Sociomateriality: Infrastructuring and appropriation of artifactsShow others and affiliations
2018 (English)In: TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery (ACM), 2018, p. 724-727Conference paper, Published paper (Refereed)
Abstract [en]
This Studio offers researchers and designers an opportunity to investigate and discuss prototypes and in-process projects from a perspective that expands beyond material aspects, to also cover social and cultural ones. Participants will bring a project, device, or platform, which will be discussed as sociomaterials that actively participate across multiple social and cultural contexts. This perspective, as well as the prototypes and projects brought by the participants, forms the core of the Studio, where conversation will emerge over several phases: from the demonstration of the individual projects as things, to the generation of speculative fictions as to the role and use of these artifacts in the world. Finally, we end with a discussion of infrastructuring and appropriation of the artefacts and their social roles. The themes that will be examined in this Studio are agency, emerging behaviors, embeddedness and design strategies from a sociomaterial perspective of artifacts.
Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2018. p. 724-727
Keywords [en]
Design, Design things, Infrastructuring, Materiality, Prototypes, Research through design, Sociomaterials
National Category
Other Engineering and Technologies
Identifiers
URN: urn:nbn:se:kth:diva-228576DOI: 10.1145/3173225.3173330ISI: 000476944600100Scopus ID: 2-s2.0-85046771185ISBN: 9781450355681 (print)OAI: oai:DiVA.org:kth-228576DiVA, id: diva2:1210342
Conference
12th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018, Stockholm, Sweden, 18 March 2018 through 21 March 2018
Note
QC 20180528
2018-05-282018-05-282025-02-18Bibliographically approved