function and Potential in Cuba's El Paquete: A Postcolonial Approach2018Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    The dire state of Cuban internet connectivity has inspired local informal innovations. One such innovation is El Paquete, a weekly distribution of downloaded content spread through an informal network. Taking a postcolonial approach, I investigate through user experiences how this network operates in a resource-poor environment. This investigation articulates a model of El Paquete centered on social interactions, which inform the system’s function but also shape El Paquete’s design and role in society. Based on this model, a set of speculative design exercises probe possibilities to streamline El Paquete’s compilation, involve consumer preferences in its design directions, or act as a disruption tolerant network. In uncovering the technical possibilities of El Paquete, these designs illuminate how its current design serves Cuban communities by embodying realities and limitations of Cuban society. El Paquete’s embodiment of informal innovation serves as a call to designers to continuously rethink development design processes, centering communities and their knowledge and technical practices.

  • 2.
    Afework, Miriam
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Using Magic Machines to Elaborate Menstrual Self-Tracker­s for Women with Endometriosis2018Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    Existing self-tracking tools for women concentrate on one’s general well-being and keeping track of ovulation and periods. With around 10% of women worldwide suffering from endometriosis there is an unmet need to leverage self-tracking for women whose cycles are affected by more variables. The disease is enigmatic with an unknown cause and cure and the ill­ness differs for each individual in symptoms and working treatments. It is therefore critical to understand how women can learn about their bodies and how to treat their condition. In this research I work with two sufferers to identify their secret de­sires through a workshop and a series of interviews. Results suggest that women with endometriosis could benefit from ex­perimenting with different habits and make personalized routines to suit their own needs. Finally I present design implica­tions for an existing menstrual app in the form of an add-on. The steps of the add-on tool included three steps. Firstly, choosing variables of one’s well being to track (mood, energy, pain etc.), choosing activities for one or more cycles (gluten-free diet, exercising etc.), and lastly viewing an analysis of any changes in the body.

  • 3.
    Ahlström, Marcus
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Broadening the Reading Experience on Mobile Devices using Tilt-based Input: An Explorative Design Study2018Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    This thesis is an explorative study aimed at the possibility of integrating tilt-based input to improve the reading experience on smartphones. Previous works from the early 2000s have been skeptical towards tilt-based navigation, deeming it unruly and imprecise. To investigate if today’s technology has unlocked new possibilities; two experimental reading methods were designed, created and tested iteratively on 20, respectively 18 participants. The first method is a reassessment of tilt-based auto-scrolling and the second is a novel approach comparable to tilt-based paging. Data from the reading sessions were collected quantitatively in tandem with qualitative data from post-session interviews. The results indicate good potential and a reading performance similar to the standard navigation method. The importance of accommodating people with different reading behaviours was also discussed.

  • 4. Ahmed, A. A.
    et al.
    Almeida, Teresa
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Choi, J. O.
    Pincus, J.
    Ireland, K.
    What’s at issue: Sex, stigma, and politics in ACM publishing2018In: Proceeding CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery (ACM), 2018, article id alt07Conference paper (Refereed)
    Abstract [en]

    Because publishing with the ACM is essentially required to advance our careers, we must examine its practices critically and constructively. To this end, we reflect on our experience working with the ACM student publication Crossroads. We encountered rigid content limitations related to sex and sexuality, preventing some contributors from foregrounding their connection to political activism, and others from publishing altogether. We explore the underlying institutional and sociopolitical problems and propose starting points for future action, including developing a transparent content approval policy and new organizations for politically-engaged computing researchers, all of which should center the leadership of marginalized individuals.

  • 5.
    Albrecht, Tomás
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Designing the Publikvitto, a system to make government expenditure tangible2018Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    Air transportation is essential to our society. It enables global trading, brings people together, and lets travelers explore distant parts of the world. However, flying is a highly unsustainable behavior and accounts for roughly 2% of all carbon emissions; with industry and research forecasting constant growth in the coming years. The economic benefits rhetoric often prevails over the environmental costs, though; motivating governments to give incentives to airports and airlines. The Swedish Government, despite its green goals and pro-sustainability actions, is no exception, and both municipal and federal funds support the air route network.

    This thesis reports on the development of the Publikvitto, a system designed to help citizen make sense of the government's incentives to the flying industry. The process is based on research through design and inspired by reflective practices. The primary outcome are insights into the relationship between designer, social issues, and government's actions; and how these elements can be approached in order to design artifacts that motivate people to engage in political discussions.

  • 6.
    Almeida, Teresa
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Critical Wearables2018Conference paper (Other academic)
  • 7.
    Almeida, Teresa
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Designing for Women: Situated Knowledge, Intimate Health and Everyday Life2018Conference paper (Other academic)
  • 8.
    Almeida, Teresa
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Designing Technologies for Intimate Care in Women2018Conference paper (Other (popular science, discussion, etc.))
  • 9.
    Almeida, Teresa
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Haré lo que deseo/I Will What I Want: Women, Design, and Empowerment: diseño y empoderamiento femenino2018Other (Other (popular science, discussion, etc.))
    Abstract [es]

    El catálogo y la exposición Haré lo que deseo/I Will What I Want: Women, Design, and Empowerment: diseño y empoderamiento femenino son un concepto curatorial desarrollado por Jimena Acosta Romero y Michelle Millar Fisher. En Abril de 2017 esta exposición fue organizada para exhibirse por primera vez en Arnold and Sheila Aronson Galleries, en el Sheila C. Johnson Design Center (Parsons School of Design / The New School, Nueva York) del 11 al 23 de abril de 2017. Su segunda sede fue en MUCA-Roma, Ciudad de México (Enero 18 - Mayo 22, 2018).

    El catálogo y la exposición Will What I Want: Women, Design, and Empowerment / Haré lo que deseo: Diseño y empoderamiento femenino explora el complejo y contradictorio rol que ha jugado el diseño desde la mitad del siglo XX, pasando por la segunda ola feminista, hasta las intersecciones no binarias del presente. La exhibición presenta objetos, interfaces e indumentaria que ha buscado habilitar como sujetos independientes y creativos, a aquellos que tienen úteros, menstrúan o se identifican como mujer; en un mundo material en su mayoría diseñado por hombres y para hombres.

    Haré lo que deseo: Diseño y empoderamiento femenino invita al lector que contemple, desde su propia perspectiva, las maneras en que estos productos, interfaces e indumentaria han - a veces para bien y otras para mal - gobernado, formado, y facilitado las experiencias modernas y contemporáneas.

