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Publikasjoner (10 av 118) Visa alla publikasjoner
La Delfa, J., Garrett, R., Jarvis, R., Luke, E., Lampinen, A. & Höök, K. (2025). Demonstrating How to Train Your Drone. In: HRI 2025 - Proceedings of the 2025 ACM/IEEE International Conference on Human-Robot Interaction: . Paper presented at 20th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2025, Melbourne, Australia, Mar 4 2025 - Mar 6 2025 (pp. 1788-1790). Institute of Electrical and Electronics Engineers (IEEE)
Åpne denne publikasjonen i ny fane eller vindu >>Demonstrating How to Train Your Drone
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2025 (engelsk)Inngår i: HRI 2025 - Proceedings of the 2025 ACM/IEEE International Conference on Human-Robot Interaction, Institute of Electrical and Electronics Engineers (IEEE) , 2025, s. 1788-1790Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

How To Train Your Drone (HTTYD) is a novel, embodied human-drone interaction demonstration that enables an individual to shape the mapping between a drone and their own body. By demonstrating this system we aim to give conference attendees the opportunity to, not only shape their own interactions with a drone, but to experience being shaped by it. We hope this demonstration inspires researchers to build systems that allow for this kind of mutual shaping. We believe that supporting such interactions is vital to real world deployments of robots as they leverage embodied ways that people can understand robots, their environments, and the people around them.

sted, utgiver, år, opplag, sider
Institute of Electrical and Electronics Engineers (IEEE), 2025
Emneord
design metaphor, drones, machines, mechanical sympathy, soma design, somaesthetics, the umwelt
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-363770 (URN)10.1109/HRI61500.2025.10973956 (DOI)2-s2.0-105004877540 (Scopus ID)
Konferanse
20th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2025, Melbourne, Australia, Mar 4 2025 - Mar 6 2025
Merknad

Part of ISBN 979-8-3503-7893-1

QC 20250528

Tilgjengelig fra: 2025-05-21 Laget: 2025-05-21 Sist oppdatert: 2025-05-28bibliografisk kontrollert
Garrett, R., Brundell, P., Castle-Green, S., Hawkins, K., Tennent, P., Zhou, F., . . . Benford, S. (2025). Friction in Processual Ethics: Reconfiguring Ethical Relations in Interdisciplinary Research. In: Proceedings Of The 2025 Chi Conference On Human Factors In Computing Sytems, Chi 2025: . Paper presented at 2025 Conference on Human Factors in Computing Systems-CHI, APR 26-MAY 01, 2025, Yokohama, Japan. Association for Computing Machinery (ACM), Article ID 400.
Åpne denne publikasjonen i ny fane eller vindu >>Friction in Processual Ethics: Reconfiguring Ethical Relations in Interdisciplinary Research
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2025 (engelsk)Inngår i: Proceedings Of The 2025 Chi Conference On Human Factors In Computing Sytems, Chi 2025, Association for Computing Machinery (ACM) , 2025, artikkel-id 400Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

Friction - disagreement and breakdown - is an omnipresent aspect of conducting interdisciplinary research yet is rarely presented in formal research reporting. We analyse a performance-led research process where professional dancers with different disabilities explored how to improvise with an industrial robot, with the support of an interdisciplinary team of human-computer and human-robot interaction researchers. We focus on one site of friction in our research process; how to dance - safely - with robots? By presenting our research process, we exemplify the different ways in which we encountered this friction and how we reconfigured the research process around it. We contribute five ways in which we arrived at a generative ethical outcome, which may be helpful in productively engaging with friction in interdisciplinary collaboration.

sted, utgiver, år, opplag, sider
Association for Computing Machinery (ACM), 2025
Emneord
ethics, processual ethics, felt ethics, research ethics, artist-led research, somabotics, robots, dance, disability, crip feminism, friction, misalignment
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-374162 (URN)10.1145/3706598.3714123 (DOI)001501412600197 ()2-s2.0-105005747498 (Scopus ID)
Konferanse
2025 Conference on Human Factors in Computing Systems-CHI, APR 26-MAY 01, 2025, Yokohama, Japan
Merknad

