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Low Latency Low Loss Scalable Throughput in 5G Networks
KTH, School of Electrical Engineering and Computer Science (EECS).
Ericsson AB, Luleå, Sweden..
KTH, School of Electrical Engineering and Computer Science (EECS), Computer Science, Communication Systems, CoS, Radio Systems Laboratory (RS Lab).ORCID iD: 0000-0001-8517-7996
KTH, School of Electrical Engineering and Computer Science (EECS), Computer Science, Communication Systems, CoS, Radio Systems Laboratory (RS Lab).ORCID iD: 0000-0003-0525-4491
2021 (English)In: 2021 IEEE 93rd vehicular technology conference (VTC2021-spring), Institute of Electrical and Electronics Engineers (IEEE) , 2021Conference paper, Published paper (Refereed)
Abstract [en]

Low Latency Low Loss Scalable Throughput (L4S) is a technology intended to reduce queue delay problems, ensuring low latency to Internet Protocol flows with a high throughput performance. To reach this goal, it relies on Explicit Congestion Notification (ECN), a mechanism that marks packets to signal congestion in the network avoiding packets to be dropped. The congestion signals are managed at the sender and receiver sides thanks to scalable congestion control algorithms. In this paper, the challenges to implement L4S in a 5G network are analyzed. Using a proprietary state-of-the-art network simulator, the L4S marking strategy has been implemented at the Packed Data Convergence Protocol layer. To evaluate the benefits of the implementation, L4S has been adopted to support Augmented Reality (AR) video gaming traffic while using the IETF experimental standard Self-Clocked Rate Adaptation for Multimedia (SCReAM) for the congestion control. The results show that the video gaming traffic experiences lower delay when supported by L4S. Moreover, in all the cases analyzed, L4S provides an average application layer throughput above the minimum requirements of a high-rate latency-critical application, even at high system loads. Furthermore, the packet loss rate has been significantly reduced thanks to L4S. If it is used in a combination with a Delay Based Scheduler (DBS), a packet loss rate very close to zero has been reached.

Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers (IEEE) , 2021.
Series
IEEE Vehicular Technology Conference VTC
Keywords [en]
L4S, 5G, low latency, SCReAM, high-rate latency-critical applications
National Category
Communication Systems Computer Sciences Telecommunications
Identifiers
URN: urn:nbn:se:kth:diva-302623DOI: 10.1109/VTC2021-Spring51267.2021.9448764ISI: 000687839600132Scopus ID: 2-s2.0-85112414647OAI: oai:DiVA.org:kth-302623DiVA, id: diva2:1600525
Conference
IEEE 93rd Vehicular Technology Conference (VTC-Spring), APR 25-28, 2021, ELECTR NETWORK
Note

ISBN Complete proceedings: 978-1-7281-8964-2, QC 20211005

Available from: 2021-10-05 Created: 2021-10-05 Last updated: 2022-06-25Bibliographically approved

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Brunello, DavideOzger, MustafaCavdar, Cicek

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