  • 10.
    Almeida, Teresa
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Chen, Ko-Le
    Newcastle University, UK.
    Comber, Robert
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Balaam, Madeline
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Dismantling Feminist Biology through the Design of eTextiles2019In: Research through Design 2019, 2019Conference paper (Refereed)
  • 11.
    Almeida, Teresa
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Juul Søndergaard, Marie Louise
    Aarhus University, Denmark.
    Homewood, Sarah
    IT University of Copenhagen, Denmark.
    Morrissey, Kellie
    Open Lab, Newcastle University, England.
    Balaam, Madeline
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Woman-Centered Design2018Conference paper (Refereed)
    Abstract [en]

    This Conversation seeks to examine woman-centered design as a novel form of inquiry in design research practice. Drawing on the ‘woman-centered approach’ put forward in (Almeida 2017), this Conversation contributes to discussions on the intersection of feminism(s), gender and design research. In the Conversation we will explore how design of technologies and interactions can act critically in the ways that they serve, refigure and redefine women’s bodies in light of what woman is. Through analyzing design artefacts, we will discuss what impact the understandings of woman have in the design of technology and interventions. Through making as a catalyst for discussion, we will explore how these understandings can contribute to inform the design of technologies for women. As suggested by Judith Butler, “what’s a woman is a question that should remain open” (Kotz and Bankowsky 1992), and we aim to facilitate an open Conversation about the challenges and opportunities of designing for and with woman, which will support the development of a conceptual framework for a woman-centered design methodology.

  • 12.
    Almeida, Teresa
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Juul Søndergaard, Marie-Louise
    Aarhus University, Denmark.
    Homewood, Sarah
    IT University of Copenhagen, Denmark.
    Morrissey, Kellie
    Newcastle University, UK.
    Balaam, Madeline
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Woman-Centred Design2018In: DRS 2018: Book of DRS 2018 Conversations / [ed] Sharon Prendeville, Abigail Durrant, Nora O’ Murchú and Keelin Leahy, UK, 2018Conference paper (Other academic)
  • 13. Aronsson, Sanna
    et al.
    Artman, Henrik
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Lindquist, Sinna
    Mikael, Mitchell
    Persson, Tomas
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Ramberg, Robert
    Stockholms Universitet.
    Romero, Mario
    KTH, School of Electrical Engineering and Computer Science (EECS), Computational Science and Technology (CST).
    van de Vehn, Pontus
    Supporting after action review in simulator mission training: Co-creating visualization concepts for training of fast-jet fighter pilots2019In: The Journal of Defence Modeling and Simulation: Applications, Methodology, Technology, ISSN 1548-5129, E-ISSN 1557-380XArticle in journal (Refereed)
    Abstract [en]

    This article presents the design and evaluation of visualization concepts supporting After Action Review (AAR) in simulator mission training of fast-jet fighter pilots. The visualization concepts were designed based on three key characteristics of representations: re-representation, graphical constraining, and computational offloading. The visualization concepts represent combined parameters of missile launch and threat range, the former meant to elicit discussions about the prerequisites for launching missiles, and the latter to present details of what threats a certain aircraft is facing at a specific moment. The visualization concepts were designed to: 1) perceptually and cognitively offload mental workload from participants in support of determining relevant situations to discuss; 2) re-represent parameters in a format that facilitates reading-off of crucial information; and 3) graphically constrain plausible interpretations. Through a series of workshop iterations, two visualization concepts were developed and evaluated with 11 pilots and instructors. All pilots were unanimous in their opinion that the visualization concepts should be implemented as part of the AAR. Offloading, in terms of finding interesting events in the dynamic and unique training sessions, was the most important guiding concept, while re-representation and graphical constraining enabled a more structured and grounded collaboration during the AAR.

  • 14. Artman, Henrik
    et al.
    Brynielsson, Joel
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Herzing, Mathias
    Stockholm University.
    Jacobson, Adam
    Stockholm University.
    More efficient environmental inspections and enforcement2016In: Efficient Environmental Inspections and Enforcement / [ed] Herzing, M., Jacobsson, Adam, Naturvårdsverket , 2016, p. 246-Chapter in book (Other academic)
  • 15.
    Balaam, Madeline
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Comber, Robert
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Clarke, Rachel E
    Northumbria University Newcastle upon Tyne, UK.
    Windlin, Charles
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Ståhl, Anna
    RISE SICS, Kista, Sweden.
    Höök, Kristina
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Fitzpatrick, Geraldine
    TU Wien, Vienna, Austria.
    Emotion Work in Experience-Centred Design2019In: CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), May 4–9, 2019, Glasgow, Scotland UK, 2019Conference paper (Refereed)
    Abstract [en]

    Experience Centred Design (ECD) implores us to develop empathic relationships and understanding of participants, to actively work with our senses and emotions within the design process. However, theories of experience-centred design do little to account for emotion work undertaken by design researchers when doing this. As a consequence, how a design researcher’s emotions are experienced, navigated and used as part of an ECD process are rarely published. So, while emotion is clearly a tool that we use, we don’t share with one another how, why and when it gets used. This has a limiting effect on how we understand design processes, and opportunities for training. Here, we share some of our experiences of working with ECD. We analyse these using Hochschild’s framework of emotion work to show how and where this work occurs. We use our analysis to question current ECD practices and provoke debate.

  • 16. Barahona, Adrián
    et al.
    Pauletto, Sandra
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Perceptual Evaluation of Modal Synthesis for Impact-Based Sounds2019Conference paper (Refereed)
  • 17. Bellini, R.
    et al.
    Strohmayer, A.
    Alabdulqader, E.
    Ahmed, A. A.
    Spiel, K.
    Bardzell, S.
    Balaam, Madeline
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Feminist hci: Taking stock, moving forward, and engaging community2018In: Conference on Human Factors in Computing Systems - Proceedings, Association for Computing Machinery (ACM), 2018, article id W09Conference paper (Refereed)
    Abstract [en]

    Feminist HCI has made a profound impact on perceptions of women’s health, emancipation through design, as well as gender identity, inclusion, and diversity. However, there is a distinct lack of connection between these disparate but inherently connected research spaces. This SIG meeting aims to bring scholars together to discuss emerging and evolving issues of feminist research, and finding ways of using feminist theory and practice as a tool in future HCI research. Ultimately, the SIG will facilitate the engagement of a community of feminist HCI researchers, designers, and practitioners. It brings together those who may feel isolated in their respective research groups or universities to create a platform for feminist thought within SIGCHI and facilitate collaboration to proactively move towards the mainstreaming of feminism in HCI.