Part of ISBN 9798400713941

QC 20251216

Tilgjengelig fra: 2025-12-16 Laget: 2025-12-16 Sist oppdatert: 2025-12-16bibliografisk kontrollert
Benford, S., Schneiders, E., Martinez Avila, J. P., Caleb-Solly, P., Brundell, P. R., Castle-Green, S., . . . Tennent, P. (2025). Somatic Safety: An Embodied Approach Towards Safe Human-Robot Interaction. In: HRI 2025 - Proceedings of the 2025 ACM/IEEE International Conference on Human-Robot Interaction: . Paper presented at 20th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2025, Melbourne, Australia, Mar 4 2025 - Mar 6 2025 (pp. 429-438). Institute of Electrical and Electronics Engineers (IEEE)
Åpne denne publikasjonen i ny fane eller vindu >>Somatic Safety: An Embodied Approach Towards Safe Human-Robot Interaction
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2025 (engelsk)Inngår i: HRI 2025 - Proceedings of the 2025 ACM/IEEE International Conference on Human-Robot Interaction, Institute of Electrical and Electronics Engineers (IEEE) , 2025, s. 429-438Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

As robots enter the messy human world so the vital matter of safety takes on a fresh complexion with physical contact becoming inevitable and even desirable. We report on an artistic-exploration of how dancers, working as part of a multidisciplinary team, engaged in contact improvisation exer-cises to explore the opportunities and challenges of dancing with cobots. We reveal how they employed their honed bodily senses and physical skills to engage with the robots aesthetically and yet safely, interleaving improvised physical manipulations with reflections to grow their knowledge of how the robots behaved and felt. We introduce somatic safety, a holistic mind-body approach in which safety is learned, felt and enacted through bodily contact with robots in addition to being reasoned about. We conclude that robots need to be better designed for people to hold them and might recognise tacit safety cues among people. We propose that safety should be learned through iterative bodily experience interleaved with reflection.

sted, utgiver, år, opplag, sider
Institute of Electrical and Electronics Engineers (IEEE), 2025
Emneord
dance, human-robot interaction, Robotics, safety, soma design, somatic safety
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-363763 (URN)10.1109/HRI61500.2025.10973822 (DOI)2-s2.0-105004872171 (Scopus ID)
Konferanse
20th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2025, Melbourne, Australia, Mar 4 2025 - Mar 6 2025
Merknad

Part of ISBN 979-835037893-1

QC 20250528

Tilgjengelig fra: 2025-05-21 Laget: 2025-05-21 Sist oppdatert: 2025-05-28bibliografisk kontrollert
Benford, S., Garrett, R., Li, C., Tennent, P., Núñez-Pacheco, C., Kucukyilmaz, A., . . . Afana, J. (2025). Tangles: Unpacking Extended Collision Experiences with Soma Trajectories. ACM Transactions on Computer-Human Interaction, 32(4), 1-34, Article ID 37.
Åpne denne publikasjonen i ny fane eller vindu >>Tangles: Unpacking Extended Collision Experiences with Soma Trajectories
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2025 (engelsk)Inngår i: ACM Transactions on Computer-Human Interaction, ISSN 1073-0516, E-ISSN 1557-7325, Vol. 32, nr 4, s. 1-34, artikkel-id 37Artikkel i tidsskrift (Fagfellevurdert) Published
Abstract [en]

We reappraise the idea of colliding with robots, moving from a position that tries to avoid or mitigate collisions to one that considers them an important facet of human interaction. We report on a soma design workshop that explored how our bodies could collide with telepresence robots, mobility aids and a quadruped robot. Based on our findings, we employed soma trajectories to analyse collisions as extended experiences that negotiate key transitions of consent, preparation, launch, contact, ripple, sting, untangle, debris and reflect. We then employed these ideas to analyse two collision experiences, an accidental collision between a person and a drone and the deliberate design of a robot to play with cats, revealing how real-world collisions involve the complex and ongoing entanglement of soma trajectories. We discuss how viewing collisions as entangled trajectories, or ‘tangles’, can be used analytically, as a design approach, and as a lens to broach ethical complexity.

sted, utgiver, år, opplag, sider
Association for Computing Machinery (ACM), 2025
Emneord
cats, cats, Collision, consent, drones, entanglement, ethics, mobility aids, quadruped robot, robot, safety, soma design, tangles, telepresence robot, trajectories
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-372443 (URN)10.1145/3723875 (DOI)001572039000007 ()2-s2.0-105018666362 (Scopus ID)
Merknad

