VRtangibles: Assisting Children in Creating Virtual Scenes using Tangible Objects and Touch InputShow others and affiliations
2021 (English)In: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, CHI EA 2021, Association for Computing Machinery (ACM) , 2021Conference paper, Published paper (Refereed)
Abstract [en]
Children are increasingly exposed to virtual reality (VR) technology as end-users. However, they miss an opportunity to become active creators due to the barrier of insufficient technical background. Creating scenes in VR requires considerable programming knowledge and excludes non-tech-savvy users, e.g., school children. In this paper, we showcase a system called VRtangibles, which combines tangible objects and touch input to create virtual scenes without programming. With VRtangibles, we aim to engage children in the active creation of virtual scenes via playful hands-on activities. From the lab study with six school children, we discovered that the majority of children were successful in creating virtual scenes using VRtangibles and found it engaging and fun to use.
Place, publisher, year, edition, pages
Association for Computing Machinery (ACM) , 2021.
Keywords [en]
children, education, tangibles, touch input, virtual reality
National Category
Human Computer Interaction Computer and Information Sciences
Identifiers
URN: urn:nbn:se:kth:diva-335649DOI: 10.1145/3411763.3451671ISI: 000759178501153Scopus ID: 2-s2.0-85105784398OAI: oai:DiVA.org:kth-335649DiVA, id: diva2:1795272
Conference
2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI EA 2021, Virtual, Online, Japan, May 8 2021 - May 13 2021
Note
Part of ISBN 9781450380959
QC 20230907
2023-09-072023-09-072025-02-18Bibliographically approved