  • 18.
    Berglund, Anders
    et al.
    KTH, School of Industrial Engineering and Management (ITM), Machine Design (Dept.), Integrated Product Development.
    Havtun, Hans
    KTH, School of Industrial Engineering and Management (ITM), Energy Technology, Applied Thermodynamics and Refrigeration.
    Hedin, Björn
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Kjellgren, Björn
    KTH, School of Industrial Engineering and Management (ITM), Learning.
    Will this be on the exam?: Or, How to Motivate your Students to Learn2017In: KTH SoTL 2017, 2017Conference paper (Refereed)
  • 19.
    Bergqvist, Leo
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Inkeri Dimle, Okra Livia
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Användning av koldioxidbudgetar för att motivera minskning av koldioxidutsläpp2019Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    The problem of rising temperatures and climate change is of great importance to all life. It has been made a global target by the UN and 194 countries has signed the Paris agreement which states a goal of keeping average global temperature raises two degrees below pre-industrial temperatures. Despite this, it is not clear what needs to be done. One thing for sure is that greenhouse gas emissions and ways to lessen them must be communicated in a concrete way in order to influence people and help fight climate change. This study explored how carbon budgets could be a tool for making greenhouse gas emissions less of an abstract concept. The study also examined how the implementation intentions-model could be used for increasing motivation in implementing behaviours in order to motivate reducing emissions of students. The focus of the study was to motivate participants to decrease consumption of aerial transportation and meat as these were ruled as important sources of emission for students.

    The study showed statistically significant results of whether these methods can be used in influencing participants behaviours.

  • 20.
    Bergsmark, Moa
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    From Patchwork to Appliqué: Exploring Material Properties Through an Interaction Design Remake2017Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    Materials and materiality in interaction design has become more and more important perspectives within the field. Material explorations of a specific material could contribute to this ongoing discussion. As means to investigate how material properties affect interactive qualities for a tangible interaction design, a remake of an existing design was created. The starting point for remake is a tangible programming space for children called Patcher where custom built RFID readers is interacted with. For this investigation, Android mobile phones with NFC readers is the material of choice when recreating the same concept. Design values in Patcher are identified as collaborative play and open-ended programming play. The creation process of Alfombra Applique, the remake, is presented, the design choices and how they relate to the shift of material. This leads to learnings regarding how material properties differ when using the prebuild product with a lot of design possibilities in relationship to custom built hardware. These learning can be summarized into three topics. (1) When using a prebuilt product as material there will be more limitations to how a designer can change the material, it can only be bent using software. (2) A consumer market product opens up to getting the artefact available to more users, but it could depend on how the product normally is used. (3) The designer and users will have a lot more preknowledge of the material whish gives implications on expectations. Also, the paper investigates how exploring materials and having a bricolage mindset made it possible to create a meaningful remake with other material of an existing design. It is concluded that the choice of materials and how designers work with their properties changes what is relevant and possible to design. 

  • 21.
    Blomqvist, Alexandra
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Online Engagement in the Eye of the Young Beholder: A study on what youth appreciate on mobile-friendly websites2018Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    Today's youth use their mobile phones in the same way as earlier generations used their computers. Therefore, web designers need to make websites mobile-friendly when aiming for the younger generation’s attention. In collaboration with Ashoka and Raoul Wallenberg Academy, within a project named Changemakers’ Yard, this thesis investigates what factors in terms of content and design youth in the age of 16-23 appreciate on a mobile application or website. The outcome of the thesis aims to guide web designers on what to keep in mind when designing mobile applications or websites for today’s youth. A quantitative and qualitative research was done by performing interviews, an online survey and two customized lectures with the target group. Data and comments from the research were then analyzed and summarized to form a paper prototype which was developed into a digital prototype. Both prototypes were evaluated via user tests with the target group. Finally, ten guidelines were compiled on what youth appreciate when it comes to the content and design on mobile-friendly websites. The guidelines focused on communication and usability, as well as site owners taking responsibility for updates and minimize the amount of data used. The responsibility of keeping the website updated as well as minimizing the amount of data, were both new findings. In addition, arguing against prior research, there were indications of differences between the genders regarding preferred content.

  • 22. Bowyer, A.
    et al.
    Montague, K.
    Wheater, S.
    McGovern, R.
    Lingam, R.
    Balaam, Madeline
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Understanding the family perspective on the storage, sharing and handling of family civic data2018In: CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery (ACM), 2018Conference paper (Refereed)
    Abstract [en]

    Across social care, healthcare and public policy, enabled by the "big data" revolution (which has normalized large-scale data-based decision-making), there are moves to "join up" citizen databases to provide care workers with holistic views of families they support. In this context, questions of personal data privacy, security, access, control and (dis-)empowerment are critical considerations for system designers and policy makers alike. To explore the family perspective on this landscape of what we call Family Civic Data, we carried out ethnographic interviews with four North-East families. Our design-gamebased interviews were effective for engaging both adults and children to talk about the impact of this dry, technical topic on their lives. Our findings, delivered in the form of design guidelines, show support for dynamic consent: families would feel most empowered if involved in an ongoing co-operative relationship with state welfare and civic authorities through shared interaction with their data.

  • 23.
    Burt Kut, Melis
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Key Tension Points and Design Guidelines for GDPR Compliance: Designing for a News Service Application2018Independent thesis Advanced level (professional degree), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    Digitization poses a threat to the fundamental rights of individuals' personal sphere. This is due to deficiency within the current bylaws to protect data subjects' privacy and the lack of social codes for handling privacy in the virtual space. Colossal amount of implicit data processing, takes away data subject's control over their personal data. In order to protect data subjects from this treacherous relationship, between stakeholders and data subjects, the European Union has issued the new General Data Protection Regulation that was enforced in May 2018. Companies operating within EU thereby face substantive legislative reform in data protection. However, there are no current guidelines for how to acclimatize to the new regulation of processing personal data, especially for subsidiary companies. This study therefore addresses this gap by detailing the design process of attaining GDPR compliance for a subsidiary news service application. From this process, nine key tension points were identified and reformulated into five design guidelines more broadly applicable to design for privacy. In addition, two boundary objects and a transparency-layer strategy were formulated.

  • 24.
    Bälter, Olle
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Hedin, Björn
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Helena, Tobiasson
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Toivanen, Susanna
    Mälardalen University.
    Walking Outdoors during Seminars Improved Perceived Seminar Quality and Sense of Well-Being among Participants2018In: International Journal of Environmental Research and Public Health, ISSN 1661-7827, E-ISSN 1660-4601, Vol. 15, no 303Article in journal (Refereed)
    Abstract [en]

    Low levels of physical activity and sedentary behaviour are a growing health problem globally. Physical inactivity is associated with increased risk of numerous ailments, cardiovascular disease and mortality. Our primary aim was to perform a feasibility study on how to incorporate physical activity among students and teachers in regular teaching activities. The second aim was to investigate how students and teachers perceived the differences between outdoor walking seminars and regular indoor seminars. By transforming an on-campus course into a blended course, we were able to conduct seminars outdoors in nearby nature while walking. These walking seminars were evaluated among 131 students and nine teachers leading the walking seminars. The responses to the student survey and teacher interviews indicate that discussions, sense of well-being and the general quality of the seminar improved, regardless of how physically active participants were the rest of the time. The study shows one way to increase physical activity with small means; in our case, a reorganization of how we prepared for the seminars which allowed for walking discussions.

  • 25.
    Bälter, Olle
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Riese, Emma
    KTH, School of Electrical Engineering and Computer Science (EECS), Theoretical Computer Science, TCS.
    Enoksson, Fredrik
    KTH, School of Industrial Engineering and Management (ITM), Learning.
    Hedin, Björn
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Baltatzis, Alexander
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Josefsson, Pernilla
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    The Challenge of Identifying the Importance of Drivers and Barriers for Implementation of Technology Enhanced Learning2018In: The 11th Pan-Hellenic and International Conference: ICT in Education, 2018, p. 283-290Conference paper (Refereed)
    Abstract [en]

    The potential of technology enhanced learning (TEL) can have both pedagogical and administrative benefits. In a previous study, we investigated the drivers and barriers for TEL in higher education using Force Field Analysis (FFA). In this follow-up study, we collected new data through a questionnaire to a group of pedagogical developers and at a presentation at a university internal conference for teachers. A Kruskal Wallis test was carried out to test if the groups filling out questionnaire deviated from each other in their ranking. A comparison was also done to the scores in the previous study. As a result of this triangulation, deviations were found between ratings for seven of the 20 identified forces. While the assessments of strengths in FFA is debated, we argue that each group’s view is an important component to understand the situation, and triangulation of data is helpful in understanding the different views.

  • 26.
    Börjesson Rivera, Miriam
    et al.
    KTH, School of Computer Science and Communication (CSC), Centres, School of Architecture and the Built Environment (ABE), Centres, Centre for Sustainable Communications, CESC. KTH, School of Architecture and the Built Environment (ABE), Sustainable development, Environmental science and Engineering, Strategic Sustainability Studies.
    Henriksson, Greger
    KTH, School of Architecture and the Built Environment (ABE), Sustainable development, Environmental science and Engineering, Strategic Sustainability Studies. KTH, School of Computer Science and Communication (CSC), Centres, School of Architecture and the Built Environment (ABE), Centres, Centre for Sustainable Communications, CESC.
    Höjer, Mattias
    KTH, School of Architecture and the Built Environment (ABE), Sustainable development, Environmental science and Engineering, Strategic Sustainability Studies. KTH, School of Computer Science and Communication (CSC), Centres, School of Architecture and the Built Environment (ABE), Centres, Centre for Sustainable Communications, CESC.
    Björn, Michael
    Lund School of Economics and Management.
    Eriksson, Elina
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID. KTH, School of Computer Science and Communication (CSC), Centres, School of Architecture and the Built Environment (ABE), Centres, Centre for Sustainable Communications, CESC.
    Why share?: An outline of a policy framework for sharing.Manuscript (preprint) (Other academic)
    Abstract [en]

     The sharing economy has received much attention in recent years, partly because it carries a promise of reducing environmental impacts. This decrease is expected to take place through higher utilization of raw materials and energy when physical products are shared to a greater extent . However, our reading of current literature on sharing suggests that such environmental impacts have rarely been assessed at the societal level, e.g. nationally or along a supply chain. Neither are definitions and classifications of sharing found in literature, in general, particularly helpful for estimating environmental potentials and risks. We argue that there is a need for a framework supporting policy to clarify the importance of policy when it comes to the final effects of sharing.

    The aim of this paper is to outline a policy framework for environmental potentials and risks of the sharing economy. We have here delimited this paper to discuss levels of energy use as an example of environmental impact, but argue that the tentative policy framework presented can be used for any sustainability factor. In the paper we populate the policy framework with a spectrum of sharing initiatives and discuss the possible changes in energy use connected to these initiatives. Furthermore, we also discuss in what areas research on the environmental impacts of sharing initiatives could be specifically important, based on the outcome of populating the policy framework for potentials and risks.

  • 27.
    Cajander, Åsa
    et al.
    Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Computerized Image Analysis and Human-Computer Interaction..
    Grünloh, Christiane
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Electronic Health Records Are More Than a Work Tool: Conflicting Needs of Direct and Indirect Stakeholders2019Conference paper (Refereed)
    Abstract [en]

    Stakeholder relationships can be complex and include conflicting needs and values, especially in a changing society. However, little is known about details of contradictory perspectives of stakeholders. More discussions are needed in HCI about complex human-centred systems development. In this paper we study the different perspectives of patients and physicians related to Patient Accessible Electronic Health Records (PAEHR) in Sweden. We used themes from interviews with physicians as a lens to analyse survey data from patients. The results show that the needs and wishes of patients conflict with the physicians’ preconceptions of patients’ needs. Moreover, the needs of patients stand in tension with the physicians’ work related preferences. Our paper highlights the necessity to consider the accuracy of stakeholders’ perspectives about other stakeholder groups. We also discuss the implications of the results in relation to design, methods and tools in HCI, and reorientation of work.

  • 28. Carpendale, S.
    et al.
    Bardzell, S.
    Burnett, M.
    Kumar, N.
    Balaam, Madeline
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Panel: Extending conversations about gender and HCI2018In: Conference on Human Factors in Computing Systems - Proceedings, Association for Computing Machinery (ACM), 2018, article id panel03Conference paper (Refereed)
    Abstract [en]

    This panel aims to create a space for participants at CHI 2018 to see how far we have come as a community in raising and addressing issues of gender, and how far we have yet to go. Our intent is for open discussion to support the community’s intentions to move towards greater equity, inclusivity, and diversity.

