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Towards Robot and Technologies that Touch Well - Shaping an Experience-driven Design Paradigm
KTH, School of Electrical Engineering and Computer Science (EECS), Human Centered Technology, Media Technology and Interaction Design, MID.ORCID iD: 0000-0001-5277-3863
KTH, School of Industrial Engineering and Management (ITM), Engineering Design, Mechatronics and Embedded Control Systems.ORCID iD: 0000-0002-9399-7801
University of Pittsburgh, University of Pittsburgh.
University College London, University College London.
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2024 (English)In: DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference, Association for Computing Machinery (ACM) , 2024, p. 409-412Conference paper, Published paper (Refereed)
Abstract [en]

Inter-human touch plays a vital role in social communication and bonding, maintaining physical and emotional well-being. Advances in robotics, alongside novel haptic technologies such as shape-changing interfaces, are leading to increasing opportunities for technologies to touch humans in different settings. This includes future touch-based interaction design to support remote and robot care, physical and mental well-being, social bonding, and novel sensory experience for the metaverse, entertainment and everyday life. However, the key to unlock these potentials depends on whether the technology can touch well, i.e. whether the felt quality, or experiential affordance matches the expectation for the intended use cases. In these applications, the touch function and its experiential affordances are two sides of the same coin and need to be investigated simultaneously. Currently we identify two main challenges. First, human touch is a highly complex matter to study and evaluate, with a wide range of variables impacting its experiential qualities, while authoring touch is laborious and demands cross-disciplinary expertise and skills. Second, these investigations are often conducted separately in different disciplines. In responding to this design issue, this one-day workshop aims to bring together scholars, designers and practitioners from diverse disciplines in order to initiate an experience-driven design paradigm, where the felt (somaesthetic) qualities, technical realisation, and ethical dimensions can be studied more holistically. Through a mixture of activities including presentations, hands-on interactions with haptic technologies samples, and group discussions, this workshop also aims to discuss principles, terminologies, methodologies, tools, opportunities, and challenges for such an experience-driven design paradigm, one that enables richer and more fine-grained technologies of touch.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM) , 2024. p. 409-412
Keywords [en]
aesthetics of touch, affective touch, design paradigm, experience-driven, haptics, robot touch, touch design
National Category
Human Computer Interaction Other Engineering and Technologies
Identifiers
URN: urn:nbn:se:kth:diva-350986DOI: 10.1145/3656156.3658401ISI: 001440903500088Scopus ID: 2-s2.0-85198903792OAI: oai:DiVA.org:kth-350986DiVA, id: diva2:1885661
Conference
2024 ACM Designing Interactive Systems Conference, DIS 2024, Copenhagen, Denmark, Jul 1 2024 - Jul 5 2024
Note

Part of ISBN 9798400706325

QC 20240725

Available from: 2024-07-24 Created: 2024-07-24 Last updated: 2025-04-30Bibliographically approved

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Zheng, Caroline YanAndrikopoulos, GeorgiosLuft, YoavBalaam, Madeline

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