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Programming Human-Drone Interactions: Lessons from the Drone Arena Challenge
Politecnico di Milano (Italy).
RI.SE Computer Science, Sweden.
KTH, Skolan för elektroteknik och datavetenskap (EECS), Människocentrerad teknologi, Medieteknik och interaktionsdesign, MID.ORCID-id: 0000-0002-4320-4578
Stockholm University, Sweden.
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2024 (Engelska)Ingår i: MOBISYS 2024 - Proceedings of the 10th Workshop on Micro Aerial Vehicle Networks, Systems, and Applications, DroNet 2024 and the 22nd Annual International Conference on Mobile Systems, Applications and Services, Association for Computing Machinery (ACM) , 2024, s. 49-54Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

We report on the lessons we learned on programming human-drone interactions during a three-day challenge where five teams of drone novices each programmed a nanodrone to be piloted through an obstacle course using bodily movement. Center to the participants' learning process was the eventual shift from the deceptively simple idea of seamless human-drone interactions, to the reality of drones as non-predictable systems prone to crashes. This happened as participants had to first realize, then to deal with the limitations of the drone's resource-constrained hardware. Coping with these limitations was crucially complicated by the lack of appropriate programming abstractions, which led participants to focus on plenty of low-level, sometimes immaterial details, while losing focus on the ultimate objectives. We find concrete evidence of these observations in how participants handled the visibility problem in debugging drone behaviors, applied different defensive coding techniques, and altered their piloting practice. Our insights may inform further research efforts in drone programming, especially in the vastly uncharted territory of human-drone interactions.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery (ACM) , 2024. s. 49-54
Nyckelord [en]
Challenges, Drone programming, Human-drone interaction
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign) Annan teknik
Identifikatorer
URN: urn:nbn:se:kth:diva-348773DOI: 10.1145/3661810.3663471ISI: 001244702200009Scopus ID: 2-s2.0-85196260290OAI: oai:DiVA.org:kth-348773DiVA, id: diva2:1878683
Konferens
10th Workshop on Micro Aerial Vehicle Networks, Systems, and Applications, DroNet 2024, Minato-ku, Japan, Jun 3 2024 - Jun 7 2024
Anmärkning

Part of ISBN 9798400706561

QC 20240701

Tillgänglig från: 2024-06-27 Skapad: 2024-06-27 Senast uppdaterad: 2025-02-18Bibliografiskt granskad

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Popova, KristinaLa Delfa, JosephGarrett, RachaelMottola, LucaHöök, Kristina

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Popova, KristinaLa Delfa, JosephGarrett, RachaelLampinen, AiriMottola, LucaHöök, Kristina
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Människa-datorinteraktion (interaktionsdesign)Annan teknik

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