  • 29.
    Chanapai, Robin
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Tearing down barriers of photovoltaics with usability design: Winter is coming2018Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    Photovoltaics has so far not seen much success in Sweden. Recent studies have shown that one of the reasons could be a lack of understanding of the technology, and a feeling that the lack of energy production during winter when a house’s energy consumption is the highest makes photovoltaics uninteresting. The ongoing research project Holistic business models and ICT solutions for prosumers seeks to increase the use of photovoltaics in Sweden, and have created business model concepts in an attempt to break perceived barriers of photovoltaics. My task in this project was to design a tailor made ICT solution with the users’ needs in focus.

    A series of interviews were conducted with households interested in photovoltaics to investigate what information is relevant to understand the business model, and create a starting point for the design process. To ensure a high level of usability of the ICT solution, an iterative design process was conducted with user tests between iterations.

    This resulted in a low fidelity prototype of a smartphone application, consisting of greyscale mockups. The prototype has as much as possible taken the interviewed households’ wishes into account, while adhering to design principles set for usability design. The interviews and user tests also gave some new insights into the informants’ attitudes towards the business model suggested by the research project, which is discussed at the end of the report.

  • 30.
    Cheng, Xiaogang
    et al.
    Nanjing Univ Posts & Telecommun, Coll Telecommun & Informat Engn, Nanjing 210003, Jiangsu, Peoples R China.;Swiss Fed Inst Technol, Comp Vis Lab, CH-8092 Zurich, Switzerland..
    Yang, Bin
    Xian Univ Architecture & Technol, Sch Bldg Serv Sci & Engn, Xian 710055, Shaanxi, Peoples R China.;Umea Univ, Dept Appl Phys & Elect, S-90187 Umea, Sweden..
    Tan, Kaige
    KTH.
    Isaksson, Erik
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Li, Liren
    Nanjing Tech Univ, Sch Comp Sci & Technol, Nanjing 211816, Jiangsu, Peoples R China..
    Hedman, Anders
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Olofsson, Thomas
    Umea Univ, Dept Appl Phys & Elect, S-90187 Umea, Sweden..
    Li, Haibo
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID. Nanjing Univ Posts & Telecommun, Coll Telecommun & Informat Engn, Nanjing 210003, Jiangsu, Peoples R China.
    A Contactless Measuring Method of Skin Temperature based on the Skin Sensitivity Index and Deep Learning2019In: Applied Sciences, E-ISSN 2076-3417, Vol. 9, no 7, article id 1375Article in journal (Refereed)
    Abstract [en]

    Featured Application The NISDL method proposed in this paper can be used for real time contactless measuring of human skin temperature, which reflects human body thermal comfort status and can be used for control HVAC devices. Abstract In human-centered intelligent building, real-time measurements of human thermal comfort play critical roles and supply feedback control signals for building heating, ventilation, and air conditioning (HVAC) systems. Due to the challenges of intra- and inter-individual differences and skin subtleness variations, there has not been any satisfactory solution for thermal comfort measurements until now. In this paper, a contactless measuring method based on a skin sensitivity index and deep learning (NISDL) was proposed to measure real-time skin temperature. A new evaluating index, named the skin sensitivity index (SSI), was defined to overcome individual differences and skin subtleness variations. To illustrate the effectiveness of SSI proposed, a two multi-layers deep learning framework (NISDL method I and II) was designed and the DenseNet201 was used for extracting features from skin images. The partly personal saturation temperature (NIPST) algorithm was use for algorithm comparisons. Another deep learning algorithm without SSI (DL) was also generated for algorithm comparisons. Finally, a total of 1.44 million image data was used for algorithm validation. The results show that 55.62% and 52.25% error values (NISDL method I, II) are scattered at (0 degrees C, 0.25 degrees C), and the same error intervals distribution of NIPST is 35.39%.

  • 31. Concannon, S. J.
    et al.
    Balaam, Madeline
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Comber, R.
    Simpson, E.
    Applying computational analysis to textual data from the wild: A feminist perspective2018In: CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery (ACM), 2018Conference paper (Refereed)
    Abstract [en]

    With technologies that afford much larger-scale data collection than previously imagined, new ways of processing and interpreting qualitative textual data are required. HCI researchers use a range of methods for interpreting the 'full range of human experience' from qualitative data, however, such approaches are not always scalable. Feminist geography seeks to explore how diverse and varied accounts of place can be understood and represented, whilst avoiding reductive classification systems. In this paper, we assess the extent to which unsupervised topic models can support such a research agenda. Drawing on literature from Feminist and Critical GIS, we present a case study analysis of a Volunteered Geographic Information dataset of reviews about breastfeeding in public spaces. We demonstrate that topic modelling can offer novel insights and nuanced interpretations of complex concepts such as privacy and be integrated into a critically reflexive feminist data analysis approach that captures and represents diverse experiences of place.

  • 32.
    Cupitt, Rebekah
    et al.
    University College London, UK.
    Forstorp, Per-Anders
    Linkopings Universitet, Sweden.
    Lantz, Ann
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Visuality Without Form: Video-Mediated Communication and Research Practice Across Disciplinary Contexts2019In: Qualitative Inquiry, ISSN 1077-8004, E-ISSN 1552-7565, Vol. 25, no 4, p. 417-431Article in journal (Refereed)
    Abstract [en]

    Visuality is a concept that crosses boundaries of practice and meaning, making it an ideal subject for interdisciplinary research. In this article, we discuss visuality using a fragment from a video meeting of television producers at Swedish Television’s group for programming in Swedish Sign Language. This example argues for the importance of recognizing the diversity of analytical and practice-derived visualities and their effect on the ways in which we interpret cultures. These different visualities have consequences for the methods and means with which we present scholarly research. The role of methods, methodology, and analysis of visual practices in an organizational and bilingual setting are key. We explore the challenges of incorporating deaf visualities, hearing visualities, and different paradigms of interdisciplinary research as necessary when visibility, invisibility, and their materialities are of concern. We conclude that in certain contexts, breaking with disciplinary traditions makes visible that which is otherwise invisible.

