kth.sePublications KTH
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
HexTouch: Affective Robot Touch for Complementary Interactions to Companion Agents in Virtual Reality
Parsons School of Design, United States.ORCID iD: 0000-0002-5309-056X
Parsons School of Design, United States.
Parsons School of Design, United States.
2020 (English)In: Proceedings 26th ACM Symposium on Virtual Reality Software and Technology (VRST '20), Association for Computing Machinery (ACM) , 2020Conference paper, Published paper (Refereed)
Abstract [en]

There is a growing need for social interaction in Virtual Reality (VR). Current social VR applications enable human-agent or interpersonal communication, usually by means of visual and audio cues. Touch, which is also an essential method for affective communication, has not received as much attention. To address this, we introduce HexTouch, a forearm-mounted robot that performs touch behaviors in sync with the behaviors of a companion agent, to complement visual and auditory feedback in virtual reality. The robot consists of four robotic tactors driven by servo motors, which render specific tactile patterns to communicate primary emotions (fear, happiness, disgust, anger, and sympathy). We demonstrate HexTouch through a VR game with physical-virtual agent interactions that facilitate the player-companion relationship and increase the immersion of the VR experience. The player will receive affective haptic cues while collaborating with the agent to complete the mission in the game. The multisensory system for affective communication also has the potential to enhance sociality in the virtual world.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM) , 2020.
Keywords [en]
Expressive Robotics; Haptics; Virtual Reality; Wearable; Physical Contact; Emotion Communication
National Category
Human Computer Interaction
Research subject
Human-computer Interaction
Identifiers
URN: urn:nbn:se:kth:diva-365772DOI: 10.1145/3385956.3422100ISI: 001352270600049Scopus ID: 2-s2.0-85095833623OAI: oai:DiVA.org:kth-365772DiVA, id: diva2:1978962
Conference
VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, Virtual Event, Canada, November 1-4, 2020
Note

QC 20250701

Available from: 2025-06-29 Created: 2025-06-29 Last updated: 2025-07-01Bibliographically approved

Open Access in DiVA

No full text in DiVA

Other links

Publisher's full textScopus

Authority records

Zhou, Ran

Search in DiVA

By author/editor
Zhou, Ran
Human Computer Interaction

Search outside of DiVA

GoogleGoogle Scholar

doi
urn-nbn

Altmetric score

doi
urn-nbn
Total: 25 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf