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Ethereal Virtual Touch for Embodied Telepresent Connection: Applying Pseudo-haptics in Social Virtual Reality
KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design. School of Interactive Arts and Technology, Simon Fraser University, Surrey, British Columbia, Canada.ORCID iD: 0000-0002-1983-1512
School of Interactive Arts and Technology, Simon Fraser University, Surrey, British Columbia, Canada; Critical Future Studio/Lab, University of British Columbia, Vancouver, British Columbia, Canada.ORCID iD: 0000-0001-9354-4434
KTH, School of Electrical Engineering and Computer Science (EECS), Media Technology and Interaction Design. RISE Research Institute of Sweden, Kista, Sweden.ORCID iD: 0000-0002-0002-4825
School of Interactive Arts + Technology (SIAT), Simon Fraser University, Vancouver, British Columbia, Canada.ORCID iD: 0000-0001-7974-0850
2026 (English)In: DIS 2026 - Proceedngs of the 2026 ACM Designing Interactive Systems Conference, Association for Computing Machinery (ACM) , 2026, p. 1819-1835Conference paper, Published paper (Refereed)
Abstract [en]

Touch is a powerful way of connecting with others, yet remains elusive in mediated interaction. Embodied Telepresent Connection (ETC), a VR artwork, offers a unique experience of virtual touch through pseudo-haptics, ethereal aesthetics and subtle biosignals. Unlike approaches that strive to mimic physical tactility, ETC explores touch as an ephemeral and socially meaningful phenomenon. Through soma design-inspired workshops with 14 HCI experts and public exhibitions with 300+ participants, we observed a palette of experiences ranging from play to intimacy, shaped by illusions of pseudo-haptic touch and their embedded social meaning. We contribute: (1) the design material of ethereal virtual touch, expanding the design space of mediated touch, and (2) design insights for cultivating embodied social connection in VR through attention to bodies, aesthetics, and emergent ethics. ETC demonstrates how even ethereal forms of social touch in virtual reality can evoke experiences reminiscent of the real-world analogue, yet form a distinct felt phenomenon offering novel opportunities for supporting genuine human connection.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM) , 2026. p. 1819-1835
Keywords [en]
interactive art, intimacy, mediated touch, pseudo-haptics, qualitative methods, social connection, social norms, social touch, telepresent interaction, virtual reality
National Category
Human Computer Interaction Design
Identifiers
URN: urn:nbn:se:kth:diva-385367DOI: 10.1145/3800645.3812937Scopus ID: 2-s2.0-105042730428OAI: oai:DiVA.org:kth-385367DiVA, id: diva2:2086381
Conference
ACM conference on Designing Interactive Systems, DIS 2026, Singapore, Singapore, June 13-17, 2026
Note

Part of ISBN 9798400725630

QC 20260714

Available from: 2026-07-14 Created: 2026-07-14 Last updated: 2026-07-14Bibliographically approved

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Stepanova, Ekaterina R.Höök, Kristina

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