  • 33.
    Dang, Sandra
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    The design of a smartphone-based AR application to support the experiential quality of life-like in a museum2018Independent thesis Advanced level (professional degree), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    In the perfect scenario, augmented reality (AR) is described to blend the physical world with virtual elements in such way that the user can’t differentiate them, having the potential to make the interactions with virtual objects in an AR experience feel life-like. With the latest advancements in AR for mobile devices, applications that use this technology are increasing. Many cultural heritage sites and museums take advantage of integrating AR in their programs to create enriched environments and increased engagement from their audience. This study investigated how to design for a life-like experience in a museum environment, presenting animated virtual animals that represent the same preserved animals exhibited in the physical environment. The study was grounded in a Research through Design process where a smartphone application prototype was developed and tested to find important elements that create life-like interactions. The functionalities that were developed for the prototype were discussed by their experiential qualities and summarized into points that a designer should consider when designing for a similar life-like experience.

  • 34.
    de Haan, Sophie
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Application Design for the Quantified Pet Domain from a User Centered Design Perspective2018Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    Quantifying personal information is a rapidly emerging lifestyle that has now extended to tracking non-personal information as well. The Quantified Pet (QP) domain enablespet owners to gain insights in their pet’s behavior and wellbeing. This study investigates how to design a QP application using the User Centered Design Method. To gain understanding in the inner drivers that form the human-pet relationship, five dog owners are interviewed. Three inner drivers that trigger interaction are revealed: habits, love and guilt. By surveying 104 users of existing QP applications, this study examined what motivates users to use a pet activity tracker and what sustains this usage. After performing a thematic analysis on this data, it was found that Activities,interest in activity data, and Health, improving and ensuringthe dog’s health, are dominantly portraited in the results. These themes provide the foundation for the establishment of two personas, of which the Health persona is chosen to be the primary design target. Next to user requirements following from the persona design, a heuristic evaluation is performed on one QP application (FitBark) to provide an additional set of design requirements. From these requirements, a design solution is proposed and evaluated amongst ten participants by means of a task list, semi- structured interview and a questionnaire. This revealed high usability for navigation and successful implementation of most requirements. However, design flaws, in specific of data visualization, and some misunderstanding of informational components remain. Future work proposes an improved design and provides additional suggestions for implementation and examination.

  • 35.
    Elblaus, Ludvig
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Tsaknaki, Vasiliki
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Lewandowski, Vincent
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Bresin, Roberto
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Hwang, Sungjae
    Song, John
    Gim, Junghyeon
    Griggio, Carla
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Leiva, Germán
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Romero, Mario
    KTH, School of Computer Science and Communication (CSC), Computational Science and Technology (CST). Georgia Institute of Technology.
    Sweeney, David
    Regan, Tim
    Helmes, John
    Vlachokyriakos, Vasillis
    Lindley, Siân
    Taylor, Alex
    Demo Hour2015In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 22, no 5, p. 6-9Article in journal (Refereed)
    Abstract [en]

    Interactivity is a unique forum of the ACM CHI Conference that showcases hands-on demonstrations, novel interactive technologies, and artistic installations. At CHI 2015 in Seoul we hosted more than 30 exhibits, including an invited digital interactive art exhibit. Interactivity highlights the diverse group of computer scientists, sociologists, designers, psychologists, artists, and many more who make up the CHI community.

  • 36.
    Eriksson, Elina
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Pargman, Daniel
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Meeting the future in the past-using counterfactual history to imagine computing futures2018In: ACM International Conference Proceeding Series, Association for Computing Machinery , 2018Conference paper (Refereed)
    Abstract [en]

    The future is inherently hard to predict, yet we know there are various factors that will limit the future of computing (scarcity of materials, energy shortages and various biophysical limits) in both substantial and disruptive ways. When we look at the past and at mainstream projected computing futures, all we see is exponential growth. While it is easy to reject such trajectories, it is much harder to imagine and propose credible, preferable and evocative alternatives. Breaking away from default modes of thinking about computing is difficult but possible, and we here present a methodology-counterfactual history-that can help us imagine alternative scenarios for computing. We argue that by learning from counterfactual pasts ("what-if scenarios"), we can more easily liberate our ideas from various preconceptions that hamper them and box them in. This makes it possible to generate and entertain a more diverse "portfolio" of ideas about the future and help us better prepare for meeting future challenges.

  • 37.
    Eriksson, Elina
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Pargman, Daniel
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    On the inherent contradictions of teaching sustainability at a technical university2017In: Digital Technology and Sustainability: Engaging the Paradox, Taylor and Francis , 2017, p. 154-165Chapter in book (Other academic)
    Abstract [en]

    On the necessity of rocking the boat Computers and digitalization have greatly shaped our world and are now an unavoidable part of modern society. Weiser’s (1991) vision of ubiquitous computing has in many respects not only been met but has in affluent parts of the world been surpassed (Bell & Dourish, 2007). Digital artifacts and devices surround us and have invisibly and seamlessly permeated everything we do. Our modern societies are however not sustainable. We have overstepped several planetary boundaries and risk overstepping several more (Steffen et al., 2015). We are about to reach limits as to the resources we can extract from the earth (Bardi, 2014), and the changes wreaked are by now so profound that they will likely last for a geological period of time (Steffen et al., 2007). In light of this, it is of utmost importance to strive towards a sustainable society, and this is a responsibility that falls on many disciplines and sectors. We believe that engineering students could be key drivers in this change since many will eventually enter positions of power from which they will make decisions that will shape our future society. 

  • 38. Fan, Liangdong
    et al.
    Zhu, Bin
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Su, Pei-Chen
    He, Chuanxin
    Nanomaterials and technologies for low temperature solid oxide fuel cells: Recent advances, challenges and opportunities2018In: Nano Energy, ISSN 2211-2855, E-ISSN 2211-3282, Vol. 45, p. 148-176Article, review/survey (Refereed)
    Abstract [en]

    Solid oxide fuel cells (SOFCs) show considerable promise for meeting the current ever-increasing energy demand and environmental sustainability requirements because of their high efficiency, low environmental impact, and distinct fuel diversity. In the past few decades, extensive R&D efforts have been focused on lowering operational temperatures in order to decrease the system (stack and balance-of-plant) cost and improve the longevity of operationally useful devices of commercial relevance. Nanomaterials and related nanotechnologies have the potential to improve SOFC performance because of their advantageous functionalities, namely, their enlarged surface area and unique surface and interface properties compared to their microscale analogs. Recently, the use of nanomaterials has increased rapidly, as reflected by the exponential growth in the number of publications since 2002. In this work, we present a comprehensive summary of nanoparticles, nano-thin films and nanocomposites with different crystal phases, morphologies, microstructures, electronic properties, and electrochemical performances for low temperature SOFCs (LT-SOFCs), with focus on efforts to enhance electrical efficiency, to induce novel fundamental properties that are inaccessible in microcrystalline materials, and to promote the commercialization of LT-SOFCs. Recent progress in the applications of many classically or newly chemical and physical nanomaterials and nanofabrication techniques, such as thin film vacuum deposition, impregnation, electrospinning, spark plasma sintering, hard-and soft-template methods, and in-situ nanoparticle surface exsolution are also thoroughly described. The technological and scientific advantages and limitations related to the use of nanomaterials and nanotechnologies are highlighted, along with our expectations for future research within this emerging field.