QC 20251107

Tilgjengelig fra: 2025-11-07 Laget: 2025-11-07 Sist oppdatert: 2025-11-07bibliografisk kontrollert
La Delfa, J., Garrett, R., Lampinen, A. & Höök, K. (2024). Articulating Mechanical Sympathy for Somaesthetic Human-Machine Relations. In: DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference: . Paper presented at DIS '24: Designing Interactive Systems Conference Copenhagen Denmark, July 1 - 5, 2024 (pp. 3336-3353). ACM Digital Library, 1
Åpne denne publikasjonen i ny fane eller vindu >>Articulating Mechanical Sympathy for Somaesthetic Human-Machine Relations
2024 (engelsk)Inngår i: DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference, ACM Digital Library, 2024, Vol. 1, s. 3336-3353Konferansepaper, Publicerat paper (Annet vitenskapelig)
Abstract [en]

We present mechanical sympathy as a generative design concept for cultivating somaesthetic relationships with machines and machine-like systems. We identify the qualities of mechanical sympathy using the design case of How to Train your Drone (HTTYD), a unique human-drone research product designed to explore the process by which people discover and co-create the somaesthetic potential of drones. We articulate the qualities – (i) machine-agency, (ii) oscillations, and (iii) aesthetic pursuits – by using descriptive and reflective accounts of our design strategies and of our co-creators engaging with the system. We also discuss how each quality can extend soma design research; conceptualizing of appreciative, temporal, and idiosyncratic relationships with machines that can complement technical learning and enrich human-machine interaction. Finally, we ground our concept in a similar selection of works from across the HCI community.

sted, utgiver, år, opplag, sider
ACM Digital Library, 2024
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-354056 (URN)10.1145/3643834.3661514 (DOI)2-s2.0-85198904113 (Scopus ID)
Konferanse
DIS '24: Designing Interactive Systems Conference Copenhagen Denmark, July 1 - 5, 2024
Merknad

QC 20240927

Part of ISBN 979-8-4007-0583-0

Tilgjengelig fra: 2024-09-27 Laget: 2024-09-27 Sist oppdatert: 2024-10-28bibliografisk kontrollert
Borg, A., Núñez-Pacheco, C., Karlsson, A. & Höök, K. (2024). Designerly Ways of Knowing – Soma Design Meets Industrial Design Thinking. In: Proceedings of the Halfway to the Future Symposium, HttF 2024: . Paper presented at 2024 Halfway to the Future Symposium, HttF 2024, Santa Cruz, United States of America, October 21-23, 2024. Association for Computing Machinery (ACM), Article ID 7.
Åpne denne publikasjonen i ny fane eller vindu >>Designerly Ways of Knowing – Soma Design Meets Industrial Design Thinking
2024 (engelsk)Inngår i: Proceedings of the Halfway to the Future Symposium, HttF 2024, Association for Computing Machinery (ACM) , 2024, artikkel-id 7Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

Soma design processes are known to be slow and thoughtful, demanding personal engagement, authenticity and deep somatic engagements with both ourselves and the interactive materials. What happens when such designerly ways of knowing meet with industrial design thinking? Together with IKEA – a large furniture manufacturer – we collaborated to design for better sleep. Based on years of experience and prior somatic knowledge of designing for body awareness, the academic team staged a progression of somatic experiences for a joint one-day workshop. We contribute to interaction design epistemology by uncovering frictions and alignments between two designerly ways of knowing with distinct identities and values. In particular, we critically reflect on how to approach material choices, somatic cultivation and the notion of solutionism.

sted, utgiver, år, opplag, sider
Association for Computing Machinery (ACM), 2024
Emneord
design thinking, IKEA, interaction design, Soma design
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-359259 (URN)10.1145/3686169.3686174 (DOI)001537871100006 ()2-s2.0-85215502922 (Scopus ID)
Konferanse
2024 Halfway to the Future Symposium, HttF 2024, Santa Cruz, United States of America, October 21-23, 2024
Merknad

Part of ISBN 9798400710421

QC 20250131

Tilgjengelig fra: 2025-01-29 Laget: 2025-01-29 Sist oppdatert: 2025-12-05bibliografisk kontrollert
Balaam, M., Ståhl, A., Ívansdóttir, G. M., Sigtryggsdottir, H., Höök, K. & Zheng, C. Y. (2024). Exploring the Somatic Possibilities of Shape-Changing Car Seats. In: Proceedings of the 2024 ACM Designing Interactive Systems Conference, DIS 2024: . Paper presented at 2024 ACM Designing Interactive Systems Conference, DIS 2024, Copenhagen, Denmark, Jul 1 2024 - Jul 5 2024 (pp. 3354-3371). Association for Computing Machinery (ACM)
Åpne denne publikasjonen i ny fane eller vindu >>Exploring the Somatic Possibilities of Shape-Changing Car Seats
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2024 (engelsk)Inngår i: Proceedings of the 2024 ACM Designing Interactive Systems Conference, DIS 2024, Association for Computing Machinery (ACM) , 2024, s. 3354-3371Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

Through a soma design process, we explored how to design a shape-changing car seat as a point of interaction between the car and the driver. We developed a low-fdelity prototyping tool to support this design work and describe our experiences of using this tool in a workshop with a car manufacturer. We share the co-designed patterns that we developed: re-engaging in driving; dis-engaging from driving; saying farewell; and being held while turning. Our analysis contributes design knowledge on how we should design for a car seat to ‘touch’ larger, potentially heavier parts of the body including the back, shoulders, hips, and bottom. The non-habitual experience of shape-changing elements in the driver seat helped pinpoint the link between somatic experience and intelligent rational behaviour in driving tasks. Relevant meaning-making processes arose when the two were aligned, improving on the holistic coming together of driver, car, and the road travelled.

sted, utgiver, år, opplag, sider
Association for Computing Machinery (ACM), 2024
Emneord
car seat, driving, semi-autonomous car, shape-changing, soma design
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-351962 (URN)10.1145/3643834.3661518 (DOI)2-s2.0-85200356140 (Scopus ID)
Konferanse
2024 ACM Designing Interactive Systems Conference, DIS 2024, Copenhagen, Denmark, Jul 1 2024 - Jul 5 2024
Merknad

Part of ISBN [9798400705830]

QC 20240823

Tilgjengelig fra: 2024-08-19 Laget: 2024-08-19 Sist oppdatert: 2025-02-14bibliografisk kontrollert
Garrett, R., Kisić-Merino, P., Núñez-Pacheco, C., Sanches, P. & Höök, K. (2024). Five Political Provocations for Soma Design: A Relational Perspective on Emotion and Politics. In: Proceedings of the Halfway to the Future Symposium, HttF 2024: . Paper presented at 2024 Halfway to the Future Symposium, HttF 2024, Santa Cruz, United States of America, October 21-23, 2024. Association for Computing Machinery (ACM), Article ID 30.
Åpne denne publikasjonen i ny fane eller vindu >>Five Political Provocations for Soma Design: A Relational Perspective on Emotion and Politics
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2024 (engelsk)Inngår i: Proceedings of the Halfway to the Future Symposium, HttF 2024, Association for Computing Machinery (ACM) , 2024, artikkel-id 30Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

Soma design is intimately entangled with the politics, not only of design itself, but of bodies. We combine perspectives from soma design, political theory, and Sara Ahmed’s work The Cultural Politics of Emotions, to develop five political provocations that reflect on the politics of soma design and the possibilities and frictions therein. Inspired by soma design’s roots in somaesthetic philosophy, our five provocations are (i) Knowledge and Ways of Knowing; (ii) The Self and Self-Knowledge; (iii) Felt Ethics and Right Action; (iv) The Pursuit of Happiness; and (v) Justice and the Emotional Labour of Transformation. Our contribution intends to foster reflection on the politics implicit within soma design practice.

sted, utgiver, år, opplag, sider
Association for Computing Machinery (ACM), 2024
Emneord
Design Epistemics, Ethics, Felt Ethics, Politics, Politics of the Body, Soma Design
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-359268 (URN)10.1145/3686169.3686213 (DOI)001537871100043 ()2-s2.0-85215506171 (Scopus ID)
Konferanse
2024 Halfway to the Future Symposium, HttF 2024, Santa Cruz, United States of America, October 21-23, 2024
Merknad

Part of ISBN 9798400710421

QC 20250129

Tilgjengelig fra: 2025-01-29 Laget: 2025-01-29 Sist oppdatert: 2025-12-08bibliografisk kontrollert
La Delfa, J., Garrett, R., Lampinen, A. & Höök, K. (2024). How to Train Your Drone: Exploring the umwelt as a design metaphor for human-drone interaction. In: DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference: . Paper presented at DIS '24: Designing Interactive Systems Conference Copenhagen Denmark July 1 - 5, 2024 (pp. 2987-3001). ACM Digital Library, 25
Åpne denne publikasjonen i ny fane eller vindu >>How to Train Your Drone: Exploring the umwelt as a design metaphor for human-drone interaction
2024 (engelsk)Inngår i: DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference, ACM Digital Library, 2024, Vol. 25, s. 2987-3001Konferansepaper, Publicerat paper (Annet vitenskapelig)
Abstract [en]

How To Train Your Drone is a novel human-drone interaction that demonstrates the generative potential of a design metaphor: the umwelt. We describe the concept of the umwelt and detail how we applied it to inform our soma design process, creating an interactive space where somatic understandings between human and drone could emerge. The system was deployed for a month into a shared household. We describe how three people explored and shaped the umwelts of their drones, leading to unique and intimate human-drone couplings. We discuss the compatibility of the umwelt to soma design practice and identify future avenues for research inspired by artificial life and evolutionary robotics. As our contribution, we illustrate how the umwelt as a design metaphor, can open up a generative new design space for human-drone interaction.

sted, utgiver, år, opplag, sider
ACM Digital Library, 2024
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-354057 (URN)10.1145/3643834.3660737 (DOI)2-s2.0-85198905793 (Scopus ID)
Konferanse
DIS '24: Designing Interactive Systems Conference Copenhagen Denmark July 1 - 5, 2024
Merknad

QC 20240927

Tilgjengelig fra: 2024-09-27 Laget: 2024-09-27 Sist oppdatert: 2025-02-18bibliografisk kontrollert
Gamboa, M., Núñez-Pacheco, C., Homewood, S., Lucero, A., Beuthel, J. M., Desjardins, A., . . . Forlano, L. (2024). More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research. In: DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference: . Paper presented at 2024 ACM Designing Interactive Systems Conference, DIS 2024, Copenhagen, Denmark, Jul 1 2024 - Jul 5 2024 (pp. 364-367). Association for Computing Machinery (ACM)
Åpne denne publikasjonen i ny fane eller vindu >>More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research
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2024 (engelsk)Inngår i: DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference, Association for Computing Machinery (ACM) , 2024, s. 364-367Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

Interactive systems have become an integral part of our daily lives, influencing how we communicate, work, and play. Understanding the intricate relationship between humans and technology is at the core of Human-Computer Interaction (HCI) research and design. Amid the array of methodological tools available, first-person research methods have emerged as powerful instruments that enable researchers to delve deeply into the human-technology experience. Five years after the first edition of the Designing Interactive Systems (DIS) workshop on first-person methods, this full day workshop invites HCI researchers, practitioners, and enthusiasts to embark on a journey of discovery of their sample of one. Drawing inspiration from the rich tradition of autoethnography, autobiographical design, embodied ideation, and more, we aim to explore the omnipresence of technology in our everyday lives while acknowledging our own subjectivity and positionality in research and design.

sted, utgiver, år, opplag, sider
Association for Computing Machinery (ACM), 2024
Emneord
autobiographical design, autoethnography, first-person methods
HSV kategori
Identifikatorer
urn:nbn:se:kth:diva-350981 (URN)10.1145/3656156.3658382 (DOI)001440903500077 ()2-s2.0-85198906451 (Scopus ID)
Konferanse
2024 ACM Designing Interactive Systems Conference, DIS 2024, Copenhagen, Denmark, Jul 1 2024 - Jul 5 2024
Merknad

 Part of ISBN 9798400706325

QC 20240724

Tilgjengelig fra: 2024-07-24 Laget: 2024-07-24 Sist oppdatert: 2025-04-30bibliografisk kontrollert
Organisasjoner
Identifikatorer
ORCID-id: ORCID iD iconorcid.org/0000-0002-0002-4825