  • 39. Ferreira, Pedro
    et al.
    Höök, Kristina
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    The Case for Play in the Developing World: Lessons from Rah Island, Vanuatu2015In: Indigenous People and Mobile Technologies / [ed] Laurel Evelyn Dyson, Stephen Grant, Max Hendriks, Routledge, 2015Chapter in book (Other academic)
  • 40. Fitzpatrick, G.
    et al.
    Friedman, B.
    Höök, Kristina
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Olson, J. S.
    Russell, D. M.
    Daring to change: Creating a slower more sustainable academic life2018In: Conference on Human Factors in Computing Systems - Proceedings, Association for Computing Machinery (ACM), 2018, article id panel06Conference paper (Refereed)
    Abstract [en]

    Numerous reports and studies point to increasing performance criteria and workplace stress for academics/researchers. Together with the audience, this panel will explore how we experience this in the HCI community, focussing particularly on what we can do to change this for a slower more sustainable academic culture. The future of good quality HCI research is dependent on happy healthy researchers and reasonable realistic academic processes.

  • 41.
    Frid, Emma
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Bresin, Roberto
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Sallnäs Pysander, Eva-Lotta
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Moll, Jonas
    Uppsala University.
    An Exploratory Study On The Effect Of Auditory Feedback On Gaze Behavior In a Virtual Throwing Task With and Without Haptic Feedback2017In: Proceedings of the 14th Sound and Music Computing Conference / [ed] Tapio Lokki, Jukka Pätynen, and Vesa Välimäki, Espoo, Finland, 2017, p. 242-249Conference paper (Refereed)
    Abstract [en]

    This paper presents findings from an exploratory study on the effect of auditory feedback on gaze behavior. A total of 20 participants took part in an experiment where the task was to throw a virtual ball into a goal in different conditions: visual only, audiovisual, visuohaptic and audio- visuohaptic. Two different sound models were compared in the audio conditions. Analysis of eye tracking metrics indicated large inter-subject variability; difference between subjects was greater than difference between feedback conditions. No significant effect of condition could be observed, but clusters of similar behaviors were identified. Some of the participants’ gaze behaviors appeared to have been affected by the presence of auditory feedback, but the effect of sound model was not consistent across subjects. We discuss individual behaviors and illustrate gaze behavior through sonification of gaze trajectories. Findings from this study raise intriguing questions that motivate future large-scale studies on the effect of auditory feedback on gaze behavior. 

  • 42.
    Frid, Emma
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Lindetorp, Hans
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID. KMH Royal College of Music, Stockholm, Sweden.
    Hansen, Kjetil Falkenberg
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Elblaus, Ludvig
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Bresin, Roberto
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Sound Forest - Evaluation of an Accessible Multisensory Music Installation2019In: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, ACM , 2019, p. 1-12, article id 677Conference paper (Refereed)
    Abstract [en]

    Sound Forest is a music installation consisting of a room with light-emitting interactive strings, vibrating platforms and speakers, situated at the Swedish Museum of Performing Arts. In this paper we present an exploratory study focusing on evaluation of Sound Forest based on picture cards and interviews. Since Sound Forest should be accessible for everyone, regardless age or abilities, we invited children, teens and adults with physical and intellectual disabilities to take part in the evaluation. The main contribution of this work lies in its fndings suggesting that multisensory platforms such as Sound Forest, providing whole-body vibrations, can be used to provide visitors of diferent ages and abilities with similar associations to musical experiences. Interviews also revealed positive responses to haptic feedback in this context. Participants of diferent ages used diferent strategies and bodily modes of interaction in Sound Forest, with activities ranging from running to synchronized music-making and collaborative play.

  • 43. Gaver, Bill
    et al.
    Höök, Kristina
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    In Search of the Elusive CHI Design Paper2017In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 24, no 2, p. 22-23Article in journal (Refereed)
  • 44.
    Gedik, Ali Cenk
    et al.
    Department of Musicology, Dokuz Eylül University.
    Holzapfel, André
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    The Meaning of Music in Ethnomusicology and Music Information Retrieval: Obstacles Against Computational Ethnomusicology2018Conference paper (Refereed)
  • 45.
    Gillner, Disa
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Exploring the Design Space of Web-based Solutions for Mindfulness-Based Cognitive Therapy2018Independent thesis Advanced level (professional degree), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    More and more people are affected by stress in their work lives, and it is in society’s interest to decrease the levels of stress [15]. There are several approaches that can be used to reduce stress, such as bodily exercises, digital aids, psychological treatment programs, or relaxation exercises. A new psychological program called Mindfulness-Based Cognitive Therapy (MBCT), originally used to prevent relapses in depression, can also help to treat stress. However, not much research has been conducted on the effects of MBCT to treat stress, and even less on how to design for web solutions for this treatment. The aim of this study is to investigate and explore how web solutions for mindfulness-based cognitive therapy used to treat stress can be designed, with the research question Based on an informed understanding of Mindfulness-Based Cognitive Therapy, how might we, from a design perspective, design a novel web application for it? To investigate this, a research through design approach was used, and the method “future workshop” for the evaluation of the design prototype. The results of this study suggest that when designing websites for MBCT treatments, the most important features to include are visual representations of the patient’s progress and regulated home assignments. The visual representations should show the correlation between stressors and mood, and the regulation would provide assurance to the therapist that the patient does the home assignments. However, more research should be done to further explore the design space in web solutions for mindfulness-based cognitive therapy.

  • 46.
    Grünloh, Christiane
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Harmful or Empowering?: Stakeholders’ Expectations and Experiences of Patient Accessible Electronic Health Records2018Doctoral thesis, comprehensive summary (Other academic)
    Abstract [en]

    Healthcare systems worldwide face organisational and financial challenges due to increasing number of people with chronic conditions, increasing costs, and an ageing population. eHealth services have the potential to address some of these challenges, for example, by supporting patients who are engaged in self-care, improving quality of care, and reducing medical costs.

    In 2012, Region Uppsala in Sweden launched an eHealth service that enabled patients to access their electronic health records through the Internet. The launch of the service was accompanied by strong criticism from healthcare professionals (HCPs) and was heavily debated in the media. Patients on the other hand were very positive towards the service.

    Albeit promising, the potential of Patient Accessible Electronic Health Records (PAEHRs) cannot be realised if HCPs still have reservations towards the service and their concerns are not fully understood. The purpose of this research is therefore to enhance our understanding of how physicians view PAEHR in relation to both their work environment and the level of patient participation. Furthermore, the aim is to shed light on whether their concerns related to patients’ well-being have materialised in practice and how patients view and make use of the service. Finally, this thesis identifies implicated human values and value tensions related to PAEHR.

    To enhance our understanding of the physicians’ perspective, semi-structured interviews with 12 physicians in Uppsala were thematically analysed. A national patient survey was conducted to investigate patients’ use of and their experiences with PAEHR. Furthermore, empirical and conceptual investigations were carried out to identify human values and value tensions.

    The results of this research show that the physicians’ assumptions and views of PAEHR and its consequences for patients were different from the views and actual experiences of patients using the PAEHR system. The physicians were mainly concerned about potential increase in their workload and that it could be harmful for patients to access their Electronic Health Record (EHR), for example, as it might evoke anxiety or worry. The vast majority of patients appreciated timely access to their results, felt more involved in their care, and read their records to become more involved. The investigation of human values associated with PAEHR identified values such as Ownership & Property, Professional Autonomy, Responsibility, Human Well-Being, Accountability & Transparency, and Trust. Furthermore, value tensions were identified that may occur between direct and indirect stakeholders (here: patients and physicians), or are related to an interpretation of PAEHR.

    This thesis contributes to current research on eHealth in Human-Computer Interaction (HCI) by instigating a critical discussion of values associated with eHealth technologies that might be perceived as conflicting given a stakeholder’s framing of the technology. For example, tensions that emerge between values that prioritise placing the responsibility on a physician for their patients versus a value system that prioritises patient autonomy. The findings of this thesis suggest that while policymakers and government agencies adhere to a system of values that place a premium on patient empowerment, paternalistic tendencies are still present among physicians. However, an eHealth service like PAEHR is an important first step towards patient participation. The results of this thesis suggest that the support of patient participation in their own care through PAEHR outweighs the potential harm.

  • 47.
    Grünloh, Christiane
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Using technological frames as an analytic tool in value sensitive design2018In: Ethics and Information Technology, ISSN 1388-1957, E-ISSN 1572-8439Article in journal (Refereed)
    Abstract [en]

    This article proposes the use of technological frames (TF) as an analytical tool to support the investigations within value sensitive design. TF can help to identify values that are consistent or conflicting within and between stakeholders, which is exemplified with a case of patient accessible electronic health records in Sweden. The article concludes that TF can help to identify values, which may then help to understand and address possible concerns in the design process.

  • 48.
    Grünloh, Christiane
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID. Institute of Informatics, Technische Hochschule Köln, University of Applied Sciences, Gummersbach, Germany.
    Myreteg, Gunilla
    Uppsala University, Department of Business Studies.
    Cajander, Åsa
    Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Computerized Image Analysis and Human-Computer Interaction..
    Rexhepi, Hanife
    University of Skövde, School of Informatics. The Informatics Research Centre.
    “Why Do They Need to Check Me?” Patient Participation Through eHealth and the Doctor-Patient Relationship: Qualitative Study2018In: Journal of Medical Internet Research, ISSN 1438-8871, E-ISSN 1438-8871, Vol. 20, no 1, article id e11Article in journal (Refereed)
    Abstract [en]

    Background: Roles in the doctor-patient relationship are changing and patient participation in health care is increasingly emphasized. Electronic health (eHealth) services such as patient accessible electronic health records (PAEHRs) have been implemented to support patient participation. Little is known about practical use of PAEHR and its effect on roles of doctors and patients. Objective: This qualitative study aimed to investigate how physicians view the idea of patient participation, in particular in relation to the PAEHR system. Hereby, the paper aims to contribute to a deeper understanding of physicians’ constructions of PAEHR, roles in the doctor-patient relationship, and levels and limits of involvement. Methods: A total of 12 semistructured interviews were conducted with physicians in different fields. Interviews were transcribed, translated, and a theoretically informed thematic analysis was performed. Results: Two important aspects were identified that are related to the doctor-patient relationship: roles and involvement. The physicians viewed their role as being the ones to take on the responsibility, determining treatment options, and to be someone who should be trusted. In relation to the patient’s role, lack of skills (technical or regarding medical jargon), motives to read, and patients’ characteristics were aspects identified in the interviews. Patients were often referred to as static entities disregarding their potential to develop skills and knowledge over time. Involvement captures aspects that support or hinder patients to take an active role in their care. Conclusions: Literature of at least two decades suggests an overall agreement that the paternalistic approach in health care is inappropriate, and a collaborative process with patients should be adopted. Although the physicians in this study stated that they, in principle, were in favor of patient participation, the analysis found little support in their descriptions of their daily practice that participation is actualized. As seen from the results, paternalistic practices are still present, even if professionals might not be aware of this. This can create a conflict between patients who strive to become more informed and their questions being interpreted as signs of critique and mistrust toward the physician. We thus believe that the full potential of PAEHRs is not reached yet and argue that the concept of patient empowerment is problematic as it triggers an interpretation of “power” in health care as a zero-sum, which is not helpful for the maintenance of the relationship between the actors. Patient involvement is often discussed merely in relation to decision making; however, this study emphasizes the need to include also sensemaking and learning activities. This would provide an alternative understanding of patients asking questions, not in terms of “monitoring the doctor” but to make sense of the situation.

  • 49.
    Gulliksen, Jan
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Incorporating Europe's Values in Future Research2019In: Communications of the ACM, ISSN 0001-0782, E-ISSN 1557-7317, Vol. 62, no 4, p. 40-41Article in journal (Refereed)
  • 50.
    Hansen, Kjetil Falkenberg
    et al.
    KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design, MID.
    Ljungdahl Eriksson, Martin
    Atienza, Ricardo
    Sound design through large audience interaction2019In: SMC, 2019Conference paper (Refereed)
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